Stalwart Defender Dedication


Rules Discussion


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Question.
The way I read these is that Unburdened Iron still works with Tenacious Stance. Is that how other people see it?

Stalwart Defender Dedication

Tenacious Stance [one-action] (stance) Requirements You are wearing armor; Effect You steady yourself, as tough and immutable as stone. You gain a number of temporary Hit Points equal to half your level (minimum 1) and a +2 circumstance bonus to DCs against being Shoved and Tripped. However, you no longer negate your armor check penalty or Speed penalty for having a high Strength while in this stance.

Unburdened Iron

any time you're taking a penalty to your Speed from some other reason (such as from the encumbered condition or from a spell), deduct 5 feet from the penalty. For example, the encumbered condition normally gives a –10-foot penalty to Speed, but it gives you only a –5-foot penalty. If your Speed is taking multiple penalties, pick only one penalty to reduce.

Horizon Hunters

Unburdened Iron applies just fine. The stance says "you no longer negate your armor check penalty or Speed penalty for having a high Strength while in this stance."

So a Dwarf with both wearing heavy armor would have a -5ft penalty while in the stance, and no penalty while outside it.


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Cordell Kintner wrote:

Unburdened Iron applies just fine. The stance says "you no longer negate your armor check penalty or Speed penalty for having a high Strength while in this stance."

So a Dwarf with both wearing heavy armor would have a -5ft penalty while in the stance, and no penalty while outside it.

I don't think that is true:

You've learned techniques first devised by your ancestors during their ancient wars, allowing you to comfortably wear massive suits of armor. Ignore the reduction to your Speed from any armor you wear.

In addition, any time you're taking a penalty to your Speed from some other reason (such as from the encumbered condition or from a spell), deduct 5 feet from the penalty. For example, the encumbered condition normally gives a –10-foot penalty to Speed, but it gives you only a –5-foot penalty. If your Speed is taking multiple penalties, pick only one penalty to reduce.

You ignore the armor penalty to speed completely thanks to the first part. You can then ignore an addition -5 foot penalty from something else on top of that.


I am struggling to believe how wrong I have been reading that.


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It makes sense that a fighting style designed by dwarves, for dwarves works well with dwarf feats.

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