How does a lvl 16 Wizard Survive on the sun


Pathfinder First Edition General Discussion

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So in my reading i have come across this Wizard.

Eziah - Male Human - True Neutral - level 16 Wizard
Eziah is a most-reclusive wizard who dwells in his multi-storied tower on the sun known as the Silent Sanctum. He relocated there to be left alone after growing tired of Golarion's petty politics.

So how does a level 16 wizard survive on the sun indefinitely.

There are many dangers on the sun beside the pure heat and gravity. There are Fire Elementals and portals to the plane of fire all over the place.

I have parsed through the wizard spell list and nothing completely sticks out to me as this with this will allow you to survive.


Shrug. Custom spells.


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Spells wouldn't even have to be that custom:

Permanent Planar Adaptation effect or maybe a life bubble.

A psudo version of reverse gravity Or even use create demiplane to create a zone of reduced gravity.

Antipathy to repel Elementals

I believe all of those are 8th level or lower spell effects.


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Clearly by casting Eziah's Environmental Aegis.


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Depends what the sun in the fantasy setting. There may be no gravity at all at the sun. Maybe it's just giant portal to the elemental plane of fire and void between planets and that portal. I don't think there is anything on what the sun is in Glorion other than it functions much like it does here.


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On mobile
Research post incoming, prepare to clench people.


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There is a whole city near the surface of the sun according to the wiki, made by fire immune outsiders and such.

There is apparently just bubbles of magic that block out heat and radiation from the sun.

There, that is how.


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SPF 10,000,000,000?


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I think the Distant Worlds book mentions there are "cold spots" on the sun where typical fire resistance is enough to survive. Gravity is also normal. No reason for their existence is revealed.


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Shadowlords wrote:


So how does a level 16 wizard survive on the sun indefinitely.

Same way Elminster does. You live inside a structure that is fiat described to keep the heat and radiation out and have a comfortable environment inside.


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Envall wrote:

There is a whole city near the surface of the sun according to the wiki, made by fire immune outsiders and such.

There is apparently just bubbles of magic that block out heat and radiation from the sun.

There, that is how.

And compensate for gravity, ehich, if it's like our sun, is 28 times that of earth.


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Dohnut King wrote:
Envall wrote:

There is a whole city near the surface of the sun according to the wiki, made by fire immune outsiders and such.

There is apparently just bubbles of magic that block out heat and radiation from the sun.

There, that is how.

And compensate for gravity, ehich, if it's like our sun, is 28 times that of earth.

That's at the theorectical surface. If it's in orbit above than it's a different matter.

Also Pathfinder at best only pays lip service to physics.


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voska66 wrote:
Depends what the sun in the fantasy setting. There may be no gravity at all at the sun. Maybe it's just giant portal to the elemental plane of fire and void between planets and that portal. I don't think there is anything on what the sun is in Glorion other than it functions much like it does here.

In the Pathfinder Campaign Setting, stars are physically the same as in the real world, except that there is a portal to the Positive Energy Plane at their cores, which is where souls of living beings enter the Prime Material Plane before they inhabit their physical bodies.


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Custom magic item that grants fire immunity. The Spellcraft ranks and wealth-by-level of a level 16 wizard ought to be enough to take ten on the check, with a generous GM pricing it similar to the progression along "Energy Resistance -> Improved -> Greater" for armor/shields.


Alfador wrote:
Custom magic item that grants fire immunity. The Spellcraft ranks and wealth-by-level of a level 16 wizard ought to be enough to take ten on the check, with a generous GM pricing it similar to the progression along "Energy Resistance -> Improved -> Greater" for armor/shields.

That doesn't explain how he can build a tower, or survive the stupidly high pressure and gravity, for that matter.


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Snowblind wrote:
Alfador wrote:
Custom magic item that grants fire immunity. The Spellcraft ranks and wealth-by-level of a level 16 wizard ought to be enough to take ten on the check, with a generous GM pricing it similar to the progression along "Energy Resistance -> Improved -> Greater" for armor/shields.
That doesn't explain how he can build a tower, or survive the stupidly high pressure and gravity, for that matter.

He finds a contractor from that sun city that builds it for him and installs the safety bubbles necessary to live there.

He just needs to mind not getting incompetent one, or in 50 years his roof will be leaking fire damage.


Use a limited wish to make and survive the original trip. Then use a permanent create demi plane to create your dwelling.


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I will waive it as setting fiat for how he survives living there. My question, is how does he even get there? Planetary teleport is a ninth level spell. Limited wish cannot replicate a ninth level spell when I last checked, though it's a good theory.

Maybe he was 17th level and somehow lost a level once he arrived? (I made a Faustian bargain with a devil, I am able to survive the conditions of my new home in exchange for a wizard level when I arrive? Was that the story we were missing?).


Greater Teleport works because the sun is visible from the planet. Interplanetary teleport has fewer restrictions on seeing or having a description.


What if he just never leaves?
He can order meals to be delivered by pretty fire immune outsiders.
He is a wizard that decided to move to the g&!$%%n sun to find solitude. He probably does not miss contact with other people.


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'Hey, Lord Flameface McBurneverything ... remember when I saved you from Bucket Waterking? I need a new home with a front-row view of the sun ... '


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Reviewing Distant Worlds, there are two listed methods for surviving the sun.

1) If you take the form of a creature native to the elemental plane of fire, you are mysteriously immune to the gravity and other dangers due to some unknown interaction between the sun and portals to the plane of fire.

2) There are a system of bubbles called the Burning Archipelago that provide shelter to cities that require only minimal heath shielding to survive in.

It's not explicitly stated whether Eziah is in one of the BA cities, or maybe he just enchanted some custom items/spells to preserve his tower and uses Elemental Body when he ventures outside.

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