Common = English?


Advice


I would like to know more about the relationship between taldan(common) and English are they the same the language, related, or entirely different languages. I'm assuming the latter but I haven't seen anything cannon written about this. I'm looking to utilize Golarion (and it's local multiverse) as the jumping of point for a hybridized home-brew multiverse setting. So the answer to this question will determine the language barrier level for any Earthling coming to Golarion.


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Common should probably be whatever language your entire group speaks, that is the norm assumed by everything


There is none.

My native language is French. My group speaks French. For us Common = French. A group of spanish people would very likely have Common = spanish, and so on and so forth.

Really Common is just a gametool that indicates that the group have a shared language (which is Golarion is Taldan).

In my homebrew, it's the language of an old collapse Empire (Think late Roman) that was widely spoken around.


There is at least one puzzle in a PFS scenario that (if I remember properly) depends on an English acrostic. So, Common is probably English.


ohako wrote:
There is at least one puzzle in a PFS scenario that (if I remember properly) depends on an English acrostic. So, Common is probably English.

It's written by Englsih speaking writers, so it makes sense that the puzzle uses that device. It doesn't mean that Commn = English though.

Had it been written in German, I'm sure the puzzle would have used German acrostic instead.


For the playing group, I agree that Common = players' shared language.

For the OP, I'd say that "Common" on Golarion would be some amalgamation of the Chelish/Taldan dialects, as these belong to two of the more current ancestries of Azlant. Sort of like how standard "Italian" is only a collection of common usage, and is actually a language that varies widely based on region and genealogy.

Assuming your multiverse is current on Golarion's history, of course; perhaps the ships' translator recognizes Azlant as "Common" on Golarion...


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B.A. Ironskull wrote:

For the playing group, I agree that Common = players' shared language.

For the OP, I'd say that "Common" on Golarion would be some amalgamation of the Chelish/Taldan dialects, as these belong to two of the more current ancestries of Azlant. Sort of like how standard "Italian" is only a collection of common usage, and is actually a language that varies widely based on region and genealogy.

Assuming your multiverse is current on Golarion's history, of course; perhaps the ships' translator recognizes Azlant as "Common" on Golarion...

As a matter of fact, the common tongue is Taldene, and thanks to the wonderfully pulpy adventure, "Rasputin Must Die", as well as the fact that Cthulhu's physical location is somewhere in the Atlantic Ocean, we can definitively say that Taldene is not English.

English would be its own regional language of humans in the Golarion universe.

This also means that we know how to cross-reference the date on Earth with the date on Golarion. Rasputin Must Die! was released in 2013, making the default assumed year in Golarion 4713. In it, the year on Earth is 1918.

This also means the release of Strange Aeons in 2016 has a default date of 4716, and therefor progresses the timeline on Earth to the 1920's, which is when most of Lovecraft's stories take place.


Gulthor wrote:
B.A. Ironskull wrote:

For the playing group, I agree that Common = players' shared language.

For the OP, I'd say that "Common" on Golarion would be some amalgamation of the Chelish/Taldan dialects, as these belong to two of the more current ancestries of Azlant. Sort of like how standard "Italian" is only a collection of common usage, and is actually a language that varies widely based on region and genealogy.

Assuming your multiverse is current on Golarion's history, of course; perhaps the ships' translator recognizes Azlant as "Common" on Golarion...

As a matter of fact, the common tongue is Taldene, and thanks to the wonderfully pulpy adventure, "Rasputin Must Die", as well as the fact that Cthulhu's physical location is somewhere in the Atlantic Ocean, we can definitively say that Taldene is not English.

English would be its own regional language of humans in the Golarion universe.

Common is Atlantean you guys! Actually based on the link "Common is subjective based on the part of the world you live in. either Taldane or Tien


It's whatever language the game is being played in, specifically so that any really good puns that players come up with will make sense within the game world and without.


JosMartigan wrote:
Gulthor wrote:
B.A. Ironskull wrote:

For the playing group, I agree that Common = players' shared language.

For the OP, I'd say that "Common" on Golarion would be some amalgamation of the Chelish/Taldan dialects, as these belong to two of the more current ancestries of Azlant. Sort of like how standard "Italian" is only a collection of common usage, and is actually a language that varies widely based on region and genealogy.

Assuming your multiverse is current on Golarion's history, of course; perhaps the ships' translator recognizes Azlant as "Common" on Golarion...

As a matter of fact, the common tongue is Taldene, and thanks to the wonderfully pulpy adventure, "Rasputin Must Die", as well as the fact that Cthulhu's physical location is somewhere in the Atlantic Ocean, we can definitively say that Taldene is not English.

English would be its own regional language of humans in the Golarion universe.

Common is Atlantean you guys! Actually based on the link "Common is subjective based on the part of the world you live in. either Taldane or Tien

True! I assumed an Inner Sea motif- there's Casmaron, Arcadia, of course Tian Xia too, all these locations would/could skew the notion of "Common" for the OP's intrepid adventurers on Golarion should they begin outside the Inner Sea region.

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