Making A Gilgamesh-type Caster (Fate)


Conversions


This is going to be a hell of a stretch.

I'd like to make a sword flinging wizard like Gilgamesh from (Fate/Zero)

https://www.youtube.com/watch?v=Zrv6y_-v9Qg

It's something I wanted to do for awhile but I'm unaware of how. Launch Item does not seem to exist in pathfinder, which makes this very hard.

I can't get Telekinesis until a later level, so what do I do here to make this a fun build that won't instantly die?

Thanks! :)


This is an example of where simple refluffing would probably do the trick really well. Even something like a magic missile could appear as swords hurling toward an enemy.

As for which class still fits the best? That's a bit tougher to say but my gut instinct would be Magus or something similar so you could combine the magical "thrown weapons" with an actual weapon wielded.


Telekinesis can be used to explain the thrown swords, or at least one-half.

Summoning Masterwork swords or better may be a weird extra-dimensional trick, but should be within the realm of possibility.

One problem you're facing here, though, is that most of the Heroic Spirit characters from the Fate/Stay series are lv20+ because of who they are:

Fate Characters:

Saber is King Arthur him(her)self. That's at least 20 levels of Fighter and/or Cavalier right there, probably closer to 30.

Berserker is Herakles, as in Hercules, as in the Son of Zeus. Barbarian/Brawler, and since he's a god, probably 20 levels of both.

Rider in Fate/Stay is Medusa, the Gorgon.

Rider in Fate/Zero is Alexander the Great, King of Macedon.

Lancer in Fate/Stay is Cuchulainn - the Irish equivalent to Herakles.

Lancer in Fate/Extra and Fate/Apocrypha is Vlad III of Walachia: Vlad Tepes, aka Vlad Dracula. May not be as demonically vampiric as Alucard, but still plenty powerful.

Assassin is Hassan i Sabbah, the historical founder of the Hashashin - a group of highly-skilled killers and the source of our word "assassin".

Gilgamesh is, well, Gilgamesh, King of Uruk, and the very, very first Epic character ever.

Trying to make someone like Gilgamesh as a normal lv1-15 character just ain't happening.


chbgraphicarts wrote:

Telekinesis can be used to explain the thrown swords, or at least one-half.

Summoning Masterwork swords or better may be a weird extra-dimensional trick, but should be within the realm of possibility.

One problem you're facing here, though, is that most of the Heroic Spirit characters from the Fate/Stay series are lv20+ because of who they are:

** spoiler omitted **

Trying to make someone like Gilgamesh as a normal lv1-15 character just ain't happening.

You're also forgetting Unlimited Blade Work's Archer in that list... Sorry to budge in... He's my favorite character when it comes to the series (besides Shirou, his Foster Father and Fate/Zero's Berserker though of course). Though Gilgamesh is my favorite Real World Epic character, he kinda comes off as a pompous, arrogant jerk in the anime (which he wasn't described as such in stories and writings related to him), though I'll say he is one powerful jerk.

On the subject of how to do something like that... It's very hard to do in vanilla Pathfinder... If you want a pure wizard to do it and want to start doing stuff like this: Universalist starts with hand of the apprentice (kinda does it... but doesn't do a great job at higher levels), the Creation sub school allows the creation of simple items (but not Gilamesh weapon launches), and spell research... which is basically making spells with your GM that can emulate this as there are very few spells that straight up accomplish it...

If you don't care what class or if its third party or not, I recommend a Soulknife from Dreamscarred Press' psionics books. Though it better emulates Shirou Emiya or Unlimited Blade Works Archer's abilities, it might be able to help out in a pinch, especially if you use the Soulbolt archetype which is the mostly ranged version of the class. Both the normal class and the archetype can get off many attacks later on if leveled correctly, though they start out with only a few.

Soulknife and Soulbolt.


LuckyFoxx wrote:

This is going to be a hell of a stretch.

I'd like to make a sword flinging wizard like Gilgamesh from (Fate/Zero)

LINK

It's something I wanted to do for awhile but I'm unaware of how. Launch Item does not seem to exist in pathfinder, which makes this very hard.

I can't get Telekinesis until a later level, so what do I do here to make this a fun build that won't instantly die?

Thanks! :)

*BEEP* *BOOP*

LINKED FOR CONVENIENCE.


Arcanic Drake wrote:

You're also forgetting Unlimited Blade Work's Archer in that list... Sorry to budge in... He's my favorite character when it comes to the series (besides Shirou, his Foster Father and Fate/Zero's Berserker though of course). Though Gilgamesh is my favorite Real World Epic character, he kinda comes off as a pompous, arrogant jerk in the anime (which he wasn't described as such in stories and writings related to him), though I'll say he is one powerful jerk.

On the subject of how to do something like that... It's very hard to do in vanilla Pathfinder... If you want a pure wizard to do it and want to start doing stuff like this: Universalist starts with hand of the apprentice (kinda does it... but doesn't do a great job at higher levels), the Creation sub school allows the creation of simple items (but not Gilamesh weapon launches), and spell research... which is basically making spells with your GM that can emulate this as there are very few spells that straight up accomplish it...

If you don't care what class or if its third party or not, I recommend a Soulknife from Dreamscarred Press' psionics books. Though it better emulates Shirou Emiya or Unlimited Blade Works Archer's abilities, it might be able to help out in a pinch, especially if you use the Soulbolt archetype which is the mostly ranged version of the class. Both the normal class and the archetype can get off many attacks later on if leveled correctly, though...

So then would the Soulbolt be able to throw many blades at upper levels? I mean I could consider that class for sure. I'm just wondering how viable it is since I haven't heard of it at all. I want to make sure I don't cripple myself.

Sovereign Court

It's definitely not the best class in the world...but heh it is usually okay.

Gilgamesh quite honestly, I would do:

Psion (Shaper) 11/Phrenic Slayer 9

Since the whole point of Gilgamesh is usually to not move and attack people with his weapons...there is frankly no need for him to bother attacking with his physical ability.

Anyway stuffs to think about:

-EA, his favorite weapon (custom Dorje ML20 with tornado Blast)
-Use Genesis to make your own plane to keep your magic items there.
-True creation Power can be used to make various kind of weapons and throw them at your enemy with telekinetic Force.

You can also make some research/ask your dm for a version of gate, so you can literally open a gate to your own plane and throw the weapons at the opponent.

This is obviously a level 20 build...but well, I feel it works fine.

Grand Lodge

What kind of Gilgamesh are we talking about? If you're talking Sumeric Gilgamesh, by the accounts of Sumer he was one of the two greatest wrestlers in the mythos, pretty much breaking his foes with his bare hands.


LuckyFoxx wrote:
So then would the Soulbolt be able to throw many blades at upper levels? I mean I could consider that class for sure. I'm just wondering how viable it is since I haven't heard of it at all. I want to make sure I don't cripple myself.

Sorry about the list, but I felt it was better to present it this way.

a. The class/archetype essentially has the ability to have a ranged weapon that can be changed per day (slashing, peircing, or bashing damage and ranged categories that each deal a certain amount of damage and number of hands unused requirements: 100ft = 1d6 damage (not hands), 60ft = 1d8 damage (one hand), and 20ft = 1d10 + Str mod. damage (two hands)). All range increments and damage types can only be changed once per day with an 8 hour ritual unless you take the class based Blade skill Alter Mindbolt that allows you to change it as a move action.

b. A Soulbolt's attack progression follows that of a fighter's (meaning meaning at level 20 the base attack bonus will be +20/+15/+10/+5).

c. They can use any feat as if they were using a bow or a thrown weapon (meaning that you can use the Rapid Shot and Manyshot feats, so they can make five attacks per round with one attack that deals double damage if those feats are taken).

d. They can take class related "Blade Skills," like: Rain of Arrows, which makes an attack in a 10ft cube within one ranged increment that has a save against it instead of an attack roll, and Thousand Blades, which allows the expenditure of your psionic focus (something that would be explained better in the books) to make a full attack action at your full base attack bonus for each attack (meaning 5 attacks (if you have the rapid shot feat), each at +20 base attack bonus).

e. Your Soulbolt weapon also gets enhancement bonuses as you level up and can act as an enchanted weapon for special weapon abilities.

f. You may even get a blade skill that allows you to form daggers (for close ranged combat if you wish).

g. Lastly, in raw for the psionic Soulboult/Soulknife class, your weapon can literally look like anything within reason (sword for slashing or peircing weapon, rounded arrows for blunt, appropriate size, etc.)

Class/Archetype links for convenience: Soulknife and Soulbolt.


I don't normally chime in much. Or at all, really, but I've actually considered something along these lines long ago. At the time it was for a Fate/Stay Night RP built in 3.5 D&D. Pathfinder wasn't even a thing at the time XD.

Anyway, I built Gil as a gestalt of Rogue and Warlock, and if you're trying to run a Gil-like character, a Pathfinder version of Warlock is probably your best bet. Just see if your GM will allow you to start with a first-level Eldritch Essence Invocation that converts your Eldritch Blast from an Ranged Touch Attack to a Ranged Attack, but allows it to ignore Spell Resistance by converting the blast into a solid object, such as a knife, sword, spear, or the like. It feels appropriate at that level if it has a set damage type, but it's not much of a reach for a Least Invocation if you can set the damage type, and even properties (such as Silver, Cold Iron, etc...) if it allows for a Focus Component that has the same attributes.

For example, the Blast deals Piercing and Silver damage if the possessor uses a Silver Dagger as a Focus. This works well with the collecting theme Gil has going for him. Especially if you load up a bag of holding. This is a thing that makes you actually want to buy or make good magic weapons as a Warlock and works well with their mid-range BAB, and it also makes the Class less useless early on against foes with Spell Immunity or Resistance, like Golems, Drow, and such.

As an Eldritch Essence, it can also be mixed with Blast Shape Invocations to give you the wider range of attack areas or melee range and the "Rain of Swords" imagery for Gil.


Well, first, you have to make your character be a supremely selfish a**hole...

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

I don't know the anime character y'all are referencing, but if you're looking for a spell to throw swords, it might be worth checking this one out:

Storm of Blades


Benchak the Nightstalker wrote:

I don't know the anime character y'all are referencing, but if you're looking for a spell to throw swords, it might be worth checking this one out:

Storm of Blades

Something like that. The main thing with the original character is that his primary method of attack is to essentially just stand there and fire a functionally infinite number of weapons at the target. There are instances where he fights in melee, but these are relatively rare. Further complicating the design is that each item he has possesses distinct properties. Each is a unique magical item.

Within the setting, the guy is basically the epitome of a mortal hero, one that collected every legendary artifact in existence and has access to them at will. He's like a walking Bag of Many Things except that everything he has is Epic/God-tier and its always useful. In the lore, he ruled the whole world and acquired the original version of everything that man will ever make, so he possesses any ability a human can think of due to some kind of artifact. As of the most recent game he was in, it's literally impossible to have something he doesn't without it either being of alien origin or post-human. Translating that into anything d20 is absurd. He's a walking auto-win in damn near every scenario short of sci-fi. Hence why I suggest making something that makes its primary attack about shooting weapons rather than trying to emulate the whole character design. Storm of Blades is great, but it's not really something that the character is going to rely on as their main tactic. It's unavailable at the beginning of the character's life-span and loses utility at the end. With a Gil expy, you're looking for something that shoots swords the whole way through its career. This is why I suggest a Warlock's Eldritch Blast as the base, since it's always the main attack for that Class and it's a first-level automatic.

That said, spells like Storm of Blades would work better for another character from the series that magically creates swords and wields, throws, shoots, or converts them to arrows as the need may be. It's definitely something that catches the flavor of the setting, barring the need for a Sword as a Material component. Then again, it might not be far off if used as a Focus component, since said character stores a sort of spiritual record of every sword he's ever seen and uses that to make his weapons.


Spheres of Power by Dreamscarred Press has a class that kinda-sorta does this, although not at such a volume if I recall correctly.

You can also grab Sonic Thrust from the bard spell list if you don't want to use telekinesis.

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