Magic item - voodoo doll


Advice


My player wants to create a voodoo doll that he can use to deliver touch spells to a specific person (in particular, inflict light wounds).

The doll would require something from the person, like hair or nails, and could not be used to deliver touch spells to anyone else. The target would receive a Fortitude save to negate damage, and damage dealt would be half the normal amount.

He would use it to slowly hurt his enemies who most likely have no magical healing available, so the damage would accumulate over time.

Barriers between him and the target would be of no consequence, not sure what kind of distance limit to impose yet. He would be casting the spells as normal and so would use up spell slots.

At this point I should probably mention we have a house rule where anyone can create magic items, without the feat.

The character is currently level 1 (Oracle with the Seer archetype). Is this something they should be able to create? I'm not sure there's anything like it in the books to compare it to. Would it just be a CL1 item?

I think it sounds okay in terms of game balance, as it would take a long time to kill anyone with it, and if they did receive healing he'd have to start over, but would like opinions on this.

As he is, in fact, the only player, I don't have to worry about fairness on anyone else either.


The gravewalker witch archetype has a class feature that does something similar.


Yeah, I know, but he didn't want to go with that as he couldn't use a lot of the spells he wanted. It does work differently, too.


There's several magic items which do something related. A search on AoN for doll under magic items finds the anatomy doll, ganji doll (& greater) and waxen image which all seem similar.

As to whether it's a problem for game balance, it depends whether this is a style of hounding someone which you want in the game. It's basically unrelated to normal combat.

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