This is the discussion thread for two campaigns:

DM Rambler's Bloodmarch


Play-by-Post Discussion

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Male Elder GM

This is a discussion thread for a play-by-post of "Battle of Bloodmarch Hill". If all goes well, it will continue into the Giantslayer Adventure Path.

Character Creation:

Characters are to be created with a 20 point buy. Legal sources include any hardcover rulebooks represented in the PRD, as well as the Inner Sea World Guide. Other sources will be generally disallowed, but you may make specific requests (ex. things from the Giant Hunter's Handbook are likely to be allowed). 150 gp for starting equipment.

Players should download the campaign Players' Guide here. Starting characters get 2 Traits, including one from this guide.

Character Advice:

As well as the recommendations from the guide, I strongly suggest that the group include a positive energy channeler. The hooks will probably work best for those who trend towards Lawful and/or Good. The first adventure is mostly in a small town, so mounts and exotic pets will be slow starters (though they may be very useful in later chapters). Worshipers of Iomedae, Abadar, or Torag would be extremely appropriate. Gorum ,ay be problematic (half-orcs are viewed with sympathy, but the setting is a fortress town in the midst of the orc hordes).

Sovereign Court Contributor

My top three choices right now are:
Dwarven ranger
Warpriest of Brigh (probably human, maybe a dwarf again)
Arcanist.


I am looking at a human or elf wizard or a human inquisitor.


I could do human ranger too.


Male Zathras

I am intriqued by the Underfoot Adept (halfling monk) recommended in the Player's Guide.

I was also considering:

* A cleric of the Air Domain
* A paladin (probably Tourag - not necessarily dwarven)
* A halfling cavalier(Order of the Paw)
* A halfling ninja

Sovereign Court Contributor

I think we need a straight cleric. I'm willing to bite that bullet if no one else wants it.


I can do the cleric, Craig, so you can play your dwarven ranger. I'm thinking Aasimar Cleric of Erastil or Pharasma.


Male Zathras

I am also happy to play a cleric. (It was the second choice on my list.) I didn't specify the orientation, but straight is fine with me.....


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Male Elder GM

Woohoo!
5 cleric party!

Sovereign Court Contributor

I am Canadian, so I am also accepting of gay clerics. ;-P

Mainly I was adding it to my own list, and recognizing that warpriests don't get channel until 4th level, and channel really extends the adventuring day.


I would prefer to play a wizard, so if someone else is cool with a cleric, I will pass.


Male Zathras

Just looking at the Aasimar. It looks like it would be a fun cleric. Mind if I steal the idea (if I go cleric)?


Sure, go ahead and use it. Glad I am able to help.
I am going with an elven wizard, probably a native of the town. Not sure on specialty yet.


Dwarf ranger (skirmisher) 1 HP 11/14 Init +1; Darkvision 60; Per+7 AC 16, T11, F15, +4 vs giants F+5, R+4, W+3

I am almost 100% certain playing a dwarf ranger. She is named for her uncle, Zeffin the brave, who disappeared a century ago and is presumed dead. All she knows is he was investigating a ruin, which was rumoured to be named "Qausqueton."

I have a couple of questions. I am thinking about getting a dwarven boulder helm. It lets me make a free bullrush if I hit with it. Does that mean it doesn't provoke aoo, even if I don't have improved bull rush?

Second, and you don't actually have to answer this, I am planning on focusing on anti-giant advantages. For favoured enemy, I get one at first level, and one at fourth. I'd actually prefer to take giants as my first choice for character reasons, but is that a waste? I could take orcs at first and then double up on giants at fourth, but that feels weird since I plan to trade my dwarf hatred of orcs for a bonus against giants.

Are we going to live to see fourth level?


Male Elder GM

Neither of those choices would be completely useless in the first adventure. And this 1st adventure goes to 4th, so your survival til then is guaranteed!*

* not a guarantee


Okay, i am going to be an elf wizard, specializing in evocation with necromancy & enchantment as my prhibited schools. I am planning on being a native of trunau with the appropriate trait and schooled under what's-her-face the local mage. I have a hatred for the horde and want to master magic so i can crush the horde beneath the power of my magic and protect trunau.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Looking at an Aasimar cleric of Iomedae probably with:


  • Glory domain, Heroism subdomain.
  • Sun domain, Light subdomain

If someone else really wants to play a cleric, I think I might want to look into a halfling ninja.

Sovereign Court Contributor

It's up to you. At this point I think it would be fair to make one of Beatrix or Glen play the cleric if you don't want to.

Beatrix usually plays spell casters, I don't think she'd mind a cleric, but based on my conversations with her, she hasn't decided what to play yet.


Dwarf ranger (skirmisher) 1 HP 11/14 Init +1; Darkvision 60; Per+7 AC 16, T11, F15, +4 vs giants F+5, R+4, W+3

"I haf come from Ianderhoff to fight mit der riesen. You grossmenschen vould say 'giants.' I am learning to shpeak menschish quite gut, yes?"

My stats are up


Male Zathras

I will enjoy the Aasimar cleric, but I'm also happy to pick something else if someone else wants the cleric.

Mind you if I do play the Aasimar cleric, there's a good chance I'll base the appearance on Ziggy Stardust, so I don't have to decide whether he's a straight cleric... (Or whether she's a straight cleric...) (Or should I name the cleric "Pat"?)

Sovereign Court Contributor

Poor Zathras wrote:

I will enjoy the Aasimar cleric, but I'm also happy to pick something else if someone else wants the cleric.

Mind you if I do play the Aasimar cleric, there's a good chance I'll base the appearance on Ziggy Stardust, so I don't have to decide whether he's a straight cleric... (Or whether she's a straight cleric...) (Or should I name the cleric "Pat"?)

I endorse this character concept!

Although... it does make me think of Lord of the Flies. "Sucks to your Aasimar, Ziggy!"

Actually, I think you should name them "All," after Benedict Cumberbach's character in Zoolander 2.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

I think I am good to go now.


Male Elder GM

There are a couple of pretty maps on the drive now.

Does anybody need more info for creation?


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Do I assume that as a native I have a home?


Male Elder GM
Eldan Whitecrow wrote:
Do I assume that as a native I have a home?

There are a couple of possibilities. If you're a member of the militia, you would likely live in the Longhouse. Otherwise, you would probably rent a room somewhere. Ramblehouse is a likely choice.


Male Elder GM

So far we have:
An elf wizard
A dwarf ranger
Maybe a cleric
Bea's character
and something annoying.

Sound right?

Sovereign Court

Mine is correct. Just working on the specifics.

Sovereign Court

I was actually thinking of playing a Ranger haha. No joke but I will give it more planning.

Sovereign Court

Tempted to take a farmer gunslinger who fights with a blunderbuss.


Male Elder GM
The ShadowShackleton wrote:
Tempted to take a farmer gunslinger who fights with a blunderbuss.

You need a dog that speaks in the vulgar tongue.

Sovereign Court Contributor

DM Rambler wrote:
The ShadowShackleton wrote:
Tempted to take a farmer gunslinger who fights with a blunderbuss.
You need a dog that speaks in the vulgar tongue.

Please do this.

Sovereign Court

It's a very weak build, but I'm in.

Sovereign Court Contributor

Beatrix just gave you a slow clap.

She is almost done making an aasimar druid.

Sovereign Court

Yep human musket master gunslinger it is.


Male Elder GM

This is mainly intended for our new players, but I'm sure there's useful stuff for everybody here. Spoilered for space.

How To Post:
The first thing you will need to do is to create an "alias" with your character name. Then when you're posting in the gameplay thread, you can use this alias and be your character.
It's usually easiest to read if you post in 3rd person, except when speaking. So: Glom the Mighty bravely casts Magic Missile at the Darkness. Or: "I want some Mountain Dew!"
Underneath the box where you can write responses is a place that says "How to format your text" and a box that says "Show". It shows most of the ways to format your text (duh). All of them use the same idea: you start with something in square brackets, put in your text, then close with the same thing in square brackets but with a slash in front.
So, if you want to make something bold, you would put it as (b)Never trust Glen, especially after the Silver Train.(/b) but using square brackets, and it will come out as Never trust Glen, especially after the Silver Train.
Similar things work for italics, bigger, and smaller. Some games use bold for any speaking, and italics for thoughts, but we haven't been doing that yet. I use italics for spells and magic items, like the rulebooks.
(ooc) turns your text blue, and we use it for out-of-character statements. Something like: Glom the Mighty tries to get Sidewinder the mule to go under the portcullis. What skill do I need to roll?
Spoiler lets you hide text behind a box, so it may be used for secret messages and stuff. Sometimes I will use it to show a bunch of possibilities depending on how good your check is. It looks something like (spoiler= everybody but Glen)Let's all gang up on Glen!(/spoiler). I can't show how it looks here, because you cannot put spoilers inside spoilers.
You can link people to other sites by using (url=Rickroll)Hey! Look at this(/url) and it looks like Just kidding about the Rickroll. Click here.
And most important! Dice! You roll dice by typing (dice=attack on Glen)1d20+25;1d10(/dice) and when you actually use the square brackets it looks like: Die, Glen, Die!: 1d20 + 20 ⇒ (2) + 20 = 221d10 ⇒ 9. You can put as many dice as you want in there by separating them with semicolons, or do things like 3d10, and it will work. One thing I often do is "Preview" my dice rolls. The result will stay the same, and it lets me see how well I rolled so I can describe what happened, or confirm a crit, or whatever.
That's most of it, I think.


Male Elder GM

Here are some procedural/rules things that we have worked out in our other game.

I need a copy of your character somehow. Either email me some sort of character sheet, or set it up on your alias page the way that Craig does here.

Please put useful info for me into a banner (like Zepfina and Eldan have above) including hp, saves, Perception bonus, initiative, and AC. You do this by going to your Alias Profile and putting it all into the Class/Level section.

To speed things up a bit, I usually roll initiative for everybody, and also roll opportunity attacks unless asked not to.

I reserve the right to post on your behalf after waiting for a reasonable time. This becomes especially true during combat. I'll usually give it about 24 hours from when your action is up in that case. One way to get around this is to post ahead of your turn by putting your action in a Spoiler. Also, I sometimes will move the game forward if there seems to be a general consensus about where to go, but nobody actually agreeing and saying you do it.

I try to put battlemaps up on the Drive fairly frequently, but you will sometimes have to mentally move a few things around based on posts.

Anything I missed, veteran players? Or any questions?

Sovereign Court Contributor

As an aside, You can add more stuff to the banner by putting it in the gender and race lines. Generally there is enough room in just one, but I've seen that some people put their whole character in the banner in spoiler boxes.

I clicked your link. I was sure it really was going to be a rickroll, but that video is hilarious.


Aasimar druid (dragon shaman) 1 Init +2; darkvision 60 ft.; Per +5 AC 15, T 12, F 13 hp 10/10 Fort +3, Ref +2, Will +6 Resist acid 5, cold 5, electricity 5

Hey this is Beatrix, and my awesome dragon druid. btw HeroLab can export a stat block formatted for message boards. Also, my father is a terrible liar

Sovereign Court Contributor

What Beatrix is saying is that I am honest and trustworthy.

Sovereign Court Contributor

One thing that I did not realize at first is that once the gameplay thread gets going, you can click on the link to your profile at the top of any page, and then click the campaign tab, and it will give you direct links to the various threads related to any and all games you are in, including a little notation and link to any new posts since you last looked at it. This is the fastest way to check if there are new posts.

That may have been obvious to everyone else, or Neil may have told everyone that at some point when I distracted by an annoying teenager, but if you missed it, now you know.


Male Zathras

Is Zepfina primarily a melee fighter or ranged? If ranged, maybe I should take a paladin instead of cleric. If melee, I will stick with a cleric (who should still be somewhat useful in melee).


M Human Magic User level ?
DM Rambler wrote:
Something like: Glom the Mighty tries to get Sidewinder the mule to go under the portcullis. ...

Ahh, good times ....


Dwarf ranger (skirmisher) 1 HP 11/14 Init +1; Darkvision 60; Per+7 AC 16, T11, F15, +4 vs giants F+5, R+4, W+3

"I am fighting mit die zwergenlangaxt und felsblockhaub, mostly. I can reach gut mit die axt, but for far I use darts."


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Is gut.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Reporting for duty.

Planning to go Ranger at Lvl 2.


Male Elder GM

Oh. I forgot to mention that I'm running without experience points. It's much easier to just let you know when you've done enough to level up.

I now have copies of everybody's characters except Helen, who I just invited last night. While she is figuring things out, you can all check out the players' guide (if you haven't already), especially the info on Trunau. The entire first adventure takes place in the immediate area, so it will help if you're a bit familiar with it.
Hopefully I will get time to look at your characters today.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

So, are we starting this adventure knowing each other? Is anyone else a native of trunau? I would think that anyone who is native would likely know each other. I am just wondering if we should share stuff about our characters here before we start up the adventure.

Sovereign Court Contributor

I'm pretty sure that both Tarakoma and Giles are local. Zepfina is not. That said, she could well have been here for a while. If that makes sense for the GM, I'd say she's been here for a few months.


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

I have been studying and residing at Sanctuary for at least 6 months.


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Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Giles is as local as local can be. More generations in the ground than you'll find goblins at a garbage dump.

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