Follow-up Strike (Martial Artist Dedication)


Rules Discussion


So I understand if your first attack of the round misses, your second attack would continue to be at no penalty, however what happens if I attack a third time? Would it be at -10, or -5 since the first two attacks were at 0.


Hard to be really sure. I think people will play it either way. But technically I think it is -10, because the Follow Up Strike tells you to use a different MAP penalty but doesn't change the way you calculate MAP. Which is sadly based of the number of attacks this round.


I agree with Gortle's reading, nothing in the feat indicates that it changes your MAP for anything but that particular strike's calculations.

Shadow Lodge

Follow-Up Strike <Single Action> (Feat 6) wrote:

Archetype, Flourish

Source Advanced Player's Guide pg. 182
Archetype Martial Artist
Prerequisites Martial Artist Dedication
Requirements Your last action was a missed Strike with a melee unarmed attack.
You have trained to use all parts of your body as a weapon, and when you miss with an attack, you can usually continue the attack with a different body part and still deal damage. Make another Strike with a melee unarmed attack, using the same multiple attack penalty as for the missed Strike, if any.

The reduced MAP specifically applies only to the actual Follow-Up Strike, so any additional attacks would follow the normal rules.

Chapter 9: Playing the Game / General Rules / Specific Checks / Attack Rolls / Multiple Attack Penalty wrote:

Source Core Rulebook pg. 446 1.1

The more attacks you make beyond your first in a single turn, the less accurate you become, represented by the multiple attack penalty. The second time you use an attack action during your turn, you take a –5 penalty to your attack roll. The third time you attack, and on any subsequent attacks, you take a –10 penalty to your attack roll. Every check that has the attack trait counts toward your multiple attack penalty, including Strikes, spell attack rolls, certain skill actions like Shove, and many others.

Some weapons and abilities reduce multiple attack penalties, such as agile weapons, which reduce these penalties to –4 on the second attack or –8 on further attacks.

Always calculate your multiple attack penalty for the weapon you’re using on that attack. For example, let’s say you’re wielding a longsword in one hand and a shortsword (which has the agile trait) in your other hand, and you are going to make three Strikes with these weapons during the course of your turn. The first Strike you make during your turn has no penalty, no matter what weapon you are using. The second Strike will take either a –5 penalty if you use the longsword or a –4 penalty if you use the shortsword. Just like the second attack, the penalty for your third attack is based on which weapon you’re using for that particular Strike. It would be a –10 penalty with the longsword and a –8 penalty with the shortsword, no matter what weapon you used for your previous Strikes.

The multiple attack penalty applies only during your turn, so you don’t have to keep track of it if you can perform an Attack of Opportunity or a similar reaction that lets you make a Strike on someone else’s turn.

Assuming you missed with your first attack at -0, your follow-up strike would be at -0 and your third attack would be at -8 (or -10 if not agile).


Still a very good feat. +5 to hit in a very common circumstance, maybe one attack every second round.


Yeah I'd say it's something you'd want for most Martial Artists. Tiger and Wolf could skip it since it doesn't synergize well with their 2-action strike routines but the ones that don't get a special strike like that will all appreciate it.

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