James Gibbons |
I'm going to be playing a duergar archer ranger in an upcoming game set in the underdark. Rangers have good fort and reflex saves and poor will saves. My wisdom will probably top out at 14, currently 13.
I'm wondering if I should switch duergar immunities
For the stubborn dwarf trait
using the dwarf traits option
Since I'm going archery I won't have any extra feats to spare I won't be getting iron will. I think this option will offset my poor will saves. I may also get the birthmark faith trait for another +2 vs charm and compulsion
Dave Justus |
The more situational a bonus is, the less I like it. Partly because they apply less often, but also because I am more likely to forget about them when they do apply. That would make me prefer immunities, even if it wasn't as good of a bonus to the more narrow stubborn.
In this case though, I can't see why you would possibly prefer stubborn to Immunities. The only thing that stubborn gives you is a reroll. Even without the immune to paralysis, phantasms and poison, +2 against all spells and spell-likes beats the heck out of +2 only against charm and compulsion.
James Gibbons |
The reason I would prefer it is because having me firing arrows at my team mates for even one round is much more lethal to the party than being paralized. On the other hand drow use a lot of poisons. Poisons are fortitude though which I have good saves on. However spells covers almost everything.
I've heard will saves are most important though