Screen spell


Advice


How noticeable would a Screen spell be when cast from hiding while invisible?
Scenario: character wants to sneak into enemy encampment that contains ruined towers and wants to use screen to conceal activities in one of the towers


Gordrenn Higgler wrote:

How noticeable would a Screen spell be when cast from hiding while invisible?

Scenario: character wants to sneak into enemy encampment that contains ruined towers and wants to use screen to conceal activities in one of the towers

Assuming that the spell hasn't been prepared as a silent spell, the caster will be speaking for the full ten minute casting time of the Screen spell - must be a goodly number of perception checks as a result.

Perhaps your GM will allow using ventriloquism (the spell) to throw your voice (vertically) up into the air in order to add additional distance penalties to any perception checks.


santherus wrote:
Gordrenn Higgler wrote:

How noticeable would a Screen spell be when cast from hiding while invisible?

Scenario: character wants to sneak into enemy encampment that contains ruined towers and wants to use screen to conceal activities in one of the towers

Assuming that the spell hasn't been prepared as a silent spell, the caster will be speaking for the full ten minute casting time of the Screen spell - must be a goodly number of perception checks as a result.

Perhaps your GM will allow using ventriloquism (the spell) to throw your voice (vertically) up into the air in order to add additional distance penalties to any perception checks.

Screen will be cast as a spell-like ability


How are you getting screen as a SLA?

Generally speaking, getting such a high level spell as a SLA should be impossible.


Not impossible, Divine Source- Trickery Domain


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"A spell-like ability has a casting time of 1 standard action unless noted otherwise in the ability or spell description. "

SLAs that are actual spells (not non-spell abilities using SLA rules, which defaul to 1 standard action) use the regular spell casting time.


Haldelar Baxter wrote:
Not impossible, Divine Source- Trickery Domain

If you're using Mythic Rules, you've basically entered the realm of impossibility. The majority of games don't use Mythic Rules, mostly because they're incredibly broken and impossible to balance against for a GM.

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