Pin Down Feat, 5' step and normal movement


Rules Questions

Grand Lodge

Rules question. Here's the feat in question (Pin Down):

Pin Down (Combat)

You easily block enemy escapes.

Prerequisite: Combat Reflexes, fighter level 11th.

Benefit: Whenever an opponent you threaten takes a 5-foot step or uses the withdraw action, that opponent provokes an attack of opportunity from you. If the attack hits, you deal no damage, but the targeted creature is prevented from making the move action that granted a 5-foot step or the withdraw action and does not move.

And there here is the entry on 5' steps in the Combat section:

Take 5-Foot Step

You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.

You can take a 5-foot step before, during, or after your other actions in the round.

You can only take a 5-foot-step if your movement isn't hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can't take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.

You may not take a 5-foot step using a form of movement for which you do not have a listed speed.
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So here's the scenario - Combatant A (Polearm Fighter) has the Pin Down feat and a reach weapon. Combatant B (Brawler) doesn't have reach, and needs to move 5' to get into range to be able to hit Combatant A.

The Brawler's turn starts, and he has his normal options for a full round of actions, either two move actions, a move action and a standard action, or a full round action. All of those combinations also allow him a swift or immediate action, as well as a 5' step provided he didn't use a move action to physically move during his turn.

The Brawler starts by trying to take a 5' step to get in close with the Polearm Fighter so that he can have the chance of a full attack. This triggers an attack of opportunity for the Polearm Fighter thanks to the Pin Down feat. Attack hits, and the Brawler remains in his original space, as he "is prevented from making the move action that granted a 5-foot step or the withdraw action and does not move."

Now that the Brawler has tried to take a 5' step but was prevented from doing so, can he use a normal move action to try and move in close (presumably provoking a second Attack of Opportunity since the Polearm Fighter has to have Combat Reflexes as a prerequisite for Pin Down)?

Or does the fact that the Brawler tried to take a 5' step and was prevented from doing so mean that he can't use his move actions to physically move during this turn?


I believe he could still spend a move action to move adjacent and then make an attack as a standard action.

Grand Lodge

Claxon wrote:
I believe he could still spend a move action to move adjacent and then make an attack as a standard action.

So the interpretation being that because the 5' step was prevented, the fact that they tried to move that way doesn't mean they're prohibited from trying to move a different way?

Is anyone aware of anything anywhere in the rules to support one side of the other of this?


Basically, he didn't actually move with a 5ft step, which is the only thing that would prevent him moving with a move action.

But, keep in mind this does mean you've prevented a full attack action which is a pretty big boon, even if he does get to attack you once.

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