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Hi guys, I'm having a little problem in understanding how this weapon ability works. I'm not sure which part of the wording of this ability is supposed to be fluff and rules.
Restriction This ability can be placed only on melee or thrown weapons.
The wielder of a sharding weapon can make a special ranged attack with the weapon in place of any melee attack. To do this, the wielder goes through the motion of throwing the weapon without releasing it. The weapon splits off a duplicate of itself that flies as if thrown by the wielder at the intended target. The duplicate gains a range increment of 10 feet for this purpose, but uses the same proficiency and otherwise functions the same as the original weapon. The duplicate vanishes after hitting or missing its target.
No make it easy for you to understand my doubt, I'll brake this ability down.
The wielder of a sharding weapon can make a special ranged attack with the weapon in place of any melee attack.
In my understanding, the word 'special' means that this isn't a simple ranged attack... you aren't simply turning your melee attack into a ranged one.
To do this, the wielder goes through the motion of throwing the weapon without releasing it. The weapon splits off a duplicate of itself that flies as if thrown by the wielder at the intended target.
Is this part just a fluff description of the attack or this ability turned a melee attack into a thrown one?
The duplicate gains a range increment of 10 feet for this purpose, but uses the same proficiency and otherwise functions the same as the original weapon. The duplicate vanishes after hitting or missing its target.
What does this really mean? Is it a melee or a ranged attack in the end (or even a thrown attack)? My main doubt consists of how feats and other abilities work with it.
For an example, lets say I have a +2 sharding greatsword. When I fight with it in melee, it will work simply as a +2 greatsword, no issues here, but when I use the sharding ability, how does this interact with feats?
1)Would I need Power Attack or Deadly Aim to increase its damage?
2)How does it interact with ranged weapon feats like Rapid Shot, PBS, Precise Shot, etc?
So, is it a melee attack, a ranged one, or both?

The Sideromancer |
It's a conjuration-focused enhancement, so that implies that, however temporarily, it is creating a duplicate weapon for the attack. Strange, since outside of Golarion, the most common way of applying range to a normally melee weapon is evocation-based (i.e. an energy/ force blast).
Oh, this wasn't what you asked about? Oh well...

Fuzzy-Wuzzy |

It is a ranged attack (specifically a thrown weapon). It otherwise functions as the original, so if it's +2 flaming then it's still +2 flaming, and if it's a greatsword then it does the usual greatsword damage. The feats you would use with a thrown weapon are the ones that apply, e.g. Deadly Aim not Power Attack.

Jeraa |

The wielder of a sharding weapon can make a special ranged attack with the weapon in place of any melee attack. To do this, the wielder goes through the motion of throwing the weapon without releasing it. The weapon splits off a duplicate of itself that flies as if thrown by the wielder at the intended target. The duplicate gains a range increment of 10 feet for this purpose, but uses the same proficiency and otherwise functions the same as the original weapon. The duplicate vanishes after hitting or missing its target.
It is a ranged attack.

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It's as if you threw your sword as a ranged attack, but instead of your real sword leaving your hands, a copy of your sword is generated, flies through the air, and then disappears.
As a consequence...
1) You use all the rules for making a thrown weapon attack, pretending that your weapon has an increment of 10. So the normal maximum range is 50ft.
2) You'd use Deadly Aim, not Power Attack.
3) Since your weapon doesn't leave your hands, you could make a full attack this way.
Incidentally, the Lesser Belt of Mighty Hurling is an excellent companion item for a Sharding weapon.

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If you put sharding on a javalin, does it have to use the 10' range increment?
Or is that range increment meant for weapons that don't already have one?
Edit: Would you only ever need one sharding shiruken?
I would use the range increment of the weapon if it has one. The sharding property creates a duplicate of the weapon, it should share its stats.
You can't put sharding on a shuriken as shuriken are enchanted as ammunition, not weapons.