Spell mechanics: Recentering Drone


Rules Questions


Recentering Drone wrote:

You emit a calming subsonic drone that allows the targets to temporarily refocus and restore their balance when they're suffering from debilitating conditions. A target with the dazzled, fatigued, shaken, or sickened condition ignores the penalties of those conditions for the duration of this spell. A target with one of the following conditions is treated as having the associated lesser condition for the duration of the spell, as shown by the following table.

Condition | Lesser Condition
Blinded | Dazzled
Exhausted | Fatigued
Frightened | Shaken
Nauseated | Sickened

At the end of the spell's duration, the targets are again subject to the appropriate penalties if the original conditions affecting the target are still in effect.

So let's say our party consists of a Cleric and his Barbarian friend. The barb ends his rage, and the cleric casts the spell on the barb, who's fatigue is removed for the duration that the cleric concentrates on the spell. Now, the barbarian can again cycle his rage, but does he receive the fatigued condition by so, or is that also affected by the spell and immediately dismissed, or does his actual state move up to exhausted? If not the latter, what would happen once the cleric ends the spell?


I belive the answer is he would be exhausted, but act fatigued for the duration thereafter if he was allowed at all in the first place. It says he ignores the penalties of the conditions, not that they are removed.


CrescentCrux wrote:
I belive the answer is he would be exhausted, but act fatigued for the duration thereafter if he was allowed at all in the first place. It says he ignores the penalties of the conditions, not that they are removed.

Ah, yeah, nice catch.


hmm. what if he used "roused anger"

Quote:
Benefit: The barbarian may enter a rage even if fatigued. While raging after using this ability, the barbarian is immune to the fatigued condition. Once this rage ends, the barbarian is exhausted for 10 minutes per round spent raging.

You could rage cycle at will then, just make sure said cleric also has lesser restoration.


Korthis wrote:

hmm. what if he used "roused anger"

Quote:
Benefit: The barbarian may enter a rage even if fatigued. While raging after using this ability, the barbarian is immune to the fatigued condition. Once this rage ends, the barbarian is exhausted for 10 minutes per round spent raging.
You could rage cycle at will then, just make sure said cleric also has lesser restoration.

It helps rage after a rage, but again the exhausted condition is not removed, only it is treated as if fatigued while the drone is active.


By RAW 'ignoring the penalties' would allow him to re-enter rage without incurring any additional penalties. Not being able to rage while fatigued is definitely a penalty.

Now, if the spell ended for some reason, that's a different story.

Rage does not give you immunity to fatigue, so regaining the fatigue from the spell ending or leaving its effect or being in a silenced area (so on so forth) would immediately knock him out of rage and subject him to exhaustion for the number of rounds of the new fatigue.

- Barb rages for 5 rounds
- Barb leaves rage for whatever reason
- Barb is suffering from 10 rounds of fatigue
- Cleric casts Recentering Drone the round after the rage ended (9 left)
- Cleric is now locked into using all of his standards to maintain the spell
- Barb Re-enters rage and spends a further 4 rounds raging (5 left on the original fatigue)
- Cleric is needed elsewhere! Oh no! Spell stops
- Barb is hit with 8 rounds of fatigue while suffering from 5 from the original rage, and is now exhausted for 8 rounds per the 'fatigued' condition in the BRB.
- Barb is pretty much useless until this is over.

This seems balanced, what with trading the majority of a clerics entire action economy and the threat of backfire being MASSIVE.

The PC's using this need to be REALLY careful how they do this, lest they end up with an exhausted barbarian.

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