A Deity For Each Alignment


Advice


I'm creating a world, and rather than starting with a small town, I'd like to focus on the pantheon different from what's in the books. My basic idea is that there is one deity for each alignment. The end goal of this 1 to 20 sandbox campaign is to figure out why the god of balance (true neutral) disappeared.

Now, here is the more detailed version.
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The God of Balance (TN), Olen, lived alone among the vastness of space. He knew not how he came to be, but that he only existed. He could create and kill, but would never die.

After many an aeon of inner thought, Olen decided to explore this blackness he was a part of. Eventually, his travels led him to his wife, Olet, Goddess of Law (LN). Together, they bore four daughters; Olorius, goddess of Justice (LG), Olizet, goddess of Tyranny (LE), Olian, goddess of Hope (NG), and Olizen, goddess of despair (NE).

The family the two created inspired them to forge great anomalies within the vastness of space. Worlds, galaxies, universes, even entire dimensions they could traverse within a blink of an eye. However, over time, they grew bored of such things, and like their father and husband, the family set forth outside of their domains in search of something new they might work with.

Eventually, they came across another being, Oletch, god of chaos (CN). He was a god who was easily tempted, but could never be ruled. As a result, when the family approached him and tried to bring him into their world, Oletch denied such sweet offers and began to depart. In an effort to rein him in, Olen and Olet offered Oletch one last bargain. Stay with them, and he may bed with Olian and Olizen so that Oletch may gain the power of creation.

Unlike the other deities, Oletch could not create material wealth from nothing for he had the power of the arcane. His was a ponderous tool that would never stay static, and as such, his machinations would never truly exist.

As a result, Oletch took up the couple's offer, and joined with them. His companionship with Olian gave birth to the goddess Olaria, god of Freedom, while his partnership with Olizen created Olench, goddess of calamity.

In the beginning, his hunger was sated, but over time, Oletch asked for more. His creations were solid, wild, and free, but his and his' daughters' ideals were always in conflict with the family of six. Wars would ensue, and realities would crumble. Death would halt, and life would be born once more, but always was there a battle between the nine deities.

That was until now. Olen, God of Balance, has disappeared, and no one knows where he is. Oletch's hunger is uncontrolled with the equalizer's absence, and the god of chaos wants more. He wants a world of his own choosing, and the five remaining of Olen's family are powerless without their father.
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Ideas on how I could make it better?

As far as domains and such goes, I'm thinking the seasons will be governed by each deity during different times of the year.

LN - Olet - Winter
LG - Olorius - Transfer of governance
NG - Olian - Spring
CG - Olaria - Transfer of governance
CN - Oletch - Summer
CE - Olench - Transfer of governance
NE - Olizen - Fall
LE - Olizet - Transfer of governance

Along with that, any suggestions on their domains and favored weapons would be appreciated, as well. I'm following a rule of thumb that no deity as the same domain as another deity. For example, Olian and Oletch cannot both have power over the sun, if that make sense.


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I like the story, but I would really recommend changing the names. I understand the naming theme, but am also completely certain, that players would never be able to remember which is which, and just call them by their alignment, which would break immersion.


Understandable. I'll be working on that while at work today. Any other suggestions?

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