
BrazenRogue |
1 person marked this as a favorite. |

So I was having a discussion the other day about how I like the Swashbuckler as a base for all sorts of lightly armoured melee types, and we spitballed a few concepts - mostly gladiator types.
Then we watched an episode of vikings, and it struck me that Swashbuckler might be a good base for ol' Ragnar - lightly armoured, charismatic, hard as nails. Trouble was the weapon requirements - until I realised that a boarding axe was P/S with a x3 critical. Not optimal, maybe, but it works.
Anybody have any other interesting swashbuckler weapons that aren't straight-up Errol Flynn?

![]() |
1 person marked this as a favorite. |

My in-development swashie has a Greataxe for a weapon and 18 strength. He wears spiked gauntlets (of alternate materials) and uses them to parry and reposte. I'm toying with the idea of making him a grappler, all the better to make use of that boosted precision damage and and free weapon training while locking down a VIP.
I feel like a dip would be cheating, but I kinda want to dip Fighter for heavy armor profiency and some bonus feats.

Doomed Hero |
2 people marked this as a favorite. |

My all time favorite Swashbuckler weapon is using Slashing Grace with the Spine Flail.
Just look at it... It's beautiful...

Doomed Hero |
1 person marked this as a favorite. |

That's awesome, but is it a legal pick? It's not technically a weapon, but a wondrous item that functions like a weapon.
A spine flail functions as a +2 flail that deals slashing damage and has reach. Unlike most weapons with reach, a spine flail can be used
Emphasis mine.
In pathfinder rules, "functions as" means "is" for all associated rules.
It's the GM's call, but I can't think of any reason why it wouldn't be legal.

![]() |

Just noticed that (aside from generally favouring Dex builds), the only Swashbuckler class ability dictating armour is Nimble.
That's gotta have some potential. Everyone loves plate...
The class lends itself surprisingly well to a strength based, charisma dumping style. All you need is a dip to cover armor proficiency and Extra Panache.

![]() |
1 person marked this as a favorite. |

Agreed that Swashbucklers should have more weapons, they should be considered the Gladiator class if one wants to play it that way. Performance feats are a bit fiddly for me though.
Can we make a trident and net Swashy? Assume they have proficiency so they can actually use the weapons out of the gate.

The Sideromancer |
2 people marked this as a favorite. |
Agreed that Swashbucklers should have more weapons, they should be considered the Gladiator class if one wants to play it that way. Performance feats are a bit fiddly for me though.
Can we make a trident and net Swashy? Assume they have proficiency so they can actually use the weapons out of the gate.
Tridents are one-handed piercing, so the issue is with the net. Is there a barbed variant net out there?

Onyx Tanuki |
2 people marked this as a favorite. |

Would you be willing to dip into kineticist? You might lose the use of deeds that require you to be wielding or holding a weapon, but a 1-level dip into elemental annihilator can get you a free 1d8+1.5Con weapon from devastating infusion (using it as a 1H "held" in both hands), and you can stack the overwhelming soul archetype with it to use Cha for damage instead. It has to be used with aether, earth, or wood, since those are the ones that offer a piercing simple blast. If you take a 2-level dip instead you'll also net yourself elemental defense, granting you DR 1/adamantine, +1 enhancement bonus to your natural armor bonus, or 2 temporary hit points that regenerate at a rate of 1 per minute, depending on your elemental choice (not a major boon, but any of them could help you get by in a pinch). Keep in mind that this would need to be a build focused on Vital Strike, since devastating infusion (as worded at least) can't be used for a full attack or a charge, though you might want your GM's opinion on it before you dedicate yourself to such a build.
Another option might be taking a 5- or 6-level dip in just overwhelming soul, making sure to pick up kinetic blade at 1st. This gives you a 3d6+3 1H piercing weapon that has a little added utility as a 30 ft. ranged weapon (120 ft. if you also take extended range). If you take 6 levels you could take a 2-burn infusion or tack a 1-burn substance on your attack once per day, as well as a little extra to-hit on your melee blast and a little more damage on a ranged blast. Aether is probably the best option in this situation, but earth is still quite viable.
Of course none of these options is without major downsides you'd need to consider. For the EA/OS, unless you only do a 1-level dip, you're losing your 19th level deeds, and if you go with the 6-level OS, you're also losing your 15th level deeds. None of these builds will get the benefits of swashbuckler weapon mastery, nor can they benefit from Improved Critical granted by swashbuckler weapon training (though you could potentially grab it as an actual feat) or from the superior feint or dizzying defense deeds or any other effect that requires you be holding or wielding your weapon, as a kinetic blast is considered to be neither (additionally, subtle blade is utterly pointless since you have no physical weapon that an enemy could disarm, steal, or sunder anyway). You'd be stuck with what's essentially a 20/2x weapon on a class that needs those crits. Without the EA archetype you'd lose the ability to make attacks of opportunity without a backup weapon or the kinetic whip infusion (which an OS could only keep up for 1 round out of the entire day). You'd also need to check with your GM to see if you can use your kinetic blast with some of your deeds such as precise strike or targeted strike (as worded they should work fine, but it's worth it to know if the GM sees it otherwise).
To be fair, this really isn't the most ideal of options, especially compared to some of those noted by others, but if you're not looking to min-max for the absolute best swashbuckler around ad you're willing to multiclass, then using weapons made of roiling stones or layers of force would be interesting options.

GM_Beernorg |
1 person marked this as a favorite. |

Gandessa is worth mentioning, as a 2d4 base dmg one handed slashing weapon, though, not exactly the image of a classic swashbuckler weapon, but could be an interesting point of divergence, as swashbuckling is as much a fighting/lifestyle, as it is a class.
Could do some interesting background stuff explaining the why, where, and how such an odd class/favored weapon combo came to be part of the characters life.

swoosh |
Shielded Gauntlet Style already needs a little bit of GM finagling to even work (e.g. "Is Weapon Focus Gauntlet even a thing? Can you enchant gauntlets?) you could probably just ask "can this just work with cesti instead? It's much simpler this way?"
Given that they were talking about spiked gauntlets those concerns don't really apply tho.

Azten |

Garbage-Tier Waifu |

Shielded Gauntlet Style already needs a little bit of GM finagling to even work (e.g. "Is Weapon Focus Gauntlet even a thing? Can you enchant gauntlets?) you could probably just ask "can this just work with cesti instead? It's much simpler this way?"
Given that there exists unique magical gauntlets prior to this feat, and that the feat states you can take it, I'm just going to say yes you can and it's silly to argue otherwise (and yes, there was that FAQ, that I seemingly cannot find anymore, that tried to conflate gauntlets with unarmed strikes. But that FAQ completely ignores several years of content and is absolutely ridiculous and contradictory and has no basis in existing content. Gauntlets are in the close weapon group as a separate weapon from unarmed strikes for crying out loud).

Arachnofiend |

BrazenRogue wrote:Presenting the tekko-kagi!Not gonna lie, it's tempting to re-flavour the spiked gauntlet as a sorta clawed glove, pair it with a boarding axe and make a sorta fantasy version of Huron Blackheart...
Just need to add a flamethrower :D
The tekko-kagi is almost worth the EWP tax. If they had given it a 19-20 crit ratio then we'd probably talk about it with as much enthusiasm as the falcata.

BadBird |

A scimitar Swashbuckler is easy with the Whirling Dervish Archetype, and Whirling Dervish's Whirlwind Dance Deed is pretty cool.
A Phalanx Soldier 3/ Swashbuckler can use any polearm as a one-handed weapon, so you could use any big piercing polearm as a Swashbuckler weapon while you have a buckler equipped with it, which is pretty cool.
A Swashbuckler can use Slashing Grace with a temple sword or a badass 9-ring broadsword... and then they can pick up Ascetic Style to use unarmed styles like Dragon or Outslug with their sword. For a STR-based Swashbuckler, 9-Ring Dragon is pretty stylish - a level of Master of Many Styles gets Dragon Ferocity and Ascetic Style working quickly.

Gisher |

A scimitar Swashbuckler is easy with the Whirling Dervish Archetype, and Whirling Dervish's Whirlwind Dance Deed is pretty cool.
A Phalanx Soldier 3/ Swashbuckler can use any polearm as a one-handed weapon, so you could use any big piercing polearm as a Swashbuckler weapon while you have a buckler equipped with it, which is pretty cool.
A Swashbuckler can use Slashing Grace with a temple sword or a badass 9-ring broadsword... and then they can pick up Ascetic Style to use unarmed styles like Dragon or Outslug with their sword. For a STR-based Swashbuckler, 9-Ring Dragon is pretty stylish - a level of Master of Many Styles gets Dragon Ferocity and Ascetic Style working quickly.
The Temple Sword is a Monk weapon, but not part of the Monk Fighter Weapon Group. So using Ascetic Style with a Temple Sword requires 5 levels in Monk or the Weapon Training (Monk) class feature.