Need Feat Futher clarification Channeling Force / Advanced Class Guide


Rules Questions

The Exchange

All, the channel force feat reads ,"Prerequisite(s): Ability to cast at least one force spell, channel energy class feature.

Benefit: A swift action, you can expend one use of channel energy to grant your weapon attacks a bonus on damage rolls equal to the number of dice of your channel energy. This extra damage is force damage. This lasts for your next three weapon attacks or until the end of combat, whichever comes first."

So, does it add the number channel energy dice, say 12d6 to the attack and damage (i.e. +12) or does it ad 12d6 force damage to the attack?


Equal to the number of dice of your channel energy.

You would add the 12 damage.


Channel Force

Prerequisites: Aasimar, channel energy 2d6.

Benefit: When you channel energy to deal damage, you may choose to affect only a single target within 30 feet. In addition to dealing damage, if that single target fails its saving throw, you may pull or push the target up to 5 feet for every 2d6 points of channel energy damage you are capable of dealing.

You mean Channel Smite

Prerequisite: Channel energy class feature.

Benefit: Before you make a melee attack roll, you can choose to spend one use of your channel energy ability as a swift action. If you channel positive energy and you hit an undead creature, that creature takes an amount of additional damage equal to the damage dealt by your channel positive energy ability. If you channel negative energy and you hit a living creature, that creature takes an amount of additional damage equal to the damage dealt by your channel negative energy ability. Your target can make a Will save, as normal, to halve this additional damage. If your attack misses, the channel energy ability is still expended with no effect.


Channeling Force

Prerequisite(s): Ability to cast at least one force spell, channel energy class feature.

Benefit: A swift action, you can expend one use of channel energy to grant your weapon attacks a bonus on damage rolls equal to the number of dice of your channel energy. This extra damage is force damage. This lasts for your next three weapon attacks or until the end of combat, whichever comes first.

make sure you spell feats right lol

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