A GM building some custom armor


Pathfinder First Edition General Discussion


So, I'm outfitting the dwarven equivalent of marines in my campaign, and am taking heavy inspiration from League of Legends Nautilus for the armor they wear. In addition, I'm also creating a unique set of this armor for a specific NPC, the high level dwarven cleric who creates them. The unique set will also be a construct.

I am planning on my party at some point fighting these, thus I am trying not to go overboard while still maintaining the theme.

What I've come up with so far is this.

The standard set would be very similar to the Man Mountain Armor, only its titanic quality will lose the 1/day enlarge person effect (I just want them to be large, not occasionally huge.) in favor of making it's enhancement bonus to strength a permanent feature.

The unique set requires more fiddling.
I'm using the Aluum as the frame for my tinkering, adding the modification "Construct Armor" from Ultimate Magic (pg.114) to it.

That's the first problem though, because Construct Armor specifically disallows a character/construct size difference, as well as treating the construct as a breastplate in terms of protection. I'd love advice regarding how to handle changing it to fit.

Regarding the construct aspect itself, I do really like the Aluum. The Magic Immunity fits well with the unique armors intended purpose (sort of a magical rad suit) and the paralyzing touch fits with the nautilus theme. I will be removing Soul Shriek in favor of an effect similar to Man Mountains listed ability, only maximized and possibly damaging.

That's what I have so far. I'm wondering if it seems like too much, or perhaps is there something else I can add?

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