Do throwing weapon gives damage?


Rules Questions


I loot morningstar masterwork. But I am a wizard and my party didnt want to take it. Rather go waste I keep it.

But. Can I thro2 th8s morningstar to deliver damage?


Yes, you can throw it, but you will suffer massive penalties to hit for using a non-throwing weapon and your range is ridiculously shot. So the answer is, yes you can, but is it worth it? No.


Quote:
Thrown Weapons: Daggers, clubs, shortspears, spears, darts, javelins, throwing axes, light hammers, tridents, shuriken, and nets are thrown weapons. The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.

Yes you can throw it, but you will be terrible at it.


Veilgn wrote:

I loot morningstar masterwork. But I am a wizard and my party didnt want to take it. Rather go waste I keep it.

But. Can I thro2 th8s morningstar to deliver damage?

-4 for nonproficiency

-4 for using a non-throwing weapon as a thrown weapon.

Better cast true strike before doing it, because otherwise you've got at minimum a -8 to hit.

Personally, I'd try to sell it. Get maybe 150 or so gold out of it. Use that to buy a scroll for a 2nd level spell you don't know, and write it into your spellbook.

Liberty's Edge

Listen to Reven Ent. If you're low enough level and your party absolutely refused to take a masterwork weapon, you should certainly take it to sell. That's like seeing a piece of jewelry lying on the ground and your friends refusing to pick it up because they don't wear jewelry. Pick it up, sell it to a pawnshop, enjoy your free money.

Liberty's Edge

Reven Ent wrote:
Veilgn wrote:

I loot morningstar masterwork. But I am a wizard and my party didnt want to take it. Rather go waste I keep it.

But. Can I thro2 th8s morningstar to deliver damage?

-4 for nonproficiency

-4 for using a non-throwing weapon as a thrown weapon.

Better cast true strike before doing it, because otherwise you've got at minimum a -8 to hit.

And don't try to throw it at an opponent who is fighting a comrade. You would have an additional -4 To Hit for 'firing' into melee and if your comrade is between you and your target, that would be another -4 To hit for a total of -16. :)

Sell it.

Dark Archive

Take the money you get for selling it... And cast Coin Shot!

Then you can throw your money around!


Da Goblin wrote:

Take the money you get for selling it... And cast Coin Shot!

Then you can throw your money around!

That's actually a really great spell for rogues to minor magic. You never have to worry about sneaking your wallet past guards, but they act identical to firearm bullets, giving you both damage type coverage, something that hits on a ranged touch attack, and that overcomes DR/Silver.

Scarab Sages

A masterwork morningstar is nothing to try to use without proficiency. As a wizard, you are not proficient in all simple weapons, and the morningstar is not on your list. Masterwork only gives a +1 to hit, you will still have a -4 non-proficiency penalty, an additional -4 penalty for throwing a non-throwing weapon, and likely a third -4 penalty for firing into melee.

Best case, that puts you at a net -7, likely a -11.

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