
![]() |
3 people marked this as a favorite. |

I'm looking for stories of incredible things player-characters have done, good or bad. Here are a couple of examples from my own experience.
In a GURPS Black Ops campaign, one of the players had his PC frequently bend/break the rules of the Black Ops organization. On one occasion the team was infiltrating a high-rise building, and this PC stripped naked, painted "I'm with stupid" on his abdomen with an arrow pointing at his groin, and ascended the building by suspending himself upside-down on the bottom of an elevator car. It was meant to show the character's contempt for the team's foes. He later engaged in a shoot-out while still nude.
In a fantasy campaign, the party had entered an ancient structure that had been unoccupied for centuries. They were alarmed to find the floor covered with a layer of sticky blood. There were several torture devices in the chamber, including an iron maiden, and the walls were covered with murals of gruesome battles and scenes of torture. A goblin-like creature appeared, climbed into the iron maiden, closed the door, and began to giggle maniacally. The GM's description made most of the PCs feel like they should at the least touch nothing, and at best leave immediately. But one PC (same player as above) noticed that there was an ornate throne in the chamber, and thought that he ought to sit in it. As a result the PC spent the next two months of play sessions in a coma after his mind was overwhelmed by contact with a malevolent deity, because the rest of the PCs could not find a method to revive him (fortunately he had a secondary character he could play until his primary PC was finally awakened).
What stories of awe-inspiring or cringe-inducing player-character actions do you have?

Kileanna |
1 person marked this as a favorite. |

The worse thing I've seen a character/player doing is actually something that might seem not so bad at first sight but it made all the table feel awkward and ashamed of the player.
This guy, let's call him Danny, was the kind of person who always tried to be the star, inside the game and outside.
He wanted to introduce his girlfriend, let's call her Pam, into RPGs. She was very shy and insecure and he always tried to control all her character's actions.
In the first story they RPed with us Pam started very insecure but the GM managed to give her roleplaying oportunities aside from Danny and she really started to shine and enjoy herself.
Then this story ended and another GM started a new one. He wasn't able to control Danny. He was the only star and wouldn't let other players do anything. Pam took the worse part. Pam's character had an intelligence score of 9 and the GM forced to play her as she was really stupid. And Danny wouldn't allow her to do anything where he was not involved or to interact with other PCs.
And now the really WTF moment comes:
We were resting by a river and Pam decided that her character was going to fish dinner. She made a great roll and her character caught a really big fish. You could see happiness on Pam's face. She had done something useful for the group.
So what did Danny do? He stated that his character, before our characters arrived, was taking the fish from the other character hands. His character came to ours cheering and telling us he had caught the fish. Pam said nothing at all but she looked desperate. All the other players at the table were silent giving him a horrified look. GM could have stated that we had seen her catching the fish but he did nothing.
It was our last time with this player. He had been diseuptive from the very beginning but this was too much to Dalindra and me to bear. Dalindra refused to continue playing with this guy and all the other players agreed.

![]() |
1 person marked this as a favorite. |

Once my hapless PCs decided to "investigate" a sarcophagus in a castle they were storming. It was sitting there all unimportant and peaceful, but the players couldn't resist. When they opened it they predictably awoke a mummy and all hell broke loose. Fortunately, one player took the undead bard archetype and had charm undead.
A successful casting, and some discussion later, the bard convinced the mummy to cross a nearby rope bridge over a raging river leading to a waterfall. As the mummy reached the midway point the bard shouted, "now" and the PCs hacked away at the rope bridge violently. The mummy raced back, but was too late, and plunged into the river and down the waterfall.
A fun and memorable session :)

Rebellious Golem |

Played a monk with insane armor and s$&! attack. The battle lasted forever and my person passed out of exhaustion but still didnt die. Got reduced to one hitpoint and then my guy woke up and ran away. He killed himself by trying to punch a tree. (Housebrew rules dor our campaign is if you roll a one on a attack you hit your ally and if there is nobody in rande you hurt yourself) then bled out because my hand burst.

![]() |
3 people marked this as a favorite. |

My cleric/fighter got caught unawares by a trio of alchemists, who proceeded to bombard him to 0HP (or possibly negative HP, activating his Diehard feat.)
On his turn, seeing they had no melee weapons, he proceeded to run out the cliffside windows they had burst through. For he wore a ring of featherfall and knew it would carry him to safety, where he could heal.

![]() |
1 person marked this as a favorite. |

This story is from way back in the 1e/2e era, but this made the GM pause the game while he figured out what to do:
I was playing a gnome fighter, who was big on ego and short on actual skill/experience. So far I had gotten extremely lucky with a couple of encounters, but bear in mind this is at 1st level. Our group came upon a hidden cult, who had a hidden shrine built in the dungeon we were exploring. Dozens of cult members were attending a sacrifice with your standard woman chained to the altar sort of deal. I think we were supposed to watch or sneak away or something, but instead I told the GM, "I leap out from behind the pillar, push my way through the assembled throng, jump over the altar, swinging my sword to cut the captive's bonds, then releasing it on the upswing to pin the high priest to the far wall."
The GM called a break to try and figure out how not to TPK us.
The priest didn't stick to the wall. I did hit him though.

Talonhawke |
1 person marked this as a favorite. |

Had the party at around level 6-8 while fighting a sorcerer in his tower they damaged him low enough that he tried to flee. The party barb was not having it and used a full round to run and leap from the top of the tower after the sorcerer and proceed to use an action point to hurl his axe at the guy and drop him like a rock.......and then himself drop like a rock and nearly die from the fall.
Also long time no see Trinam!

DrDeth |
1 person marked this as a favorite. |

Back in the Day. Olden Day. AD&D? Was invited to a super high lvl game at Cal Tech.
The leader was a 30th lvl Wizard and there was a Dwarven fighter, human Fighter, (one of whom was lvl 40 I think) a elf Fighter mage and a Thief.
The elf Fighter mage was a buddy and he invited me as their cleric was unable to play.
Now, I brought in my most mighty PC- a 16 Cleric 16 druid (yes, I know but) Character who was also a minor Demi-god- the son of Dian Cécht. And some henchlings.
We played for hours and hours over several nites. Like 24 hours per weekend.
My Character was so puny compared to the rest, he really was just around as the band-aid.
Until we ran into the BBEG- Orcus. The DM had slightly rebuilt him, immune to mortal magic and the Wand of Orcus being able destroy any mortal with a touch.
Three rounds later, two fighters and the Thief were destroyed (hiding in shadows aint so good vs Demon Lords). The Wizard had pulled some trick out of his rear and was gone (TP free zone, but he had some way of going dimension slide between cracks or something). The Elf had died due to other causes during the battle. Of course i could bring him back, but....
Orcus was hurt, now it was just me vs him, Mano a mano or Sidthe a Demono. (and I was pretty useless so he saved me for last. I didnt actually know that a couple of my spells would have hurt, we all just assumed super spell resistance).
One hit and the DM said "That's it!" but I said, "I though the Wand of Orcus couldnt hurt those who were Deities, etc?" He stared at me a minute and then checked his info and said "You're right, the wand bounced harmless off you. Orcus looks surprised."
I grabbed the wand, and began slamming Orcus, healing myself all the while. Orcus had little offense other than the 100% Kill Wand, so I took him down. Orcus could do more damage than I could do, but as I had huge amounts of free healing, he couldnt hurt me, and he had used up his nastier spells early on.
One of the treasures was a Ring of Many Wishes, by which I brought back the others. Of course, the Wizard magically came back and wanted his share. (We agree he could get back, even tho it was a TP free zone, but my issue was how did he know Orcus was dead? So the DM said he had to wait for ten minutes game time).

Aaron Bitman |
1 person marked this as a favorite. |

The most amazing awful thing I've ever heard of a PC doing was in this thread.
I was running a D20 Star Wars game for my group. They had played these characters for a while, and proceeded up the level ladder at a pretty good pace. At the time, they were around 14th of 15th level. They were suffering from a sever streak of good luck, and were getting more than a little "full of themselves."
I had always made it an unspoken rule, until that point, that the characters would not interact with characters of the established cannon. The galaxy was big enough for their exploits to be heroic without affecting the story of the movies. As I said, until that point.
They were attempting to run a blockade of a planet, when they got picked up by flagship of the Imperial fleet. Which just happened to be the Executor. The face of the group demanded to see the "highest level of authority on this rust bucket," and rolled well enough to con his way up the ladder to the big man in black himself.
Now I figured; once hearing the description of the jagged breathing, and seeing the fully enclosed black suit coming towards them, the players would realize that they were in for it, and back off their high and mighty routine.
How does that old GM saying go? "Expect your players to go right or left, they will instead go right up the middle." Well, that is just what the face of the group did. Before Vader could utter one word, Faceman, who was the master at the con, knew his number was up, and decided to run up and kick the big guy right in the.. ah.. cod piece.
Retribution was, needless to say, swift and painful for all involved, including me. We spent the rest of that session rolling up new characters. Funny afterthought though, at least with that group, we know why Vader did not have the Executor during "Shadows of the Empire" because of that encounter. :)

![]() |

That reminds me of a session of our group's Star Wars campaign that included an awesome moment.
Our group includes a Corellian Jedi, her Togruta padawan learner, her best friend and expert pilot, a former Sith battle droid who turned out to have been around since the Old Republic, and the Jedi's other best friend - her Wookiee former bodyguard.
While the group were attempting to rescue some Wookiee prisoners from an Imperial detention center, the Empire brought in reinforcements, including an AT-AT and a couple of chicken walkers. The Wookiee, who is so tough and fierce that other Wookiees named a ship after her, took the AT-AT by herself. She used a zip line to climb up to the cockpit area and sliced a hole through the top, jumped inside, and took out the commander and pilots.
Unfortunately, one of the pilots slumped over on the controls and the AT-AT kept walking forward. Meanwhile, all the stormtroopers being transported by the vehicle dropped down lines from the 'belly' to the ground. One of the other players commented, "[Wookiee] made the AT-AT poop out stormtroopers!"

Kileanna |
2 people marked this as a favorite. |

This one was in my Price of Courage Dragonlance campaign.
I had wonderful players in that campaign. Two of them took roleplaying to another level and developed really complex and well balanced characters. They were a paladin-like dragonknight and an elven druid with a true devotion for the god of redemption and rebirth. They were the heart and soul of the group as well as their moral compass.
All the adventure ended having redemption as a back theme: they saved a black dragon's life and help them to go through some kind of attonement that turned him CG, they redeemed a long term ally whose mind had been poisoned and corrupted into turning to a cannibal psycho, they saved a whole race of elves from corruption and managed to make a selfish businessman who didn't care to take advantage from other's suffering risk his life and his wealth to do what was right.
One of the main rivals in this campaign was a former hero who was being controlled and manipulated to work for the main villain. He wasn't a bad guy but the main villain had a strong grip on him. But this character was also the tool for defeating the BBEG, as he had some mystic connection to him that could be exploited to harm him... by making a big sacrifice that would end with his death. It was supposed to be a tragic ending for a fallen hero.
PCs were aware of this and, of course, they wouldn't allow him to sacrifice himself. They wanted to redeem him because, well, that was what they did. They didn't care if the adventure was becoming a lot harder by doing this. They knew that by saving this character from an awful destiny they were also losing a necessary tool against the main villain. But they didn't care. They believed everybody deserved to be saved and didn't stop until they found a way to cut the link between the BBEG and his slave (which was by almost killing the poor guy, but that is a different story xD).
The adventure was, indeed, a lot harder. They risked a TPK many times but they finally succeeded and they felt that the biggest success they had was saving a NPC that wasn't supposed to be saved.
We've played this story a few years ago and they still talk about how meaningful was saving this character. And I feel so proud of my players. That was the best roleplaying I've seen in a lot of time. They risked everything just to do what it's right. And that, and not just killing the bad guys, is what makes the characters in that story real heroes.

Scott Wilhelm |
1 person marked this as a favorite. |
One time, we took a wrong turn in a dungeon and were face to face (?) with a monster the GM made up himself, an evil Borborygmus (It didn't have a face.). It lashed out with multiple tentacles and dragged the Monk into its ravenous maw, where it inflicted 2-60 points of damage and swallowed the Monk whole.
The next round, the Monk player brought a silence on the table when he said, "I empty out the contents of my Bag of Holding....

Raynulf |
2 people marked this as a favorite. |

They risked everything just to do what it's right. And that, and not just killing the bad guys, is what makes the characters in that story real heroes.
Quoting this because it bears repeating. Players willing to go this route are, in my experience, comparatively rare. Indeed, the one who did so most consistently with every good aligned (i.e. all but 3) characters she played... I subsequently married because she's that awesome.
From my side of things... there are a few stories that bear retelling.
Biggles: In a long-running Eberron game, the PCs had an airship and while exploring a misty canyon were attacked by Xill (who for those who aren't familiar with them, are very much inspired by the Aliens franchise). A friend of one of the players who had joined late was playing a good-aligned foppish noble ranger with his animal companion and lifelong friend; a mastiff named Biggles. After the attack, when it was discovered that Biggles was implanted, the immediate response from our "good aligned" ranger to his lifelong companion was... "Oh well. So long, Biggles old chum!" before he booted the dog off the side of the airship and into the gorge.
(Noting the cleric had remove disease prepped multiple times, and no one or thing else got implanted... and was in the process of moving towards the dog to cast it...).
The quote is one that stayed with that gaming group for a long, long time, pulled out whenever someone does something just that horrific and out of character.
Red Hand of (slimy) Doom: Not going into great detail about this... but when an army of hobgoblins is invading the lands (of our entirely neutral and evil aligned 'patriots'), the idea was hatched to weaken them in preparation for the final battle at Brindol. Alter self, multiple castings of contagion (slimy doom being a favourite), lesser restoration, bear's endurance, a bag of gold and the... umm... camp following the army. Yeah.
Pride Cometh: In a different Eberron game, the PCs were ruling a small mountain barony that was being invaded by a bugbear (and enslaved goblins, monsters etc) army. The bugbears being controlled by demon-possessed chieftains. By the time of the final showdown, only the two primary chieftains remained, one of whom was possessed by a marilith (in Pathfinder, the pride demon), and the PCs knew this.
The paladin ruler was at the time leading the defence of the main bridge when said marilith-chieftain walked forward to call him out to a fight, one-on-one, to determine the outcome of the battle. When the paladin player suggested that he was seriously considering accepting, one of the other players pointed out that it was blatantly obviously a trap, to which the paladin player responded, "Yeah I know... but I think I could take him..."

Kileanna |
2 people marked this as a favorite. |

Quoting this because it bears repeating. Players willing to go this route are, in my experience, comparatively rare. Indeed, the one who did so most consistently with every good aligned (i.e. all but 3) characters she played... I subsequently married because she's that awesome.
I know what you mean. I've lost contact with one of the players in the story I've told, but I'm not letting the other one go too far! Actually, I'm sure he's reading me now xD (<3)
I think you can know a person by the way he roleplays his character. And a person who is capable of feeling empathy for a character is a very special person.
Dalindra |
1 person marked this as a favorite. |

I know what you mean. I've lost contact with one of the players in the story I've told, but I'm not letting the other one go too far! Actually, I'm sure he's reading me now xD (<3)
I think you can know a person by the way he roleplays his character. And a person who is capable of feeling empathy for a character is a very special person.
I am blushing!!!

Mainer |

In a Star Wars Saga campaign taking place during the Clone Wars, the group arrived at a Twi'lek encampment on Ryloth near an ancient Sith temple they were supposed to be investigating. This encampment was home to a large portion of the NPC pilot's family. As they were resting and making acquaintances, a small group of clones and a Jedi Padawan came over the ridge and began attacking the settlement, shooting everyone (dark side possession, or something like that). Of course the players lept in to help, and began fighting back with gusto.
This went quickly from fun and action to serious, though, when it became apparent that the children of the camp were in danger as well. Most had made it to shelter, but when it seemed that one was going to be killed by a force-possessed clone trooper, the tank of the group ran and dove between the blaster fire and this child he had just met, almost dying in the process.
It was pretty neat.

DungeonmasterCal |
3 people marked this as a favorite. |

Had a player who was the only one with a conscience during an early 3.0 game. He was playing the cleric, and after discovering that a couple members of the party were going to kill their lizard man captive by torture the next day, he decided to concoct something to dull the prisoner's senses so it wouldn't be quite so horrific on him. I rolled the Alchemy check behind the screen and told him to go ahead and give it to him. The lizard man immediately went into convulsions and died. I rolled a 1 on the check and it was a pretty high DC, so he failed miserably. After that he earned the nicknames "The Sinister Minister" and "The Pastor of Disaster" by the rest of the party.

Scott Wilhelm |
Scott Wilhelm wrote:One time, we took a wrong turn in a dungeon and were face to face (?) with a monster the GM made up himself, an evil Borborygmus...Did it make loud gurgling noises? (lol)
Of course. He threatened us by calling it a Lesser Borborygmus.
I was going to appropriate the monster in my own campaigns, threatening the players by calling it a Lower Borborygmus, but really that just means it comes from lower in the intestines, more poop and less acid. No less terrifying is the Baby Borborygmus, with it's sticky muconium spew...

Kryzbyn |
1 person marked this as a favorite. |

Had a game where we were in a fight with a black dragon, and the rogue managed to drop on it as it flew by, made strength, acrobatics and grapple checks round after round while stabbing it to death, as we shot at it and threw spells at it. She rode it to the ground as it died, and made another acrobatics check to survive the fall and reduce damage.
She was called "The Spider" forever after.

Valinor, the Dragonhunter |
2 people marked this as a favorite. |

Had a game where we were in a fight with a black dragon, and the rogue managed to drop on it as it flew by, made strength, acrobatics and grapple checks round after round while stabbing it to death, as we shot at it and threw spells at it. She rode it to the ground as it died, and made another acrobatics check to survive the fall and reduce damage.
She was called "The Spider" forever after.
Lady Spider, you have earned my eternal respect.

Kryzbyn |

Although...
In 2nd ED, I was playing an anti-paladin of a night god in a homebrew game who did shadow damage with smites (no alignment required on the smite) and the player of the rogue was playing a young black dragon agent of a rival evil god...
The rolls were not with her that day. Once it became obvious she was turning on my character, I rolled a 20, and rolled max damage on her, and took out her character in one round.
Come to think of it, maybe black dragons should just stay away from us...

atheral |

Most awful I'd have to say is tied for me one goes to a PC in a Shadowrun game I gm'd. In order to gain a window of opportunity to access a protected building he orchestrated a gang war between to other factions culminating in joining one faction, taking a novice under his wing, showing him the ropes for weeks, then coldly murdering him and planting his body in a location to frame the other group. That game is still ongoing and the war still ranges in the streets of San Francisco.
The other was from Way of the Wicked, the barbarian used the unconscious body of one of the guards to prevent a portcullis from closing...knowing he was unconscious and not dead.
Most amazing would have to be an old BESM Tri-Stat game that ended with a PC riding a motorcycle through an exploding space station, eventually flying out into space, but due to a miscalculation (forgetting newton's laws for a start) spent the next three sessions riding his own momentum toward the nearest star, before his friends to catch and recover himl

![]() |

The list is so long I just don't know where to begin.
Early in Carrion Crown we entered a building from the top. Without meaning too this became our M.O. by the end of book one and continued to piss the GM off as we would usually find the B.B.E.G. at the top then work our way down. In that same campaign we blew up, (thanks to an overly clever alchemist), many of our tougher opponents before they even knew we were there.
Once a player had his half orc fighter lay on the ground to peer down into a hole. The ninja and warpriest decided to tip him into the whole. He resisted their CMB, or what ever I made them roll. When he confronted them they rolled high on their bluffs, and he rolled low on his sense motive. So he happily believed they saved him from falling into the hole.
Recently in Iron Gods, two of my players are playing druids and are reeking havoc with Jatembe's Ire, (not sure if that is right), basically a greater black tentacles spell using plants. Nasty buisness that spell is. Poor dragon never saw it coming. Also one of those two druids is playing the giant druid archtype. He has stayed in giant form for the most part in Starfall and is turning the giants against the Technic league. Riots and rebel rousing abound.
As I remember more I will try to post them here.

Kileanna |

Kileanna |

One group would have no problem, the other character...yeah best to stay away :)
Now that I realize... As a curious thing, the one who redeemed the dragon was Valinor's sister. He is a dragon hunter. She is a dragon redeemer. Strange family indeed.
And that brings another story to my mind:
Dalindra, Valinor's sister, is a lvl 20 druid. She was fighting the big boss of the story, a nasty advanced white great wyrm dragon who could cast 4 SLA per turn as free actions plus all that a great wyrm can do. They were barely able to touch him so Dalindra came with her big plan: She went INSIDE the dragon.
It looked crazy but it worked. She managed to do serious damage from inside and avoided many of the worse things the dragon could do.
It was one of the most stupidly clever things I've seen at a game. A few years have passed since then and we still often talk about how Dalindra went inside a dragon.

Dalindra |

Come to think of it, maybe black dragons should just stay away from us...
I still remember of that Wyrm Black Dragon I OHKOed in 3.5 with a lvl 11 wizard. My wizard casted a Maximized Fireball on a group of minions and the dragon got hit. I bypassed SR (Nat 20!), and then I remembered of Massive damage rules. My GM rolled the dice and... Natural 1!! She decided that the dragon had just lowered his head and was preparing to use his breath weapon when the fireball hit him. Boom! Instant Charred head! THAT is bad luck.
A few years have passed since then and we still often talk about how Dalindra went inside a dragon.
...And about the mountain I incidentally dropped over our entire party.

DungeonmasterCal |

In a game a few months ago one of my players took a potion of Enlarge and actually managed to grapple and choke a young black dragon so that it couldn't get air to expel its acid breath. While he held in place (they were in a cave so it couldn't fly away) the rest of the party put a whoopin' on it and killed it.

Tinalles |
1 person marked this as a favorite. |
The full story is awfully involved, but I was playing a cleric with the Travel domain.
Round 1: a Create Pit spell opened a 40 foot pit beneath my feet, and I fell in it.
Round 2: Cast a Fly spell on myself and hung out in the pit. No point making myself a target.
Round 3: Flew up (move action). One of the opponents was a magus with a black blade. I got his attention by yelling his name, and then cast Pilfering Hand to steal his sword. Nat 20. And finally, as a free action, I dropped the the sword into the pit so conveniently beneath me.
On his turn, the magus jumped into the pit to retrieve his sword.
Round 4: I cast Stone Shape, causing the floor to flow up and seal over the pit. I left about an inch of space between the original floor surface and the seal.
When the Create Pit spell wore off -- splat!
The real kicker was that this was PvP against a player I'd never met before. It's a long story. We're good friends now, he was impressed. ^_^

Garbage-Tier Waifu |
2 people marked this as a favorite. |

So, I have a tendency to do silly things in-game. Like, ludicrously silly things. I think about 70% of bad things potentially were my own doing in any given campaign because I have such a tendency to gravitate towards trouble.
But I suppose such behaviour started with the most outrageous things one group of players had ever seen, and basically has coloured their perception of me as a player forever.
Our party of level 2's were heading through a town, escorting an important NPC. We were currently in a nation that was in the hands of a villainous regent who had sent out a variety of his special forces members to track down our important NPC, knowing she was in the local area. Now, this nation was kind of racist (it wasn't the best story, trust me, but that isn't the point and we were pretty young). So our party dwarf paladin and half-elf bard were going to draw suspicion for moving through the town. But, they were our party's most charismatic members.
We had planned to skirt around the town, but we were running out of rations. So the two human party members were chosen to go into town. Myself, a wizard, and the ranger.
But the problem was that the ranger's player exclusively plays gruff lone wolves and this ranger was no exception. Myself, being extremely new to RPGs, was pretty bad at roleplay but to help with that I made my character pretty much a shut-in up until her time adventuring and lacked most social skills (original, I know, but you should see her sister). So, the task was simple. Go to a store. Buy rations.
What basically happens is possibly the worst mishandling of a common social situation I have ever participated in and it was GLORIOUS. I implied that the ranger was far older than he appeared, that he was somehow my father and my husband (!!!), I wrongly stammered out the our destination multiple times, I failed to describe why I was buying the rations, I think I implied I had murdered someone. I basically could not talk for the life of me, and this was basically a massive warning sign for the shopkeeper to slip out the back and alert the guard, because this potentially dangerous criminal was poorly trying to buy ration in their store.
So, here we have myself and the ranger waiting on this shopkeeper, while the two inactive PC's are just holding their heads in their hands and thinking about how terrible this was going to be. Soon, two guards begin to head towards the store. They step in, and demand that we come with them. Now, one important thing about my character. She had poor decision making skill, and was a bit hasty on the magic usage. So when the guards make their demands, I say that my character refuses. In fact I tell the GM that if they take one step, she is going to cast Burning Hands on them both.
They do. The ensuing burst of fire wraps harmlessly around the ranger (a specific power of my character), but both guards are utterly consumed in the flames. They were just warriors with spears. The flames also completely ignite the store. Filled with lantern oil. We both race out the back of the store to find our path blocked by the special forces people. They sling poison darts at us, which puts the ranger down (drow poison probably). Me? I make every save and begin hurling fire like no tomorrow, completely immolating one of the special forces peeps and only being brought down due to multiple poison darts being thrown into me over the course of several rounds. I think I almost torched half the town with my ensuing carnage.
Meanwhile, the other players are just utterly stunned at how much of a colossal f~~+up I was and how unbelievable it was that a wizard was solo'ing this entire encounter against much higher level NPCs. Particularly given that she was making so many saves and just dishing so much damage every round before finally succumbing to the poison only because the DC had reached a point where not even the paladin could have made that save, even as a dwarf.
Next session was a rescue. My character got scolded with a hot poker and then scolded by the half-elf bard :(

Kileanna |
2 people marked this as a favorite. |

So we are now telling stories of epic messup? I have one of the best ones.
It happened more than 10 years ago but it's still one of the stories that my gaming group most remembers.
It was in a Vampire: the Masquerade game. We started the story as humans and the GM picked the clan who embraced us.
So I was playing a weird kind of vampire who needed to consume not only blood but also the flesh of her victims to avoid being seriously weakened. I could gain nourishment from a corpse if it was a very fresh one.
As part of the story, my character was being hunted by justice and I had to leave my hometown to avoid being caught.
So I ended in Las Vegas (which was full of vampire hunters, by the way), trying to keep a low profile. But I had to feed and I didn't want to kill anybody. My character didn't want to be the monster they thought she was.
So she came up with a brilliant plan. She was going to fake her own death in front of an hospital so they declared her dead and took her to the morgue.
Don't you think it was a great idea? If you don't, you're probably more clever than I was at that time. I was not a very experienced player and fast thinking is not my thing.
So my character went to the hospital's door and just let herself drop dead. As she was a vampire, she didn't give any signs of life. Anyway, the emergency services came and started trying to resuscitate her by all means possible. It wasn't a nice experience.
She was finally declared dead and taken to the morgue. Success!!!
The doctors then said they were going to procceed with the autopsy inmediately. They undressed her and put her into an autopsy table. OK, maybe not such a big success...
Fortunately, she was finally left alone so she thought: "It's my oportunity! Let's eat!"
She started looking for a fresh corpse (instead of just realizing she had an awful idea and just running away), but before, she covered herself with a sheet. She suddenly heard steps coming. She didn't want to get caught! She had to run away!
So she found a window and, as it wasn't very high she jumped from it. She was not the most athletic person in the world (believe it or not she was a very intelligent doctor, even though she wasn't a very fast thinker) so she botched her roll and the sheet got caught in the window, leaving her outside the hospital in a crowded place and completely naked, with everybody looking at her. And now remember she was trying to keep a low profile to avoid being caught.
She was terrified, so my storyteller made me roll to see if my character went on a coward frenzy (more or less equivalent to a panicked status in Pathfinder). Another botched roll, so I spent a point of willpower to take a last rational action.
My storyteller asked me: "What are you doing before you start running naked in the middle of Las Vegas?"
I quickly answered: "I cover my face so people cannot recognize me."
Everybody laughed, thinking I was joking. "No, really, that's what I do"
"OK" answered the storyteller, laughing.
So my character ran as she was on fire, completely out of mind, while covering her face. The storyteller rolled again to randomly determine where my character ended, being a 10 the best luck possible, 1 the worse. I think he rolled a 1. So when I recovered I had tripped on a vampire hunter and fallen on him. A naked vampire tackling a vampire hunter. That couldn't be a good thing. I apologized and continued running, far, far away.
The vampire hunter just took out a notebook and scrapped something on it while looking completely dazed.
By the way, after all that odyssey, my character was still hungry.

Jack of Dust |
3 people marked this as a favorite. |

I convinced a necromancer that the bathroom was haunted by an entity who is older than time itself. An entity known as "the toilet spectre". I made him give me everything he owned (including the clothes off his back) as an offering for initially doubting my power. His superiors were unpleasantly surprised to find him fleeing the scene wearing nothing but his underwear.