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It feels a bit disingenuous of a paladin who lives in a world where monsters routinely try to bite you, and who works for an organization that routinely sends you to where such monster lurk (and you're told as such as part of your training), to take an oath against using poisons but still frequent these locations under the guise of "Well, I didn't actively poison them."

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My opinion is that yes paladins technically could take the trait (barring any further clarification), but that they shouldn't. It feels pretty off-putting to me to have a character who is anti-poisons be able to poison people because of their blood. I can see it causing more arguments than the trait is worth. (On the other hand I could see a really cool home game idea with an interesting backstory and allow it)

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"My oaths and code require me to warn you, Good Sir, that due to an unfortunate upbringing I myself am quite poisonous. Were you to use those impressive teeth to attack me you would regrettably expose yourself to said poison. Now that you have been duly warned, Have At Thee!" Hieronymous Sylvant, Paladin of Abadar.

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"My oaths and code require me to warn you, Good Sir, that due to an unfortunate upbringing I myself am quite poisonous. Were you to use those impressive teeth to attack me you would regrettably expose yourself to said poison. Now that you have been duly warned, Have At Thee!" Hieronymous Sylvant, Paladin of Abadar.
throws pepper in his face. Watches him fall.

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Seasoning?
Paladin cannot fall for having poisonous blood, as long as it isn't an ability that they need to actively 'top up' to maintain, or actively use (like the Vishkanaya's toxic ability).
Technarken is spot on.