Thod Goblin Squad Member |
3 people marked this as a favorite. |
It is just over a week when I did it the last time. So time to have a look again. There are well above 1000 characters now in 30 settlements. Brighthaven did grow massivly and they represnt nearly 20% of all characters.
Golgotha is healthy growing but couldn't keep pace and Paeros now also is above 100.
Big jumps in numbers are Forgeholm and Auroral. Some sign of life in Iron Gauntlet and Dagedai finally went up from a single member.
So 3 settlements >100
8 more > 50
12 more >30
15 more >20
10 more >10
Still 10 settlements <10
And 3 settlements still no signs of life at all
Freevale and Hammerfall lost members - albeit minimal. All other settlements above 10 members did grow.
The Emerald Lodge now has a growing US membership.
04-Feb
Brighthaven 217
Golgotha 152
Phaeros 102
Stoneroot Glade 77
Aragon 61
Ozem's Vigil 59
Emerald Lodge 54
Keeper's Pass 51
Callambea 48
Forgeholm 46
Auroral 36
Tavernhold 35
Talonguard 28
Canis Castrum 28
Sunholm 22
Blackwood Glade 13
Hammerfall 12
River Bank 11
Freevale 11
Deadman's Glen 11
Blackfeather Keep 9
Dagedai 8
Hope's End 7
Alderwag 7
Kreuz Bernstein 2
Blackwatch 2
Terra Firma 1
Iron Gauntlet 1
Hammerforge 1
Doomhammer 1
New Daggermark
Highroad
Guardheim
1113
Giorgo Goblin Squad Member |
Jakaal Goblin Squad Member |
Deianira Goblin Squad Member |
Giorgo Goblin Squad Member |
Thod Goblin Squad Member |
Thod Goblin Squad Member |
Deianira Goblin Squad Member |
TEO Cheatle Goblin Squad Member |
So, if you take a look at those numbers, count for DTs and Alts (some people are heavily using alts to pad their numbers), as well as people coming in from Feb, I think we have 600 people in settlements, and another 300-400 people outside of settlements. Brighthaven has 216 XP earning characters in those numbers, I think 1 is an alt.
DT = Earning XP
Alt = 1kxp, non XP earning, Character.
Overall, its looking decent from day 1 to day 35. My suspicion is that iteration 3 and 4 will bring in more people. Iteration 3 will bring in more people adverse to PvP (at least for awhile, or until they have spent enough money and time that after it goes back towards more open PvP they will be invested). Iteration 4 will bring in all of those people wanting to own houses, camps, and potentially more, because I have a feeling 4 is going to be a rather big iteration.
Conclusion = Game is now on track for decent growth, it just needs features for retention.
Deianira Goblin Squad Member |
Thod wrote:Deianira wrote:We can have one more if you accept the waitlist for groundlings.1113!
<does the Snoopy happy dance>
Welcome, all you February explorers!
Working from home today. I'll log on during my next break and do that. But shhhh! Don't tell Brigheibh!
All done! Back to work now, but will be online later today. Still need to get my DT over to Emerald Lodge.
T7V Avari Goblin Squad Member |
The DT's being sold like hot cakes is another indicator (where are the people who decried the game's death when they weren't selling now?).
I'd like to see ~15 healthy settlements break from the pack and start absorbing the no shows. The sooner we have 12-15 settlements with ~50+ players, the sooner this game takes off.
G&S Thannon Forsworn |
The DT's being sold like hot cakes is another indicator (where are the people who decried the game's death when they weren't selling now?).
I'd like to see ~15 healthy settlements break from the pack and start absorbing the no shows. The sooner we have 12-15 settlements with ~50+ players, the sooner this game takes off.
Agreed. One big annoyance right now is how tough it is to recruit. Most people have no idea what is going on in the game mechanically or politically and those of us helping to run things are so busy we have almost no time to spend recruiting outside of forum posts; which only a fraction of the population ever reads.
There are fairly active players (on these forums no less) who thought the League settlements were inactive. Trying to catch the eye of newbies without stationing someone to meet and greet in every starter town is quite difficult.
T7V Avari Goblin Squad Member |
LeeSw Goblin Squad Member |
Axi Hoffman Goblin Squad Member |
I just created a thread so that each active company can post an elevator pitch for their company, and we can just point new players in that direction.. Right now recruitment consists of spamming hex/local and other out of date lists.... It would be nice to have an up to date, concise, list and description of active companies to let players make their choice.
Lisa Stevens CEO |
4 people marked this as a favorite. |
Just want to point out that a large majority of players in the game are currently NOT aligned with a settlement. GW gets a daily email telling us how many unique player accounts are active in the game. From that data, it tells me that settlements need to do more recruiting! Also, I think GW needs to figure out better ways to get new players hooked up with settlements.
It is great to see the settlements grow and we all know that the best experience in PFO is when you group together with folks.
Thanks for the update Thod!
-Lisa
KarlBob Goblin Squad Member |
Atheory Goblin Squad Member |
Atheory Goblin Squad Member |
@Lisa Stevens,
Hello, How are you?
In regards to helping people find settlements, I think cutting the levels available to train in by half, and limiting crafting abilities to level 2 or 3 would make for a great incentive to venture out and find a new home!
Just my thoughts, no need to throw pennies at me.