
Dinglecanter Fizzlesnot |

I went with Shielded Caster and Allied Spellcaster. I'm not expecting those to line up necessarily right now, but stealthy isn't totally the modified Dinglecater I posted's thing...
As an aside to the GM, I will fully convert this profile to the changes I made in the post earlier if selected. The only reason I haven't is that I've got a campaign I'm recruiting for that has this character as link for an example. That recruitment closes on 4/11, so I'm happy to make the changes then.

Gramork |

str: 4d5 + 3 ⇒ (1, 4, 3, 5) + 3 = 16(15)
dex: 4d5 + 3 ⇒ (5, 5, 2, 3) + 3 = 18(16)
con: 4d5 + 3 ⇒ (2, 3, 1, 2) + 3 = 11(10)
int: 4d5 + 3 ⇒ (5, 2, 2, 2) + 3 = 14(12)
wis: 4d5 + 3 ⇒ (5, 2, 3, 1) + 3 = 14(13)
cha: 4d5 + 3 ⇒ (4, 4, 5, 5) + 3 = 21(17)
Here are my new and improved (ie, legal) stats before racials
also before they get shifted around

Malicar |

"I used to be a Dragonspeaker, you know," the red-scaled kobold remarked miserably into the darkness.
Back home, back in the old magma tunnels of the Hellrung mountains, Malicar's tribe had served a dragon. When the red wyrm Thryymvranax discovered the dormant volcano in her youth, the Bloodscale tribe lairing there presented themselves to the mighty dragon as servants, ecstatic at the prospect of serving such a master. For her part, the dragon enjoyed having kobolds to patrol her lair and worship her, taking to the role of goddess rather well. Every few generations, she would choose one hatchling from a particular clutch of eggs to be the Dragonspeaker, who would bathe in her 'holy breath' to test his worthiness to serve. Those who survived were transformed - their scales charred and cracked, eternally smoldering with the dragonfire they had weathered. Malicar was one such chosen. He would never forget the feeling of being engulfed in his goddess's breath, elevated to the emissary who relayed the dragon's commands to his tribe and who was granted a taste of her awesome magic. He never wished for anything but this, a life of power and prestige, serving the greatest master a kobold could know.
And then the knights came. Cursed, vile, horrible knights, with their red-and-black banners and their masks. Cursed prayers to their puny god and his puny devils. Devils who endured the fiery breath of the dragon. Prayers which shielded the knights from her claws, her teeth. Magic which brought her low, tore her from the air, dragged her to the ground to fight the unworthy interlopers. The knights slew the goddess, slew the dragon. And they butchered the Bloodscales, sending fiends into the tunnels too small for the knights to follow, rooting out the kobolds like rats.
Not many made it out. The survivors fled, abandoning their once-impregnable home as they scattered deeper underground or out into the wilderness. Malicar found himself on the shores of the Steaming Sea, lost and confused. He snuck aboard a ship - he had always been sneaky. He buried himself in the hold, amid crates of supplies and stores, and mourned the loss of his home, his tribe, and his god.
That was three years ago. Since then, Malicar's life has been a series of miserable experiences, one after another. Discovered by the crew of the ship he had stowed away on, he narrowly escaped being thrown overboard, instead being beaten and forced to work, cleaning the deck and pumping the bilge. When that ship made it to port, he escaped, desperate to get back onto dry land. The port city turned out to be even worse, however, and the kobold found himself not just threatened but hunted, the softskins seeing him as nothing but a monster. Fleeing again to the only escape route he could find out of the city, he found himself again a stowaway, this time on a Rahadoumi merchant vessel. He hid better this time, but when the ship was holed in a skirmish with pirates, stealth could help him no longer. As he abandoned the ship, he was captured by the attackers, who happily clapped him in irons and sold him to a slaver at their next port. His bad luck continued to mount as the next ship he was stuck on sank, destroyed outright by one of the terrible storms spun off of the Eye of Abendego. Now, wet, miserable, and alone, trapped in some cave so far from home, Malicar laments just how far he has fallen.

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Malicar's build is still in progress but I was inspired to get his story up ahead of the statblock. I'm really hopeful for this campaign - I've fallen in love with my miserable little fireball of anger. I hope he gets the chance to be a pirate and wreak draconic vengeance on the softskins (especially Cheliax).

Teiidae |

Str: 4d5 + 3 ⇒ (4, 3, 5, 4) + 3 = 19 (12)
Dex: 4d5 + 3 ⇒ (5, 5, 3, 4) + 3 = 20 (19)
Con: 4d5 + 3 ⇒ (2, 5, 5, 3) + 3 = 18 (14)
Int: 4d5 + 3 ⇒ (3, 3, 2, 5) + 3 = 16 (14)
Wis: 4d5 + 3 ⇒ (1, 2, 4, 3) + 3 = 13 (12)
Cha: 4d5 + 3 ⇒ (3, 2, 4, 5) + 3 = 17 (15)
1d2 ⇒ 2
1d4 ⇒ 4
Not sure where I'd put the bonuses.

EmissaryOfTheNorth |

Okey, now this is such a double embarassing. Final round, this time for real!
Stats the Third : The Statting: 4d5 ⇒ (2, 1, 1, 2) = 6
5 to 8 +3 = 11
Stats the Third : The Statting: 4d5 ⇒ (5, 5, 5, 3) = 18
15+3 = 18
Stats the Third : The Statting: 4d5 ⇒ (1, 4, 1, 1) = 7
6 to 8+3 = 11
Stats the Third : The Statting: 4d5 ⇒ (5, 5, 2, 2) = 14
12+3 = 15
Stats the Third : The Statting: 4d5 ⇒ (2, 2, 2, 2) = 8
6 to 8 (again) +3 = 11
Stats the Third : The Statting: 4d5 ⇒ (1, 1, 3, 1) = 6
5 to 8 +3 = 11
Well, not my best rolling, buuuuut manageable. I will think about it and come back later. Still gunswashing, tho.

Hokina |

Recruitment will end tomorrow.
To be more exact, it will end when I check the page on Saturday.
So you 36+ hours.
Not finished:
| The Morphling |
| EmissaryOfTheNorth |
| (TwelvePointFivePercent) | ?Druid (Storm Druid)
| (TheWaskally) | ?
| (JoshB) | ?
| Teiidae |
Mostly or fully finished:
(Missing name)| Barebates | School Savant Arcanist
Dinglecanter Fizzlesnot | Sorc (Ooze Blineline)
Kaloora Plimp | The Archlinch | Sorcerer (Crossblooded Orc/Draconic (cold))
Ksaksa| derpdidruid | Barbarian/Alchemist
Markshar | Alt | Gramork | Druid (Aquatic Archetype)
Pteranox (aka PewPew) | BC4Realz | Gunslinger
Squeek Seasong | rungok | Bard (Sea singer)

Malicar |

Malicar (Morphling's Submission) is officially complete. I look forward to seeing who gets picked! I've got high hopes for this game - you've gotten me very excited.
If he's just been sold into slavery and shipwrecked, I'm assuming his gear isn't stuff he's brought with him. I imagine he scavenged whatever small-sized equipment and gear he could find, being lucky enough to stumble on a few scroll cases which survived the damage.
I can switch around some gear (or the 2nd teamwork feat I picked - Escape Route) if the group would prefer it.