Durkon Thundershield

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Pathfinder Card Game, Starfinder Maps Subscriber. FullStarFullStarFullStarFullStarFullStar Venture-Captain, Ohio—Northern 728 posts (769 including aliases). 1 review. No lists. No wishlists. 43 Organized Play characters. 2 aliases.


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***** Venture-Captain, Ohio—Northern aka GinoA

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I like the boon table approach, but it should provide some scaling benefit for the more "valuable" 1st edition boons. A GM race boon and a common player boon are not equal.

Providing a way to earn-up to more impressive 2nd edition boons is also desirable. A Hero Point is nice. It's not nearly as nice as opening a character option up.


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Terrifying Croak wrote:
Once per hour, a boggard can, as a standard action, emit a loud and horrifying croak.

From http://aonprd.com/MonsterDisplay.aspx?ItemName=Boggard


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It's first spelled-out officially in a FAQ.


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After clicking the Download tab, hit the tab key repeatedly. It will auto-scroll as you jump from link to link. This usually lets me download from the product page.


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As dommman47 hinted, gore attacks are primitive and inelegant. No self-respecting (aka any) dragon would stoop to such barbarism.

***** Venture-Captain, Ohio—Northern aka GinoA

Congratulations, Simon!


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Small point of order: x3 and x4 critical weapons haven't gone away in PF2e. They are called Deadly and Fatal. They aren't quite as extreme as a barbarian with a x4, but the idea is there.

"Deadly d8" means the weapon adds an extra d8 when critting.

"Fatal d12" means the damage dice upgrade to d12's and an extra die on top of the normal double dice for critting.

So, "d6+5 Deadly d8" deals 2d6+1d8+10 on a crit.

Similarly, "d6+5 Fatal d8" deals 3d8+10 on a crit.


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If Society play, have a couple spare comm units in case a GM rules the way ParaheliZ suggests. They're cheap enough (7 cr) to have a spare or two.


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And he also needs to be swinging at -4 (a net +4) on those full-round attacks.

Blitz Soldiers do a lot of damage. That's their shtick.


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The Wyrwoods would need to make the Sense Motive check to act in the surprise round. Although, they'd likely get a hefty bonus (I'd probably go +8) from expecting the Tiefling's plan. They still need to notice the cue in time to react in that first couple seconds.

***** Venture-Captain, Ohio—Northern aka GinoA

I like the survey approach.

One comment. When I chose "don't include this in the guide", I *mostly* meant "include a line or two saying this thing exists and a way to find the details online, but don't waste pages on it."

Distinguishing between, this-should-be-referred-to and this-doesn't-belong-in-the-guide would be nice for future surveys.


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One thing I haven't seen mentioned here, that "needs to do X times your damage" is applicable to *effective* damage. If you are have a hard time penetrating the target's resistance(s), the Assist action can be a much better use of your action(s).

Which, coincidentally, is one of the strongest uses of Aid Another on Attack in PF1.


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FYI, I posted a basic set of condition cards on pfsprep, however I haven't kept them up-to-date with errata.


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Some initial thoughts on the new Character Sheet:

The Senses section should have a place to note what senses the character has. Checkboxes for the most common would be nice. (I saw the checkboxes on some fan-modified version of the sheet somewhere.)

The proficiency-modifiers included is nice, but putting them in the AC block is likely to confuse new players into thinking those numbers only apply to AC.

The Actions/Reactions/... blocks are a nice idea but so few lines that they'll quickly be inadequate past a level or two.

Still no decent way to record an Alchemist's formulae and daily preparations.

Perception walks like a Skill and talks like a Skill. Why are we still pretending that it's not a Skill? Is it just to control who can/how to improve it?

The TEML checkbox rows are probably larger than needed. Four boxes/circles with the TEML in the center (in a slightly lighter font) would work as well and be more compact. Or vertical like the BPS boxes on weapons.

Player name needs a spot.


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pg 348 of the Playtest Rulebook. There's some blog/forum posts floating around, but they all amount to "Follow Table 11-2."


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The definition of Weakness on pg 294 implies that Weakness becomes part of the base damage. That, combined with the explicit mention that you double anything that isn't critical-only from pg 308, makes me think you should double weakness. And probably Resistances as well.


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We managed to pull him out into the hallway. Standing alone against him with six Strikes per round was beyond brutal. With his to-hit modifier, he was critting ~30% of the time.


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Is Drakus supposed to have

Spoiler:
two melee attacks per Strike?
His statblock is written weird.

***** Venture-Captain, Ohio—Northern aka GinoA

It's time to get the Pathfinder/Starfinder schedule together for Con on the Cob 2018. I've got two survey links below. The first is soliciting interest in the three (or four) systems we'll be running at Cob this year. This survey is for any potential PLAYERS to fill out. Please pass this link along to anyone who might be playing this year. Player Survey

The second link is to sign-up as a GM for PFS/SFS at Con on the Cob 2018. If you're interested in GMing, please fill out this survey. GM Sign-up

If you're planning to play and GM, please fill-out both surveys. They should only take a minute or two each.

I'll be using the player survey (and the GM availability) to build a schedule of games and getting it out to GMs and players alike ASAP.

Please complete these surveys within the next week. I'll be collating results and building schedules next weekend.

Please, FORWARD THIS ANNOUNCEMENT TO ANY INTERESTED PARTIES.

Thank you,
Gino A Melone
Venture Captain - Ohio's North Coast


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Just a mention that I've posted a set of Condition cards to pfsprep.


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Y'all inspired me to make a thing.

http://imgur.com/a/r1w5Gsy


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Ryan Blomquist wrote:
With all those good things covered, though... Exploration Mode is not pleasant. Across all our tables, I had to tell every player that they were trying to perform multiple "tactics", even though these were things that the characters should've been doing. The party's rogue, either the Merisiel pregen or the homemade ones, always tried to scout ahead and clear the hallway of traps. "Sorry, Merisiel," replied the GM dejectedly, "That's two tactics and you can only perform one or the other down this hallway." This despite the fact that the right way to clear a building is to move to cover, check, move to cover, check, move to cover again. Want your weapon drawn? Nope, clearly can't use your eyes with that sword in your hand.

Merisiel can explicitly sneak and search simultaneously. The Rogue Feat Trap Finder (which M has trained at 1st level) reads "Even if you aren’t searching, you still get a check to find traps if you are trained or better in Stealth."

I also interpret the Defending Tactic to only mean you have your weapons/shield raised and ready. Not that you can't have them in-hand. I'm surprised Defending doesn't have the Fatiguing trait though.

***** Venture-Captain, Ohio—Northern aka GinoA

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Want:
That last freakin' goblin. Here's what I'm offering to whoever wins it. You can have my whole unapplied boon stack.

Have:
Kobold/Rebuild/Catfolk and I think Rougarou (GenCon 2018 Tier: too-many-tables)
I think I've got last year's GenCon available as well. Rougarou/Catfolk/rebuild/something else
A big stack of other boons that aren't with me at the moment. Will update ths evening.
Will consider a kidney.

***** Venture-Captain, Ohio—Northern aka GinoA

My understanding is the only thing that changed is PCs that weren't SS as of 2-AUG-18 can't join the faction after that date. Those that were SS on 2-AUG-18 get a free switch before next table, if they want it. That's all. Everything else about SS stays the same.


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Mark Seifter wrote:
Merisiel's crit is a powerhouse, but Amiri's crit is 4d12+20, which is right up there too (25 seems very unlucky).

Her sword isn't magical at first level. 2d12+16. But I think the player wasn't raging that particular attack, so 2d12+8.


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After 6 1/2 tables GMed of Rose Street Revenge. Merisiel definitely has the highest damage potential of the GenCon 1st level pregens.

Best Shock Grasp crit I saw: ~25 hp
Best Amiri crit I saw: ~25 hp

Best Merisiel flanking crit I saw: 42 hp.

Say it with me "Sneak Attack dice are doubled on crits".


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Real bad on chrome on my phone. Makes the download tab on a product page completely unusable on mobile. At least on a PC I can tab to the download link.


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I just let the rogue disable the trap to locked-closed once I noticed the jump issue.

***** Venture-Captain, Ohio—Northern aka GinoA

Does SkalCon accept kidneys in the bidding?


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Vic Wertz wrote:
Doktor Weasel wrote:
Vic Wertz wrote:
Mark Seifter wrote:
Cyrad wrote:
I once dreamt of Mark Seifter dressed as Willy Wonka taking me on a fantastic tour of the Paizo office. Sadly, the dream ended before it got to the catchy musical numbers.
Come with me, and you'll be, in a world of pure imagination...With encounters, downtime, and exploration.
Now that I've imagined Mark with that hat, I can't imagine him NOT with that hat.
Clearly he needs to get that hat then.
It can be his for around $720,000. I'll put up $5—who else is in?

Not the original, but a lot cheaper and fairly close.

***** Venture-Captain, Ohio—Northern aka GinoA

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I think I speak for everyone when I say Mike deserved that coin.

He also helped all the #10-00 GMs out behind-the-scenes. Top-notch VO, that Mike.

***** Venture-Captain, Ohio—Northern aka GinoA

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http://pfsprep.com/e107_plugins/forum/forum_viewtopic.php?2929


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http://pfsprep.com/e107_plugins/forum/forum_viewtopic.php?2929


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I thought Chromium was the default browser on most Linux distros these days.


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Some issues were found with the GenCon pregens during sessions. Paizo is planning to update them and get them out ASAP.

Check with your local VL/VC, they may have copies from the GMs running at GenCon. Tonya explicitly stated that the GenCon pregens are no longer under NDA in the post-GenCon GM's debrief. However, they are expected to change slightly before being posted here.

Source: GMing Rose Street Revenge all week at GenCon and being the one who asked about distribution during the debrief.


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If everyone chooses to Wander (or other non-Searching tactics) then no one is paying attention and no one gets a perception check.

Tactics should *always* be asked for when entering Exploration mode.

Note, Rogues cheat when Sneaking.


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There is a chart on pg 337 that provides suggested DCs by level. The text in that vicinity also discusses non-scaling checks like climbing a tree and how to build challenges that make sense at higher levels.

***** Venture-Captain, Ohio—Northern aka GinoA

Google doesn't like that link.

***** Venture-Captain, Ohio—Northern aka GinoA

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First, we need to see if they're legal. A quick check of Additional Resources says they are.

These are listed as Animal Gear and are therefore only usable by animals. Not by PCs.

They are not a weapon, from a rules perspective.

They are not one of "one weapon, suit of armor, shield, tool, or skill kit" so, by strict reading, Masterwork Transformation won't work on them.

However, due to the specific wording of Tusk Blades, I'd say that Masterwork Tusk Blades do exist and they cost 350 gp (base 50 + MW 300) as though they were a weapon. These MW Tusk Blades can be enchanted as a melee weapon like any other but can only be used by an animal with horn(s) or tusk(s) and a gore attack.

The clause "If a magic item specifically calls out that it is made for a type of creature, then that creature can wear that item" from the OP FAQ would lead me to believe that these are an exception to the standard slot rules.

***** Venture-Captain, Ohio—Northern aka GinoA

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Plan to be around the Westin and semi-braindead. Open to *playing* almost anything. I GM'ed slots-zero and sunday-PM last year. Not ten-tables-GMing crazy this year.

***** Venture-Captain, Ohio—Northern aka GinoA

I never noticed "Item Access" called out as separate from "Boons". Interesting.

***** Venture-Captain, Ohio—Northern aka GinoA

The general rule is that anything that has a number of the form SS-00 or SS-99* is probably an interactive.

When in doubt, take a look at the product page for the scenario (paizo.com/products/btpy9y4i) and look for the phrase multi-table interactive.

* At least in newer seasons. There were some non-interactive specials in, I think, seasons 3-5.

***** Venture-Captain, Ohio—Northern aka GinoA

Mike Bramnik wrote:
** spoiler omitted **

Spoiler:
And that wouldn't work since you don't get access to items till you hit the level of the chronicle.
***** Venture-Captain, Ohio—Northern aka GinoA

Some blank space to move my nice formatting down lower.
.
.
.
.
0800-1300 Thursday AM............ 2E Playtest: The Rose Street Revenge
1400-1900 Thursday Afternoon 2E Playtest: The Rose Street Revenge
2000-0100 Thursday PM............ PFS 8-99 The Solstice Scar (level 3-4)
0200-0700 Thursday Overnight OFF
0800-1300 Friday AM.................. 2E Playtest: The Rose Street Revenge
1400-1900 Friday Afternoon...... OFF
2000-0100 Friday PM.................. PFS 10-00 The Hao Jin Cataclysm (level 3-4)
0200-0700 Friday Overnight....... OFF
0800-1300 Saturday AM............. 2E Playtest: The Rose Street Revenge
1400-1900 Saturday Afternoon. 2E Playtest: The Rose Street Revenge
2000-0100 Saturday PM.............. PLAY: SFS 1-99: Invasion of the Scoured Stars (Levels 1-2)
0200-0700 Saturday Overnight.. OFF
0900-1400 Sunday AM................ 2E Playtest: The Rose Street Revenge
.................. Sunday PM................. Find a pick-up game?

***** Venture-Captain, Ohio—Northern aka GinoA

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My understanding has always been 10 total.

I hope I'm right since I'll have four runs of various 8-99s when I hit 10 in 13 days. :-)

***** Venture-Captain, Ohio—Northern aka GinoA

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Kevin Willis wrote:
The question is whether the character using it has to be a spellcaster.

After finding contradictory listings in a couple places, I tracked down the PRD text. Below the table of Ioun stones, it says (emphasis mine):

PRD wrote:
Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing).


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If you prefer a more strict-RAW answer to #1: once dead, the PC becomes an object (not an ally) and is no longer a valid target for the ability.

***** Venture-Captain, Ohio—Northern aka GinoA

Terinatum wrote:
Starglim wrote:
Terinatum wrote:

Is there a way to find out what the boon would have been on my 1st adventure? I haven't been able to find my Chronical sheet. It was easily 6 months ago. Any ideas would be great, thanks.

Cheers,
My first game was: Pathfinder Society Scenario #6–12: Scions of the Sky Key, Part 1:
Your GM or Venture-Officer should be able to re-issue a copy of this chronicle.
Yeah, she's off at college and I haven't been able to reach her yet.

Contact any local VO for help. Start with the nearest VA, then go up the chain (VA -> VL -> VC) from there.

***** Venture-Captain, Ohio—Northern aka GinoA

Nefreet wrote:

That's the same list I quoted, but indeed I didn't realize that "Dire Polar Bear" used "Bear" statistics.

You'd think they'd just list "Bear" to begin with -_-

I don't know if it was my question that you're referring to Nefreet, but I was asking about a Huge Owlbear. I hadn't realized that the Dire Polar Bear used the base Bear Companion either.

My main question, "can His Majesty Snap Wyrmbane become Huge?" has been answered. It would be nice if he doesn't become noticeably weaker when it happens.

***** Venture-Captain, Ohio—Northern aka GinoA

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Shaudius wrote:
I got notification that the scenario I'm running is in my downloads but is not yet available. Based on the email we received should I not be concerned until next Wednesday or does that only apply to the drop itself and I should poke someone about getting the scenario available for download. It is a scenario that is not yet released.

Tonya has been granting drops on scenarios that aren't uploaded and ready to distribute since she'll be traveling when they are finalized. Once everything is in-place, they'll look like a normal download again automagically.

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