One of my games has been on downtime for 6-8 weeks. Players have slept since them, but in character no significant time has passed. There were a few snippets of information that was presented in passing or as background that can become very relevant. The sort of thing you can reasonably expect players to remember while invested and active in the game, but maybe not after having time off.
How do you handle reminding players of what was 'incidental' information without tipping them off that it is now relevant?