MrWixi
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| 1 person marked this as a favorite. |
Merry festivities to you all!
I am going to be making a new character for a one-off's with some friends this New Years. I am however in too much on a Mince Pie stupor to really find my inspiration.
We are going to play with PFS rules, but don't let that put you off. 20 point buy is the biggest thing here.
I am also going to be playing a Grippli, for no reasons, other than the fact I have always wanted to play as one, and am determined to make the most amazing Grippli ever.
So I'm curious what your favourite High Dex, High Wis builds have been, so I can utilise the Grippli's modifiers to their full.
Arcaian
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I've considered this recently, and there are some fun ones:
- Monk/uMonk with Dex to Damage (Agile AomF) - tiny little frog-person who will martial-arts the hell out of you. I like the mental image.
- Ranged warpriest - most likely archer. Allow you to get nice casting action economy from the swift-action buffs, and your modifiers are perfect for it. Not a common class choice, but an interesting one.
- Gunslinger grippli! My personal favourite. There's the obvious option of 1 level Gunslinger followed by the rest in Inquisitor - an amazing build mechanically. My personal favourite is Gunslinger 5 going into Hunter with the Boon Companion feat, allows you to be a musket-toting frog-person riding a T-Rex into battle, or something equally crazy. The T-Rex can even be Celestial!
Those were my top 3 - there were some other 'weird' ones. If it's a low optimization group/you don't care, you can do a Grippli spiritualist that connects with the previously Grippli, a little Grippli phantom would be pretty awesome, but it's not a great class. You can be an effective archer though - good buffs, a 3/4 BAB and you've got that +DEX bonus. There's also Vigilante, which has no impact from DEX or WIS, but is just an awesome aesthetic for Grippli to me, for some reason.
| ChaiGuy |
From a quick glance at the grippli entry on pfsrd I'd say that caster focused druid would fit both the ability score adjustments and their general background. The penalty to strength makes a druid that focuses on melee not a strong option. Druids have a very versatile spell list, with healing, control and even some direct damage spells. A druids animal companion is great early and mid game, perhaps even longer with proper investment. There are several really good druid guides, I could link one if you'd like.
It could help if you'd be able to give us the starting level, pc wealth and perhaps the number of other players and what they'd like to play.
| Scott Wilhelm |
Ninja/Monk, Master of Many Styles. Take Snake and Panther Style Feats. With Snake Fang, you get an Attack of Opportunity whenever someone attacks you and misses. With Panther Style Feats, you get a Free Action Attack whenever Provoke an Attack of Opportunity by moving out of a Threatened Square, up to your Wis Mod. So, between your Dex and Wis, you'll be getting lots of attacks/round, using your Sneak Attack Damage to really make them hurt: Sneak Attack Damage does not scale down with size.
Ninja might not be the way to go: maybe Unchained Rogue with the Scout Archetype so you get Dex to Damage, and you lock in your Sneak Attack whenever you move 10'. I really like Dirty Tricks for locking in SAD: make your opponents Blind, maybe Deaf, too.
Since provoking Attacks of Opportunity will be your goal, it will behoove you to take Dodge and Mobility, and since you are moving around alot, Spring Attack. perhaps also Underfoot. Initially I had this idea for a Goblin character, and so I'd take Tangle Feet next, but the general idea seems to good for Gripplis, too.
Grandlounge
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Grippli UMonk, Shaman - Speaker for the past (battle spirit).
Weapon Finesse (Level 1), Agile Amulet, Hex strike (level 3).
The build has insane AC, great debuffing through enforce, forstbite, hexes and other shaman spells. Very respectable damage. Druid spells can help fill out your list through the grippli favoured class bonus.
Wolventad
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I've considered this recently, and there are some fun ones:
- Monk/uMonk with Dex to Damage (Agile AomF) - tiny little frog-person who will martial-arts the hell out of you. I like the mental image.
- Ranged warpriest - most likely archer. Allow you to get nice casting action economy from the swift-action buffs, and your modifiers are perfect for it. Not a common class choice, but an interesting one.
- Gunslinger grippli! My personal favourite. There's the obvious option of 1 level Gunslinger followed by the rest in Inquisitor - an amazing build mechanically. My personal favourite is Gunslinger 5 going into Hunter with the Boon Companion feat, allows you to be a musket-toting frog-person riding a T-Rex into battle, or something equally crazy. The T-Rex can even be Celestial!
Those were my top 3 - there were some other 'weird' ones. If it's a low optimization group/you don't care, you can do a Grippli spiritualist that connects with the previously Grippli, a little Grippli phantom would be pretty awesome, but it's not a great class. You can be an effective archer though - good buffs, a 3/4 BAB and you've got that +DEX bonus. There's also Vigilante, which has no impact from DEX or WIS, but is just an awesome aesthetic for Grippli to me, for some reason.
Can confirm gunslinger grippli is lots of fun to play even before the hunter levels!
| ChaiGuy |
kainblackheart wrote:You can't go wrong with Rogue, not as fancy as other suggestions to be sure but it's well suited to the class and would make an excellent theifYup, OP says it is level 1 and a one-shot. UnRogue is great at 1st level. Use that Stealth and climb speed.
On one hand they did say it was a one shot, then again they said this: Over time I can see him getting to around level 10-12 region.
So I'm not sure what to make of it. Maybe this game is a one off to prepare for a level 1-10 or 12 game?
MrWixi
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| 1 person marked this as a favorite. |
0o0o0 O 0o0o0 wrote:kainblackheart wrote:You can't go wrong with Rogue, not as fancy as other suggestions to be sure but it's well suited to the class and would make an excellent theifYup, OP says it is level 1 and a one-shot. UnRogue is great at 1st level. Use that Stealth and climb speed.On one hand they did say it was a one shot, then again they said this: Over time I can see him getting to around level 10-12 region.
So I'm not sure what to make of it. Maybe this game is a one off to prepare for a level 1-10 or 12 game?
You got it in one.
It is a one-shot to begin with, with the long term view of using the same characters over a period of time if it all works out ok.
| ChaiGuy |
ChaiGuy wrote:0o0o0 O 0o0o0 wrote:kainblackheart wrote:You can't go wrong with Rogue, not as fancy as other suggestions to be sure but it's well suited to the class and would make an excellent theifYup, OP says it is level 1 and a one-shot. UnRogue is great at 1st level. Use that Stealth and climb speed.On one hand they did say it was a one shot, then again they said this: Over time I can see him getting to around level 10-12 region.
So I'm not sure what to make of it. Maybe this game is a one off to prepare for a level 1-10 or 12 game?
You got it in one.
It is a one-shot to begin with, with the long term view of using the same characters over a period of time if it all works out ok.
That really does seem like a good way to start off a longer campaign. It gives you a chance to role play a character and see if you like it enough for a long haul, and if it works well with the other pcs. It could also help see potential problems of a group of pcs.
Taenia
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Plumekith Aasimar Unchained Monk 1/Druid X. Grab an Agile AoMF, Turn into a Air or Fire Elemental and punch away. Throw up spells like Barkskin, Frostbite, Produce Flame, Vine Strike Greater Magic Fang, Greater Longstrider for buffs and go to town. At low levels start with animal companion for survival then switch to monk plus domain at level 4 - 6.