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LucyG92 |
So, a level 4 rogue and a level 3 fighter engage in a fistfight. They are, for the record, not trying to kill one another. The rogue goes first. The fighter is flat-footed and so denied her dexterity bonus. The rogue rolls a 20 and gets a critical hit.
So, he does 1d4 + 3(strength) X 2 damage, and then 2d6 sneak attack damage, + 2 points of bleed damage (due to the rogue feat).
Is this correct?
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![Sajan](http://cdn.paizo.com/image/avatar/PZO1125-SajanWanted_90.jpeg)
Unless the rogue has the improved unarmed feat, he is not doing lethal damgage with his fists and can not do the bleed.
I second Chess Pwn's question. The Bleeding attack talent doesn't seem to have a lethal requirement.
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Klorox |
![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
because he's not trying to kill the fighter in the first place, so he's not trying to make her bleed to death. Also because, unless he's got Improved Unarmed Strike, he's not efficient enough with his fisticuffs to use his rogue talents with them, I'm not even sure he can use sneak atttack with his fists if he doesn't have IUS... that feat is like weapon proficiency with unarmed attacks.
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![Sajan](http://cdn.paizo.com/image/avatar/PZO1125-SajanWanted_90.jpeg)
because he's not trying to kill the fighter in the first place, so he's not trying to make her bleed to death. Also because, unless he's got Improved Unarmed Strike, he's not efficient enough with his fisticuffs to use his rogue talents with them, I'm not even sure he can use sneak atttack with his fists if he doesn't have IUS... that feat is like weapon proficiency with unarmed attacks.
If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.
With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.
As a rogue gains experience, she learns a number of talents that aid her and confound her foes. Starting at 2nd level, a rogue gains one rogue talent. She gains an additional rogue talent for every 2 levels of rogue attained after 2nd level. A rogue cannot select an individual talent more than once.
Talents marked with an asterisk add effects to a rogue's sneak attack. Only one of these talents can be applied to an individual attack and the decision must be made before the attack roll is made.
I see nothing in those quotes that requires the rogue to be proficient in a weapon to use sneak attack or rogue talents. And i still see no lethal requirement to use bleeding attacks.
Now, you are right that it does not make sense to declare a bleeding attack if you dont intend to kill someone, but there is nothing that prevents it.
Perhaps you would like to cite some rules?
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Jodokai |
![Madjaw](http://cdn.paizo.com/image/avatar/PZO9029-Madjaw.jpg)
because he's not trying to kill the fighter in the first place, so he's not trying to make her bleed to death. Also because, unless he's got Improved Unarmed Strike, he's not efficient enough with his fisticuffs to use his rogue talents with them, I'm not even sure he can use sneak atttack with his fists if he doesn't have IUS... that feat is like weapon proficiency with unarmed attacks.
A Rogue doesn't have to be proficient with the weapon to deal sneak attack. The ability actually says "With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage."
The Bleeding Attack rogue talent applies the Bleed condition. This condition allows for different types of damage. So the fighter would take non-lethal bleed damage also.
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Ravingdork |
![Raegos](http://cdn.paizo.com/image/avatar/Raegos_Final.jpg)
The Bleeding Attack rogue talent applies the Bleed condition. This condition allows for different types of damage. So the fighter would take non-lethal bleed damage also.
Though I share that interpretation, are there really any rules backing that up?