
GM RDNinja |

Lately I've had an urge to run a new game, and I'd like to try the Forgotten Futures system, a rules-light steampunk system.
The rules are FREE (and short) and can be downloaded HERE.
The plot begins at a dinner party, hosted by a prominent New York politician, when the PCs discover that their host is a Reptilian imposter. The plot will eventually expand to include international intrigue and interplanetary travel.
Gameplay notes:
-I'm rejiggering the dice mechanics to make them more intuitive and eliminate the use of tables. The core mechanic will be 2d6+Skill vs. a DC (either set arbitrarily, or equal to 7 + a defending skill/attribute). This means high rolls are good, which is opposite of how it works in the book.
-For routine tasks, I'll allow PCs to "Take 5," which is essentially the same as Take 10 in Pathfinder.
-For weapon damage, roll 2d6+Effect vs. 7+Body. A failure results in damage from column A, a success results in damage from column B, and a success by 5 or more results in damage from column C
-For injury recovery, roll 2d6+Body/Doctor/First Aid against 7+Difficulty of the injury
-I'm rejiggering the dice mechanics to make them more intuitive and eliminate the use of tables. The core mechanic will be 2d6+Skill vs. a DC (either set arbitrarily, or equal to 7 + a defending skill/attribute). This means high rolls are good, which is opposite of how it works in the book.
-For routine tasks, I'll allow PCs to "Take 5," which is essentially the same as Take 10 in Pathfinder.
-For weapon damage, roll 2d6+Effect vs. 7+Body. A failure results in damage from column A, a success results in damage from column B, and a success by 5 or more results in damage from column C
-For injury recovery, roll 2d6+Body/Doctor/First Aid against 7+Difficulty of the injury
Character Creation notes:
-I'm looking for 3-4 PCs (one spot is already claimed)
-PCs are either guests at the dinner party, or servants or employees of the host. Since the guests are VIPs, and he only hires the best servants, point buy is 25 points in either case.
-Because the PCs are prominent citizens, they are expected to have significant resources at their disposal, including business interests, vehicles, cash, and credentials or titles. Only exceptional resources (such as cutting-edge technology, national political positions, or industrial monopolies) require spending build points. No limits on gear, but keep it reasonable for your background.
-Characters should be pro-active, and interested in opposing the Reptilians when they are revealed.
-Magic and Wizardry are not available options.
-The Medium skill is not available at creation, but may be unlocked during play. Psychic/Occult attacks will attack the Soul attribute, so think twice about dumping it!
-I'm not interested in exploring period social issues; non-white or female characters may be commented on in roleplay, but won't see their options or agency meaningfully affected.
-I'm looking for 3-4 PCs (one spot is already claimed)
-PCs are either guests at the dinner party, or servants or employees of the host. Since the guests are VIPs, and he only hires the best servants, point buy is 25 points in either case.
-Because the PCs are prominent citizens, they are expected to have significant resources at their disposal, including business interests, vehicles, cash, and credentials or titles. Only exceptional resources (such as cutting-edge technology, national political positions, or industrial monopolies) require spending build points. No limits on gear, but keep it reasonable for your background.
-Characters should be pro-active, and interested in opposing the Reptilians when they are revealed.
-Magic and Wizardry are not available options.
-The Medium skill is not available at creation, but may be unlocked during play. Psychic/Occult attacks will attack the Soul attribute, so think twice about dumping it!
-I'm not interested in exploring period social issues; non-white or female characters may be commented on in roleplay, but won't see their options or agency meaningfully affected.
Setting notes:
-The year is 190X. Theodore Roosevelt is president, and Edward VII rules in England.
-Cars are readily available to your characters, but are not widely commercialized. Likewise with radio and indoor electric lights.
-Dirigibles are common, both for commercial freight and transportation, and as military ships.
-Babbage engines are common, and there are rumors of AIs created in the last few years. However they are unpredictable and irreproducible.
-It's common knowledge that Mars has (or formerly had) a canal-building civilization, but there has been no contact with space aliens of any kind. Civilizations on other known planets are the subject of much speculation.
-The existence of psychic and occult phenomena is not widely accepted, but the idea is popular among the intelligentsia.
-The year is 190X. Theodore Roosevelt is president, and Edward VII rules in England.
-Cars are readily available to your characters, but are not widely commercialized. Likewise with radio and indoor electric lights.
-Dirigibles are common, both for commercial freight and transportation, and as military ships.
-Babbage engines are common, and there are rumors of AIs created in the last few years. However they are unpredictable and irreproducible.
-It's common knowledge that Mars has (or formerly had) a canal-building civilization, but there has been no contact with space aliens of any kind. Civilizations on other known planets are the subject of much speculation.
-The existence of psychic and occult phenomena is not widely accepted, but the idea is popular among the intelligentsia.