
sojoocy |
I'm brand-spankin-new at this, but here's what I put together in HeroLab.
-- Mysterious Stranger (Rapid Reload)
-- Paladin w/ Oath of Vengeance archetype
-- Paladin (Point-Blank Shot)
-- Mysterious Stranger
-- Mysterious Stranger (Rapid Shot)
-- Mysterious Stranger (Precise Shot BF)
-- Mysterious Stranger (Two-Weapon Fighting)
-- Juggler Bard
-- Juggler Bard (Improved Two-Weapon Fighting)
-- Paladin
-- Paladin (Clustered shots?)
-- No ruddy idea.
Mysterious Stranger to 5 for Stranger's Luck. Should be a massive help with the potential misfires I'm going to run across cranking out so many shots. Oath of Vengeance Paladin is going to 4 so I can get all that juicy smiting. Juggler bard dip is to fix the reloading issues with dual pistols (I could also go alchemist/vestigial arm if there's a good argument for that being better. Gun twirling is out of the question, too many useless feats and the build wouldn't take off til later.)
From there on out, I dunno. Game likely won't go past level 12-15 and this already takes me to 11.
I can't *see* any obvious problems but, as previously stated, I'm rather new at this.