
Myth Lord |

Well, robot AP, robots in bestiaries, robots in bestairy 5 + most of the announced monsters for bestiary 5 are science-fiction monsters.
I can survive 5% being Science-Fiction, but robots in non-robots AP's (like robots in Giantslayer or hell's rebels) would kill it if that ever happens, already not happy robots turn out in bestiaries, hopefully it are maximum 5 of them, but probably more as they are a new entry, and those get more often, also add clockworks and it's too much for me personally.
It's my fear, can't help it.

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You don't need to help it, everyone has the right to their preference.
I seriously doubt we'll see robots in Giantslayer or Hell's Rebels or Hell's Vengeance.
I'd be surprised to see both clockworks and robots in the same Bestiary, they would seem redundant.
Also, I don't think that "most of the announced monsters for B5 are scifi". Only a single line for creatures "from the stars and beyond".

Dustin Ashe |

Hopes: 1) They reprint this flip-mat in their classics line.
2) They continue to print Campaign Setting hardcovers like Inner Sea Gods and Inner Sea Races. One day we get hardcovers for Arcadia, Tian Xia, etc.
3) Pawns and flip-mats continue unabated because I just can't get enough of them.
4) If and when Paizo releases a second edition, it's awesome and something akin to the Beginner Box.
Fears: 1) D&D 5e takes away all those who enjoy a streamlined, simple game leaving only those fans who enjoy more feats, more spells, more classes, more archetypes, etc. Paizo continues to put out the same number of rulebooks per year because they sell well. The two games become polarized and Pathfinder balloons into a juggernaut that is daunting and nigh inaccessible to new players.

Jeven |
Fears: 1) D&D 5e takes away all those who enjoy a streamlined, simple game leaving only those fans who enjoy more feats, more spells, more classes, more archetypes, etc. Paizo continues to put out the same number of rulebooks per year because they sell well. The two games become polarized and Pathfinder balloons into a juggernaut that is daunting and nigh inaccessible to new players.
Fears: I suppose rulebook bloat wouldn't be so bad (take it or leave it) if they didn't bleed so much into the APs. It can be daunting opening one of the recent AP volumes and being overwhelmed with references to so many different books.
I think they really need a free companion pdf for each AP volume which fully sets out the abilities of NPCs with rare classes, archetypes, feats and spells, and the stats of monsters from later bestiaries, instead of requiring users to spend forever cross-referencing a dozen or more books.As a free pdf they could perhaps find volunteers to compile it since it would be mostly a copy and paste compilation of relevant bits from the PRD.

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Dustin Ashe wrote:Fears: 1) D&D 5e takes away all those who enjoy a streamlined, simple game leaving only those fans who enjoy more feats, more spells, more classes, more archetypes, etc. Paizo continues to put out the same number of rulebooks per year because they sell well. The two games become polarized and Pathfinder balloons into a juggernaut that is daunting and nigh inaccessible to new players.Fears: I suppose rulebook bloat wouldn't be so bad (take it or leave it) if they didn't bleed so much into the APs. It can be daunting opening one of the recent AP volumes and being overwhelmed with references to so many different books.
I think they really need a free companion pdf for each AP volume which fully sets out the abilities of NPCs with rare classes, archetypes, feats and spells, and the stats of monsters from later bestiaries, instead of requiring users to spend forever cross-referencing a dozen or more books.
As a free pdf they could perhaps find volunteers to compile it since it would be mostly a copy and paste compilation of relevant bits from the PRD.
I'm willing to bet that the forums will do that for them just fine. If you go on any given AP forum and ask, you should get plenty of help. (Not trying to discount your idea, just proposing an existing alternative.)
I'd be happy to help with such a project as long as I have the time. ^_^

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Fears: uh... I dunno. I don't have fears for Paizo stuff. I guess that Paizo will make new classes upon new classes - except that one of the devs (I think it might have even been Lisa) have said that they plan on taking a break from classes for a while; the ACG and Psychic Adventures occurring so close together was something of an unavoidable coincidence, because Psychic Adventures all-but required additional classes due to Psychic things being an all-new category of supernatural stuff in the game.
They also said they were essentially done adding new classes after Ultimate Magic. That didn't last long.
I find it hilarious that your hope is that people will stop criticizing bloat, but your fear is more bloat.

Rogar Valertis |

Hope: they release Pathfinder 2nd ed, and better ballance the core classes, and from there keep ballance while introducing diversity
Fear(s): the game explodes due to power creep syndrome in newer products, also the developers forget about the fantasy roots of their setting (a different take every now and then is more than welcome, full support of sci-fi tech in a fantasy game is not imo)

Myth Lord |

Myth Lord wrote:D&D Next seriously is doing good buziness? That is strange news indeed...Why do you consider that strange?
Because many people disliked and even hated D&D 4th edition, and now everything is good again?
Too bad... Rather see Paizo grow over them and crush their endless same-monster boredom. Yes we've seen Beholders, yes we've seen zombies... Make up something new for a change, and not something pathetic like Dragonspawn.
also the developers forget about the fantasy roots of their setting (a different take every now and then is more than welcome, full support of sci-fi tech in a fantasy game is not imo)
I'm glad someone agrees with me.

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Kthulhu wrote:Because many people disliked and even hated D&D 4th edition, and now everything is good again?Myth Lord wrote:D&D Next seriously is doing good buziness? That is strange news indeed...Why do you consider that strange?
A lot of people also loved 4E. A lot of people also hate Pathfinder. None of which really matter in regards to 5e, since it is neither 4E nor Pathfinder.
As for the first Monster Manual, I doubt anyone is surprised that it mostly consists of the required / expected monsters. Pathfinder's first Bestiary did the same, as did Monster Manual 4e, Monster Manual 3.5, Monster Manual 3.0, and Monster Manual 1e. So two did the first couple of volumes of the 2e Monstrous Compendium.

Wildebob |
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Hope: I don't want a new edition of the game, but I would LOVE a rules clean-up. Several people have suggested a Core Rulebook reprint that includes errata, FAQs, reworked classes/rules (i.e. Unchained), and just a general decluttering and reorganizing. I love the game and see no need for a new one, but it feels very messy and fragmented to me.
Fear: I'm afraid that Paizo has nothing left in the tank that will interest me. To be clear, this is MY problem, not Paizo's. But with each passing year I see less and less released that gets me excited. Clearly my interests are more classic fantasy and Pathfinder has given us terrific content for that. As things move now into more diverse genres, I just don't find as much that interests me.

gbonehead Owner - House of Books and Games LLC |

My only fear is that more of the product lines will go the route of Pathfinder Tales, i.e. not including the digital media. But they've said that won't happen, so ... so far so good :)
When I'm running a game, I find the books the most useful. On the other hand, when I'm *writing*, I find the digital far more useful. And ... what would I do without the enjoyment of the monthly Paizo box and that awesome new book smell :)

Zhangar |
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Hope: A serious review of mythic. I enjoy the subsystem (currently running a tier 7 mythic game), but it could really stand some more 1st party support. (Though the 3rd party support has definitely been impressive.)
Fear: For some reason the company goes public and is suddenly beholden to stock holders, with all the complete screwiness that comes with that. Though I believe that to be an extremely unlikely event.

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Back to OT, my big fear is that once Pathfinder has all the obvious bases covered, which it will soon with Occult Adventures giving us "psionics" of a sort, that the game will start the "pre-new-edition" flailing around I've seen in other lines. Basically that we'll get more oddball and niche ideas for a couple years, then a complete reboot/edition 2.0 that comes so quickly on the heels of the last 1.0 books that you never really get to use them. The problem is that the alternative is a big dead space before the new edition which also doesn't seem viable.
On this note, my fear and hope are both the same: the next edition of Pathfinder. The rules system as is is outdated and clunky, and there have been so many errata that a first edition print of the CRB is basically useless as a rules resource. There's also numerous subsystems that have needed to be completely rewritten for a decade, and only get worse with band-aid FAQs that address one issue while creating or ignoring 20 more.
That being said though, it's my favorite gaming system currently on the market, and I love more of the material they produce than I hate. Releasing a new edition is one of the riskier moves a company can make, regardless of necessity, so choosing when and how to implement a new edition could make or break Paizo as a creator of tabletop games, and I want them to make it. I want to be playing some edition of Pathfinder a decade from now, made by a company of cool individuals who listen to their community and strive for the best possible standards.
With Unchained on my shelf, I've seen both extremely successful revamps of ideas that desperately needed a tune-up (I count the Unchained monk amongst these), attempts to revamp that were going in the right general direction but either didn't go far enough or only addressed a very narrow selection of the issues that needed addressing (such as the Unchained Barbarian and Rogue), and trash mechanics that are more complicated and cumbersome than the existing materials they're trying to simplify (like the rules for removing iteratives). So, with my feelings so mixed on their "Here's what we would have done differently" book, I have a hard time looking forward to the new edition that I know is necessary for the company and game to continue.

Joe Hex |
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Hope: Paizo never dumbs-down Pathfinder. A rules light beginner's option would be good, with the current version, the 'advanced' rulebook. New players will be happy to graduate to something with more options.
Fear: Paizo stops its current level of creative enthusiasm. (If anyone doesn't like something, they don't have to use it.)

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As someone who was in his twenties when the internet really started to hit its stride, and has grown older as digital technologies have....
I'm curious: when would you say the Internet really started to hit its stride?
I was in my 20s back in the first half of the 1990s, and that's when I'd say that the Internet really started to hit its stride. In that, by 1990, the web was invented, and by 1991, people outside of physics had really started to hear about. By 1995 or so, people outside of academia and such had all heard of the Internet.
(I started using the Internet in 1986, although really it was more Bitnet at the time....)