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I was looking to create a character that could cinematically enter combat, provoking AOOs, disarming is opponent, and clobbering the opponent with his own weapon. (or tripping him, or whatever)
Originally I planned to use the Panther Style chain to get attacks on the AOOs, but it looks like Panther Style only allows a strike, not a maneuver.
Is there other way to be able to perform a maneuver against an AOO. Or something where if maneuver is successful then get attack?
Until I discovered the problem with Panther Style, the build was
1- Combat Reflexs, Improved Unarmed, Panther Style
2- Combat Expertise, Improved Disarm
3- Improved Trip
4- Panther Claw Wis 15 (for snake)
5- Panther Parry
6- Vicious Stomp

Bob Bob Bob |
Yeah, you can always substitute disarm, trip, and sunder for any attack (AoO included). Also (because I find it amusing) I feel I should plug Impelling Disarm, which lets you make a free thrown weapon attack immediately after disarming someone.

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"Benefit: While using this style, when an opponent makes an attack of opportunity against you for moving through a threatened square, you can spend a swift action to make a retaliatory unarmed strike attack against that opponent. Your attack is resolved after the triggering attack of opportunity."
Some people in other threads are claiming that since it says "unarmed strike attack", that it means specifically that.