
Mercurial |

So if I want to pick someone's pocket or steal an item from them under normal conditions, I use my Sleight of Hand skill and my Dexterity bonus... but if I want to steal from them in the middle of combat (say, by using the Mouser's 'Quick Steal' ability) its based purely off of my BAB and my Strength bonus? If that's right, then that seems... off... doesn't it?

Mercurial |

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Saldiven |
Saldiven wrote:So I'm correct that that is in fact how it works? It seems odd that having a high level of Sleight of Hand would be useless when trying to steal something...There's a Feat for that....
I think the idea is that trying to steal something while in combat is more akin to a mugging (taking by force) that pick-pocketing (taking by finesse).

Mercurial |

Mercurial wrote:I think the idea is that trying to steal something while in combat is more akin to a mugging (taking by force) that pick-pocketing (taking by finesse).Saldiven wrote:So I'm correct that that is in fact how it works? It seems odd that having a high level of Sleight of Hand would be useless when trying to steal something...There's a Feat for that....
That makes sense. Doesn't exactly fit the Mouser's 'Quick Steal' ability, but I understand the overall intent if that's where they were coming from. Wish they had let that particular archetype attempt a Sleight of Hand check vs. the target's CMD instead.
Appreciate the feedback, everyone.

Saldiven |
Saldiven wrote:Mercurial wrote:I think the idea is that trying to steal something while in combat is more akin to a mugging (taking by force) that pick-pocketing (taking by finesse).Saldiven wrote:So I'm correct that that is in fact how it works? It seems odd that having a high level of Sleight of Hand would be useless when trying to steal something...There's a Feat for that....
That makes sense. Doesn't exactly fit the Mouser's 'Quick Steal' ability, but I understand the overall intent if that's where they were coming from. Wish they had let that particular archetype attempt a Sleight of Hand check vs. the target's CMD instead.
Appreciate the feedback, everyone.
It should probably get Agile Maneuvers as a bonus feat.