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I have been thinking about weapon finesse and I was wondering why it is not a function of the weapon instead of having to be covered by a feat. You can not fence with a broadsword and using high guard with a rapier will just break your sword. This comes in to play a lot more when you use a point buy system. Unchained opened it up a bit for rogues by giving them weapon finesse but it seemed to leave out others that may benefit.

Claxon |

This isn't a rules question.
You're asking for justification of the rules, for which there isn't really an answer. It's mostly because that's how it was in 3.5. If you go back and look at why it was that way in D&D, it's because strength was normally what you used for both attack and damage rolls. So you needed a way to allow dex to be used instead. They choose to make it a feat, rather than make it inherent to the weapon, probably because it's more balanced.
Also, it is a quality of the weapons. Only certain weapons can be used with Weapon Finesse feat.

RandomReverie |

I always saw Finesse being the combination of a person's skill + weapon suitable enough for it. Hence the listing of certain weapons on the Weapon Finesse feat.
It's probably partially due to the creator's reluctance to make Dex-to-Damage too strong, as I believe they have stated so in some interviews/faqs.

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Also, it is a quality of the weapons. Only certain weapons can be used with Weapon Finesse feat.
While this is true, finesse weapons are some of the best weapons of their class. Rapier is one of the best one handed weapons in the game, and Elven curve blade is one of the best two-handed weapons. All light weapons can be finessed, so you have kukris, wakizashis, light picks, daggers, and cestus, all of which have decent options. You can even get reach with whip or the branch spear.
Like unchained monk, you have limited choices, but the weapons you can choose are good.

Gisher |

I have been thinking about weapon finesse and I was wondering why it is not a function of the weapon instead of having to be covered by a feat.
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It costs a bit, but it can, sort of, be a function of the weapon. The Training weapon special ability (Inner Sea Intrigue) can be used to grant Weapon Finesse to the wielder of the weapon. It's nice for a feat-starved archer who wants a back-up melee weapon. Throw in Agile as well, and your getting Dex to both attack and damage rolls using gold instead of feats.