Rampaging through Fallout New Vegas with Captain Yesterday


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RPG Superstar 2015 Top 8

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If it's the one with the mannequins, I think that's Dala's house.

Scarab Sages

Fallout Rampage Cap'n Yesterday wrote:

I remember now, I got the mission to look for him from Colonel douche bag, then some chick gave me his finger or whatever to make it look like he was dead, so that was that.

I always told that kid he should absolutely run away from home.

I just did this part of Fallout 3 for the first time last night and I had no idea Harkness was the android! I just gave him the finger to think he was dead and it ended there.

And I told the little s@%$ to run away too. But then the really nice little girl (Cindy maybe?) who had kept telling you that you were a hero tells you you're a bad person. So I felt really bad. And then the brat was right outside so I told him to go back to his mom. Then she liked me again.

I'm a sucker for trying to make NPCs I like keep liking me. Even without mechanical support. This is also why I don't like taking companions in Fallout or Skyrim. I don't want them to see what I do when I'm alone in the bad places.


That's why I take Veronica and Rex, they enjoy the bad places, especially since I gave Rex the brain of a dog that took to many drugs (the fiend dog).


So what's the best way of rampaging Big MT?

I have the Jukebox and Autodoc personalities.

Are there people I can find to tag along to absorb Lobotomite fire keep me company.

Do I get the rest of the personality files first, I went down by the plant experiment place but bit it in the courtyard (high explosive missiles wasn't my best option in enclosed spaces it turned out. :-D


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Rosie is a dog companion who dies in one hit, doesn't get back up, and won't leave where you find her - don't waste your time. So in short - no companions.

Find the toaster. Superheat saturnite fist for Veronica when you get out. The place you find him has the proton inversal axe as well.


DeathQuaker wrote:
If it's the one with the mannequins, I think that's Dala's house.

I assumed so, yes, I'd forgotten to include a winky face.

Love the houses, super funny.

I also found Christine's stealth armor, which I pretty bad ass, also the weird blue halo head gear.

RPG Superstar 2015 Top 8

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You can get a canine friend, but the problem is finishing the area outside the lab where you get her spawn a mob of Lobotomites who inevitably kill her the moment you step outside. If you're not on hardcore and/or otherwise are luckier/more skilled than I, that's probably not a problem. Some have used her quite effectively.

I would otherwise suggest following quests for armor and/or weapons that might pop up.

IIRC I recall a good route for me was going to the medical facility to get healing items and Autodoc upgrades... There's a decent suit of armor there too, though you may well have better. Then I went to the facility to recover the Stealth Suit, which even if you are not stealthy is a useful suit of armor because it can auto-heal you if stimpaks are in your inventory. You have to be careful though as if needed she will also iirc inject you with med-x, hydra, and super stimpaks and then you may have to deal with ensuing addiction/debuff.


S@@&loads of melee weapons, gloves and energy weapons here, too bad it ain't my thang, still have tons of ammo myself and 116 Stimpaks tho so I think I'll be fine.

Really like the dog gun, it's a blast to just let her rip, Lobotomites drop by threes!

It's useless with VATS tho. :-)

RPG Superstar 2015 Top 8

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Ninjaed by Redbeard. I don't recall Rosie being killed in one hit, and she definitely can leave with you, but she can be easily overwhelmed since she's close range only.

ETA: I was wrong, Roxie won't go beyond a certain point. She is however "revivable" (you can repeat the process you get her multiple times).


The origin of the harnesses are f!+#ed up.

For science!!... I guess.


Roxie is worthless and brings new light and a certain literalism to the phrase "die like a b*tch."


Well, given my tendency to go for explosives, I'm just not sure she'd last very long with me.

I also don't have the stomach to send a dog to die, robot or not.


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I will say this. If you want a sappy ending, make her after you escape and kill all the roboscorpions and tell her to stay somewhere safe.

Her and Rex have robopuppies in the epilogue.


You had me at sappy ending.

The Rex and Robopuppies only cemented my resolve to make it happen.

For science!!


But if it doesn't happen, it wasn't meant to be.

Not to mention the implications of robot procreation.


there are a few ending that happen with Roxie and Rex, one kind of sad though


It doesn't go old yeller does it, cause I already did that with Dog/God.


I mean, does a robot become pregnant, are there sensors and robotic "parts" involved.

Does Roxie have a robotic assembly plant in her belly cavity.
And what does ED-E do with his "laser" when I'm sleeping off the whiskey and shrapnel wounds.


Fallout Rampage Cap'n Yesterday wrote:
what does ED-E do with his "laser" when I'm sleeping off the whiskey and shrapnel wounds.

he stares at you while you sleep


Are we sure about that, sure he's staring when you wake up, but what happens in the between time.


captain yesterday wrote:
Are we sure about that, sure he's staring when you wake up, but what happens in the between time.

he plans for the day when the robots will rise up and rule the wasteland


She's only half robot, just like Rex...


I'm still not convinced ED-E isn't probing me in my sleep.


Look for Christine's sniper rifle near the prison camp. I friggin' love that gun.

More useful than the Gobi Scout Rifle and a hell of a lot easier to secure.

Check literally everywhere. Big MT is swimming in decent-to-good hardware, and there are skill book recipes and ways for the Sink's personalities to turn most inventory-clogging trash into something useful.


Yes, I've been quite thorough in my investigations.


Stupid Minecraft, why did I get my kids thee.


Well, I killed Gabe, found the whatever he buried (pats on the back for noticing that little tidbit after noticing the shovel, handily laying on the floor, that place is annoying, then I get attacked by a!&@$+~ robot scorpions on my way out, I'm guessing, that's just what they do.

Anyway, off to give someone their f!!&ing dog bowl, it better have been worth it.

I'm also super glad Veronica and I tracked down that Pulse Gun before I went to Big MT, that's been handy, especially against the robot dogs.

Lastly, I am now a huge fan of the puppy gun, the damage caused, oh my god! Everything is mowed down in seconds! It is fairly useless with VATS tho, but if you're just spraying it, yeah, that's some fun stuff.

For science!!!


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I'm getting good at picking off Lobotomites with my sniper rifle, so much fun!


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My favorite game, referred to among my friends as melon popping.


Point Lookout was gloomy, and the people there, well, they ain't right. Desmond is a dick with a bad attitude and, er, "colourful" language. Superior Defence is a nice perk though. Glad to have completed it!


Did you find the prison camp?

Have you found the connection with the Dunwich building in the capital wastelands.


The bayou was my favorite DLC for Fallout 3, hands down.

Such a f!@+ed up place.

The Pitt is great to, especially when you climb to the top and look down as the sun comes up, priceless.

Now if only I can work on not accidentally killing dude's wife... uh, yeah, she's working on that cure alright, better days ahead... I'm just going to go now, yeah, I'm totally bringing teddy bears back, you bet'cha, as many as I can carry.


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Yep, the necronomicon-type book.


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Got the satellite dish, I need to back to that stupid school place, go thru it again to be able to sonic emit force fields I think, moving along, getting s&#$ mapped out, just found the talking stealth armor, I'm not sure I care for it, I'm very careful with my Stimpak taking, I fear it will abuse them.

Turns out Fido (my k-9000) has a taste for nightstalker, so tasty in small morsels!

For science!!!

Scarab Sages

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Spray n' Pray Big MT Yesterday wrote:

Got the satellite dish, I need to back to that stupid school place, go thru it again to be able to sonic emit force fields I think, moving along, getting s@~$ mapped out, just found the talking stealth armor, I'm not sure I care for it, I'm very careful with my Stimpak taking, I fear it will abuse them.

Turns out Fido (my k-9000) has a taste for nightstalker, so tasty in small morsels!

For science!!!

I'm pretty sure the talking stealth armor is my favorite character in the game. "We haven't seen anyone for a while. Maybe the monsters have stealth suits too."


Absolutely, I love it's chatter, I'm just afraid she'll burn they my Stimpaks, which is cool when I'm back with civilization, but doesn't help stuck out here with these f@~~ing nutjobs.

By the way, I've named her Betty.


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The suit is fairly sparing with Stimpaks, actually...it's less jumpy than I am, and there's a built-in cooldown.

Now, Med-X... it's a LIIIIIITTLE trigger-happy with Med-X.

But since I make a point of giving all of my Med-X to Julie Farkas, I seldom have to worry.


I might have a large supply of Med-X built up.

Curse chems and their weightlessness!!


It turns out, when you have a sniper rifle, nightstalkers can't swarm you, they're too busy figuring out why their heads explode, I might feel bad about it, if I hadn't just came from Dead Money. Ha! Take that f~+%ers, the turntables have turned!!

This rampage was brought to you by Bent Tin Can. Bent Tin Cans, they're f+&!ing everywhere.


It turns out the stealth armor upgrade test is way easier if you destroy all the robots and turrets first.

So far my favorite stealth armor quote "please take this, I don't want you to die" oh, Betty, you crack me up.


So the x-8 test subject is Roxie isn't it. Gonna leave that storyline sit for awhile, there are entirely too many Lobotomites and robot scorpions mucking about right now, tho not as many now :-D

Certainly is a big place with a lot to do, and see.


Maybe they shouldn't have smoked so much at Big MT, cartons of cigarettes everywhere, building up quite the bank here, too bad there's no missiles and grenades.

I brought my own, but still, it would be nice to get a bit of replenishment.


Just remember, save those smokes for your Dead Money vending machine back in the Mojave.

Every Carton+Pack is a Stimpak.


F%%* that, I've been selling them as I find them, I'm not really a long term thinker. :-)

I'm up to around 9,000 caps already and I walked in with under a grand.


Also, strangely, I never consider what happens afterwards when I'm locked in these places.

It's all about survival, and making sure I survive, one step at a time.


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Finally finished Dead Money yesterday; my initial impression was fairly accurate. Worth playing once, but otherwise I think I'll skip it if I ever play through the game again. The bunker as a base and the vending machine are definitely nice, but I'm not sure I can do something quite that tedious a second time around.

Needless to say, Honest Hearts has been a refreshing change of pace :)


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Congrats!!

War onto radios!!


Tis a rampaging miracle, the daughter has wrapped up her Minecraft farming and gone to bed earlier than expected, leaving me to rampage and watch Hell's Kitchen at the same time. :-)


I wonder if I can beat Caesar to death with a radio, seems like that should be a thing.


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Fallout Rampage Cap'n Yesterday wrote:
I wonder if I can beat Caesar to death with a radio, seems like that should be a thing.

Killing him with a knife gives you the achievement "historically accurate"

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