Character Revision Question


Pathfinder Society

3/5

Lately there has been some debate among some of my local players about the revision rules in the Season 8 Guild guide. Hopefully someone here can help me out.

The guide says in two different places, two similar but debatable things.

Under Character Revision on Page 35 it says...

Level 1 characters may be rebuilt per the rules in Appendix 1: Character Creation. This is not a necessary step to completing a Chronicle sheet after an adventure, but a Chronicle sheet is required in order to confirm the changes.

Then under Rebuilding on Page 39 it says...

Rebuilding: This is the process of changing any aspect of your character except his or her Pathfinder Society Number. Each character may freely rebuild anytime before playing an adventure at level 2 or higher. More information about rebuilding can be found on page 8.

These two sections direct you to different sections on how to rework a character at first level. And neither question is clear on how to handle starting gear, which is where the debate comes in.

When reworking a character at first level how do you handle starting gear. At some points it seems to indicate you get to spend a full 150 gold again, and at others it seems to indicate you can alter gear that is specifically affected by the changes made. And neither indicates anything about expended items or gold.

So, say a player makes a 1st level wizard and for gear purchases several 1st level scrolls. And during his first scenario he uses 3 of those scrolls, worth 75 gold. If he then reworks the character into a sorcerer, can he spend the full 150 gold again, and buy more scrolls to use them again? Or is that gold spent?

Thanks in advance for the help.

4/5 ****

Any expended items are gone and do not get refunded.

The Exchange 4/5 Owner - D20 Hobbies

A better way to explain.
You can sell back for what you paid any item you bought before you ding 2nd.

Silver Crusade 3/5

1 person marked this as a favorite.

Let's try to combine the previous two answers.

There are two types of items, those that can be used as many times as you like, and expendables, like potions or scrolls.

You never get more than 150 gp for starting a character, no matter how many times you rebuild them. You can, however, turn whatever things you've already bought back into money and buy new things. This is a bit different from normal reselling, in that you get the full money back, while normally it's half the money.

The exception to this is stuff you don't own anymore. If you drank that potion, it's gone forever, and so is the money you used to buy it. Same thing would apply if you used your starting money for stuff like meals or bribes. There is nothing to turn into money anymore, so you don't get the money.

1/5

It should also be noted that you can not sell back things that you bought with Prestige Points.

4/5

Couple further refinements to whats been said.

You can also spend the money from those first 2-5 (half-progression is legal at first level, but probably silly) chronicles. You can also sell items bought with that chronicle gold at 100%.

Additionally, any partially consumed item (bought with gold) can't be returned. For example, bundles of arrows and wands.

3/5

Gino Melone wrote:
Additionally, any partially consumed item (bought with gold) can't be returned. For example, bundles of arrows and wands.

Gino,

I thought they could be sold back but at the reduced price (assuming they were purchased with gold and not PP)?

Also, is there any official document that can be sited to show all of this information? As stated in the original post, the guide seems a little open and people seem to be reading how they want to hear it. As always, I really appreciate the help.

4/5 **

The Guide is being revised, apparently, because in all the new formatting/organization a bunch of stuff got missed or un-clarified. (There's a lot of moving pieces in this game now.)

When the rule was enacted, the idea was to allow "new" players (who had new characters) to just sit down and play a game or three before really having to lock down the character's concept. It was pretty clear, until Retraining came out and allowed a similar thing for higher-level characters, but at a cost.

Given the state of the Guide, the only thing you can get is the assurance from all of us that have been here throughout that yes, that's the way it's supposed to work. First level rebuilding is not supposed to be a bunch of free expendables for your first three games, it's supposed to be a way for new players to keep their first Chronicles without being stuck with a PC they don't like. It's also supposed to allow a palyer to take an archetype from a book they didn't own at the time, but then bought because they fell in love with Pathfinder and now want ALL THE THINGS.

4/5 **

If you still have issues with players believing this, contact your local Venture-Officer for support.

4/5

Talalmackk Chirronna wrote:
Gino Melone wrote:
Additionally, any partially consumed item (bought with gold) can't be returned. For example, bundles of arrows and wands.
I thought they could be sold back but at the reduced price (assuming they were purchased with gold and not PP)?

If by reduced, you mean 50% of purchase price then pro-rated by the amount consumed, you may be right.

So, a Wand of Cure Light Wounds, with 40 charges remaining would be 750*0.50*0.90=337.50. At that level, a wand of CLW is the most common expensive item. If we're talking a bundle of mundane ammunition, I usually just leave it on the ITS and lend them to another PC until they're gone. It's not worth the math for a couple gp.

3/5

Gino Melone wrote:
Talalmackk Chirronna wrote:
Gino Melone wrote:
Additionally, any partially consumed item (bought with gold) can't be returned. For example, bundles of arrows and wands.
I thought they could be sold back but at the reduced price (assuming they were purchased with gold and not PP)?

If by reduced, you mean 50% of purchase price then pro-rated by the amount consumed, you may be right.

So, a Wand of Cure Light Wounds, with 40 charges remaining would be 750*0.50*0.90=337.50. At that level, a wand of CLW is the most common expensive item. If we're talking a bundle of mundane ammunition, I usually just leave it on the ITS and lend them to another PC until they're gone. It's not worth the math for a couple gp.

Gino, yeah I was meaning at the 50% and pro-rated for what was used. And also, yeah on mundane ammo it is not worth it. Wands though it might happen.

Also, thanks GM Lamplighter. I trust you guys, and most of the players I deal with do as well. There are a few "experienced" player and GMs though that seem to want to exploit every loophole (or Cheat!) and seem to be encouraging this behavior in other players.

It is for that type of situation that I ask for documentation so it doesn't devolve into arguments, and leading newer players to feel like they can't trust anything we (I and other player arguing) say.

Silver Crusade 2/5

At first level, no one has the fame to buy a wand of cure light wounds. Almost everyone who gets one uses prestige points to get one.

Remember that items bought with prestige have a resale value of 0 gp.

4/5

DesolateHarmony wrote:
At first level, no one has the fame to buy a wand of cure light wounds.

Let me just adjust my pedant cap.

There. Now. Almost no one has the fame. It's fairly easy to play three tables and end up with 10 fame and 5 xp without ever having played at second level or higher.

Silver Crusade 2/5

If we are going to get pedantic, with 5 XP you are second level whether you have played there or not.

Your point is valid, however. Selling equipment back is important before you have played at 2nd level. My point is also valid, the resale value of items acquired with prestige points is 0 gp.

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