
Rosita the Riveter |

Always in the mood. I like to have guns all over my fantasy. I've amassed several products revolving around firearms over time, but it's been a bit since I relentlessly perused 3PP. Also wondering if there are any products that don't specifically sell themselves as firearms supplements but nonetheless contain much in the way of firearms content.
As of now, I have:
Class Acts: Gunslingers
The Secrets of the Gunslinger
Ultimate Options: Grit and Gunslingers
New Paths Compendium
Anachronistic Adventures
Super Genius Presents: A Brace of Pistols
Northern Crown: New World Adventures
Pulpfinder: Fantasy Adventure in the Roaring 20s
Pure Steam and Westbound

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There is an older book called Sorcery and Steam for DnD 3rd edition. Since the book is about turning your game into a Steam Punk adventure it has rules for guns, cannons, bombs, and alchemical gun powders. But it also has a bunch of other cool toys to add.
http://www.drivethrurpg.com/product/498/Legends--Lairs-Sorcery--Steam?it=1

Shadowborn |

The Deadeye Hexer from Legendary Games doesn't expand on firearms, but it is a hybrid gunslinger/witch class.

Tim Emrick |

Freeport: The City of Adventure (Green Ronin Publishing) has some new firearms as well as a few archetypes available to gunslingers. That's a fairly small part of a HUGE book, however, so might not be worth the price ($75 print, $30 PDF) if that's all you want from it. (The setting as a whole, however, definitely is worth it. But I'm a little biased.)
Pathfinder Short Cuts: Magic Firearms of Freeport (PDF, Green Ronin Publishing), on the other hand, is short and sweet, and only $2.95.

Voadam |

Spiros Blaak is a 3.5 campaign setting with firearms and firearms rules.
Ptolus by Malhavoc Press is a big 3.5 setting as well with some firearms and firearm rules.
En Arsenal Pistols is a short 3.5 sourcebook on firearms.