Interest Check: Epic RotRL


Recruitment

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RPG Superstar 2012 Top 32

Wow. I thought there'd be a ton more questions. another very loooong day, I just wanted to check in (and say that I haven't forgotten about the halfling racial boon- it is coming eventually


Oh, just wondering: Where can you find the basic Epic Level rules mentioned earlier? I know you said that you'd probably use your own rules, but I thought it'd be interesting to know in case there's another game that plans on using them.


@Deko: Basically here, scroll down a bit further, there is no individual anchor for it for some reason
Thats the pathfinder take on it.

@nate lang
I think questions will come up again once there's an official recruitment and people actually start building stuff. So far, just been throwing around some ideas...I'll stick to Arcane Archer, but most everything else is flexible.(just want to avoid Zen Archer Monk, doesn't fit).

RPG Superstar 2012 Top 32

ok, as previously stated these racial bonuses are tentative but at this point I'm looking at-

halfling:
Halflings gain the slippery mind advanced rogue talent.
dwarf:
As a swift action dwarves can gain a number of temporary hit points equal to their level. These temporary hit points last until the end of their next turn. They can use this ability a number of times per day equal to their Con modifier.

I think that should be all the core races.

- its worth familiarizing yourself with those epic rules because even if I don't follow them exactly it will probably be pretty close.


Thanks, mordred. Am definitely looking forward to this campaign when you get it started. Even if I don't make it in, I'll probably end up reading it.


Thanks for the update on halflings.


Hmm... in that case, let's circumvent the problem. I will pick a different mythic feat. ;)


I might drop a line here, depending on how Rorek and the Dragon's recruitments go.

I'd probably be rolling up a Battle Host if I were to apply. Regardless, kudos for the concept at least (not all interest checks get this many posts so quickly)!


@Nate Lange: how traditional do you like characters? Do you like your games with traditional fantasy tropes or are you more along the lines of "the weirder the better".

RPG Superstar 2012 Top 32

That's an interesting question... I guess I think classic fantasy tropes are a safer bet- there's a reason they're classics, and I enjoy a weather-worn woodsman or a haughty high elf as much as the next guy. Weird is more likely to stand out but that can be a big risk because even I could not completely predict which specific flavors of weird will resonate with me. I can tell you this- the AP (at least how I'm running it) sort of assumes that you are the good guys and will largely be motivated by a desire to protect people/places, and/or to stop evil... So a Gorum worshipping murder-hobo's not likely to resonate with me on this one, nor is anything like a synthesist//alchemist/barbarian who's running around with extra arms and bestial mutagens and fiendish rage and tentacles, and might be really effective but looks like something Cthulhu farted into being. [/rant]

I know it sounds trite/cliche but really apply with whatever you think you'd most enjoy playing long term- finishing the whole AP in a PbP will probably literally take years, you're better off not getting in than getting in with a guy you're going to be tired of in a couple months.


Are you looking to cover a spread of different mythic paths, or are you good with everyone clustering into one or two?


After I didn't make it in to The Dragon's game I think I might want to do something similar for this character. An illusion focused sorcerer with oracle for Amazing Display. I know you don't like occult much, but would a mesmerist really be all that out of place? If it's fine, would you allow Hypnotic Stare from Mesmerist to work with Archmage's Coupled Arcana? I believe it doesn't work because Mesmerist was printed after Archmage. Hypnotic Stare is basically the same as the evil eye hex. I might go with something else entierly though...

RPG Superstar 2012 Top 32

My preference would be to have at least 3-4 mythic paths covered. In gestalt games dual path is an even more common choice than in normal games, so getting 3-4 covered should be easy.

I'd have to read coupled arcana and hypnotic stare again to say with any certainty but generally if something like that is questionable I'm more likely to rule against it (I want the game to be high-powered fun, but I'm trying to make sure nothing gets out of control...)

Liberty's Edge

Dotting for definite interest, sounds epic!

Would either submit a Paladin | Bard
Or
Summoner | Bard

Either way, will be a Marshal dual pathed with Archmage. Going for the inspiring commander/teammate sort of character.

How do you feel about the Master Summoner? Also, Unchained vs APG Summoner?


another question, which is my no means meant to rush things:

Do you already have a guess when official recruitment will start?
I'm currently regularily checking back here, but it's the only recruitment I am interested in right now, so if you say "next monday" then I'll come back then, catch up here, and check the complete build rules in the new thread then...
I don't mind checking back here all the time but having some date to look forward to would be nicer than this suspense ;)

RPG Superstar 2012 Top 32

Summoner might not be a great choice... with fights at an appropriate CR for mythic gestalt characters anything you can summon is pretty likely to have little impact in combat...

As for the official recruitment: I had said up thread that it would begin today or tomorrow, but since last Thursday my life has been consumed with a major (unexpected) renovation/repair project at my home, so I'm going to have to push that back a bit... Hoping to open it up on Friday.


I at least hope the rebuilding is going fine. I'm currently rebuilding a new system after a hard drive crash. While that is annoying it's a lot easier than having to actually fix real things in the real world.

RPG Superstar 2012 Top 32

Since last Thursday I've had to rebuild the structure of about 1/5 of the house and redo almost the entire plumbing system... It's been miserable.


Ay-yi-yi. Plumbing is something I never had the guts to do on my own. Electrical yes, but not plumbing.


I've got two left hands when it comes to that kind of stuff, so have plenty of respect for those people who manage to these things themselves.

Best of luck for everything to come out great in the end!


I hate dealing with water in the house.

Just about any other problem I'm willing to try to tackle, but I shy away from plumbing.

My hat's off to you. Good luck!


Yeowch. I can't even change the lightbulbs in my house (granted that's because the ceiling is 13 feet high, but still).


Wow, that's horrific. I'm so sorry you've had to do all that.

RPG Superstar 2012 Top 32

My construction/plumbing saga is ongoing but I will have the official recruitment thread up some time tonight....

RPG Superstar 2012 Top 32

recruitment thread is offically active.

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