Horizon: Zero Dawn


Video Games

Dark Archive Vendor - Fantasiapelit Tampere

Post-apocalyptic world never looked so good. Honestly, this was my second favorite video out of E3 (Andromeda being the number 1.)

Also, getting strong Numeria-vibes from this world. And I like that.

A Lot.


Pathfinder Adventure Path Subscriber

Interesting one you've found. Kind has a mix of Enslaved and Last of Us mixed into the story, but you are right that setting has a very Numeria-like feel.

I wonder if they are going to give an explanation of what happened, or is it just background for a different story they want to tell.

Dark Archive Vendor - Fantasiapelit Tampere

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I kinda hope they don't share much of what happened. I loved how she started to talk about "old ones" and their towers that reached the sky. That shows how much time has passed, and makes past seem more mythological to characters- hell, maybe even to players.

Sometimes less is definitely more.


Pathfinder Adventure Path Subscriber
Rosgakori wrote:
Sometimes less is definitely more.

Agreed; that mystery could be just as effective as background than as part of the main plot. Look at zombie-movies; 90% deal with the aftermath - it's not what happened to make everyone zombies; much more "what do you now" kind of a thing.

That being said, the self-aware robo-dinosaurs element makes me think "rouge AI" apocalypse idea - a notion kind of touched on in Iron Gods AP.

Sovereign Court

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AW come on!

PS4 only. G*$ d*!n it.

I'll really need to borrow a PS4 from a friend or something for this thing.

Dark Archive Vendor - Fantasiapelit Tampere

Hama wrote:

AW come on!

PS4 only. G%~ d~#n it.

I'll really need to borrow a PS4 from a friend or something for this thing.

What? I seriously missed that point of information. Boo. It's gonna take sweet while before I have money for a console. Might just have to borrow from friend as well.

Sovereign Court

They made killzone. They are famous for PS4 exclusives.
Also it says so on their Wikipedia page. I'm annoyed.


Yeah the fact that it's a PS4 exclusive is a deal breaker for me too. I would have loved to play this.


Pathfinder Adventure Path Subscriber

Also agreed. Maybe much somewhere way down the line it switches to other consoles or PC.

Sovereign Court

They didn't do that with The Last of Us. And imagine how much money they would have raked in if they made it available on steam.


It's like Monster Hunter with Robots.

Awesome.

Dark Archive Vendor - Fantasiapelit Tampere

Oh, and it apparently also has a dynamic day and night-cycle. That's always cool, and with open world foraging and hunting should really bring some interesting tactic options for taking down some of the machines. I looked quickly for some information, and main reason the robot animals are hunted is to get parts for equipment like weapons and stuff like that.

Quote:
Guerrilla Games also promised that loading screens will not be included in the game.

Yes!


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Rosgakori wrote:
Quote:
Guerrilla Games also promised that loading screens will not be included in the game.
Yes!

Instead the game will just freeze for one and a half minutes every time you get to a new area. :p


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Other than the slightly cliche 'Everything on Earth was much better once all the humans died, except for the last humans, who had to deal with the horrible machines there ancestors left behind' story it looks kinda cool.

And I have all the consoles bar the One, and a decent gaming rig, so I'm shiny.

Sovereign Court

I'll have to borrow a PS4 for this.

Community Manager

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Removed some off-topic and unnecessary PC vs. consoles back-and-forth.

Dark Archive Vendor - Fantasiapelit Tampere

Just to rub some salt to the old wounds here is new gameplay video of Horizon: Zero Dawn. Still a exclusive, dang nabbit. Also "Aloy's Journey" trailer looks magnificent as well.

Looks hella cool though. I am gonna play this, one way or the other. This pushes too many buttons for me.

Silver Crusade

Sweet!


Pathfinder Adventure Path Subscriber

It does continue to intrigue me as well, but given it's exclusivity I've just shrugged on any chance to see it soon. I could see it coming to another format in like 3-5 years.


I'm planning to get this, it looks pretty fun.


*shakes dust off thread*

I started playing this again to try out the Ultra Hard mode. Last time I played was on Normal mode, so this was definitely a step up.

I decided not to read too much into the changes before starting so I'm learning a lot as I go.

What I've learned so far:

No enemy health bars
-First kills are usually a lot of experimentation for medium size and larger machines. Gotta find out exactly how many weaknesses I need to exploit or how much life they will have left after I exploit them all.

No HP regen from resting
-I could have swore this was a thing on Normal mode, but I'm a little unsure. Be sure to carry lots of potions and keep that medicine bar topped up.

No Aim Assist
-Lead your targets

Greatly Increased Aggression
-Just trying to run away from an encounter won't work. They will keep chasing you, or at least they did for me.

Much Higher Awareness
-Sneaking is harder, luring is harder. Don't whistle at an enemy looking for you, they will almost always go from yellow to red. They also alert there buddies more, so prepare.

Higher Damage
-Poor little Shield-Weaver armor can only absorb one good attack, and even then you might still take damage. Here is hoping it gets an upgrade.

What I do differently:

Over-prepare the battlefield - there is no kill like overkill.

Stealth is unreliable - Hope for a kill or two, but it might not always work.

No mercy - Don't be afraid to use the fun ammunition.

Marking - To differentiate between multiple enemies of the same type I'll mark one to serve as an indicator.

Anyone else taken the plunge into Ultra Hard mode?

Silver Crusade

I still haven't even played my copy, I really want to :(


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:(

I'm sorry Rysky. Other games taking your time or life getting in the way?

Silver Crusade

Thankies, and just work and the paizo forums eating all my time lol


I did get it, on release. Played it for a couple of days, then returned to Nier: Automata. I still haven't gone back to Horizon.

HZD reminded me both too much and not enough of Skyrim to keep me playing.

Sovereign Court

I need to rent a PS4 to play this thing


One of the best games this year. It never got boring in 75 hours or so of play. Great story (you get most of it toward the end), the best looking graphics on console (4k on the pro), very DIFFERENT weapons (all of which felt useful).
Loved this game from start to finish. HZD and TLOU are now my two favorite console games of all time. YMMV, but can't wait for the expansion.

Sovereign Court

TLOU?


The Last of Us


I took a break from this after clearing out the "Ring of Metal" and blowing the blaze cache.

Finished up some older games I had sitting around and got back into it again last night.

I've unlocked the gates to Meridian but I've decided to make trips to Cauldrons a priority.

I made myself a little challenge; kill a Thunderjaw. This is now just a waste of resources. I guess if you need a powerful coil or weave this might be useful, or a Thunderjaw lens/heart.

Not worth it now. Took over a dozen tearblast arrows, half of my medicine cache, a health potion, and most of the explosives from my sling. I guess it could have gone worse, but the payout just isn't there any more.


Finished the Cauldrons. Wasn't too bad, and the Thunderjaw at the end of the last one was once again a fun fight.

Fought a Stormbird because it was near an area I needed to be in. Darned thing definitely took the trophy for most annoying enemy to kill. If I didn't need those Stormbird hearts I'd just override them all.


So far my only issues with progressing quests and clearing out enemies involves corrupted enemies. Some of them are strong enough to break a Shield-Weaver and take off half your life in one go.

Perhaps I should just find all the side quests that aid the completion of the final battle and do those and skip the rest.


Alright, finished beating this on Ultra-Hard Sunday afternoon.

The cosmetic items you unlock are mildly interesting, but the challenge was the big draw.

Once again I remember why I love this game so much and hope that Guerrilla Games is able to keep up the same level as quality with later releases.

Well, back to the shelf it goes, at least until the expansion drops later this year.


Been enjoying playing the PC version of this, which came out a couple of weeks ago. A bit of a flaky port (some of the early problems have already been fixed, which was nice) but overall good stuff. The worldbuilding and story are excellent and the game ties together the main story, side-quests, optional side-stuff and even the collectables together in a way that makes 100%ing the game quite appealing, which is never the case usually for me in these kind of games. I also like its sense of focus (pun intended): you can focus on the main storyline and a few side-quests and finish it off in 30 hours but if you do everything you can make it last a lot longer.

Spoiler:
Lance Reddick turning up out of absolutely nowhere to be your sarcastic "guy in the van," so to speak, is one of the most brilliant game moments ever.


I have not played it personally, but we got it for our daughter for Christmas a few years ago and she has a lot of fun playing it. I love the setting.

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