New GM trying to decide what campaign to run!


Recruitment

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OH!

Silly me. In that case, I'll see about statting up a character for Council of Thieves.


That's what I understood. I'll try my luck at CoT, as it's the one campaign that interest me.

Dark Archive

I understood that as well, you'll just have to pardon my enthusiasm for CoT. BTW, how should we roll/buy our stats for CoT? Or should we wait for the recruitment thread?


Oh, I didn't catch that part. I'll definitely be applying for Heavy Handed Justice!


For Pathfinder in Space... how are you going to handle weapons and the like? Are you going to be relying on the Technology Guide? Firearms everywhere kinda thing? I'm a bit hesitant to join games with a huge amount of house rules. They're hard to handle for me :)


It's best to wait on the recruitments before I state point buys and such.

Azih, I have multiple books with sci-fi tech that are Pathfinder-compatible, as well as the Technology Guide and the Iron Gods books, so there will be a wide range of tech items. No homebrew ones that I can think of!


Hmmm. A Blasting Wilder sounds fun as a telekinetic who's powered by emotion.

But on the other hand, making a character who could use all the cool future tech stuff would be fun too. I suppose it depends on what the technology level of our original planet was.

It'd be a bit easier to make a character if I was sure of the setting.


Cool, sounds pretty awesome. Do you think your homebrews will have some sort of over aching plot thread that will have a start, middle, and end or will they be completely sandbox style?

Silver Crusade

Rynjin wrote:
For a first time GM, an AP is probably best. A fairly simple, but well written one.

I strongly disagree with this statement. A module is usually best as it's short, sweet, and has a conclusive ending after a few sessions.

It allows a new GM to adjust their next module until they've refined or get a good beat for a long term campaign.

You can still do an AP, it's just from both my own, as well as a few other new GMs i've talked to.


The problem with modules, IMO, is that they are both less bang for your buck and more of a grab bag of quality than the APs are. The APs are pretty consistently decent to great, and there's a relatively smaller number of them. There's about a bajillion modules, for all different levels, and they run the gamut from complete trash to really good.


Count me in for Council of Thieves! I'll start working on a character (as much as I can before the recruitment thread is up). :)


Void Saga could definitely be interesting, depending on the level of tech. Would material from d20 Future be allowed?


Monkeygod, what sort of material from d20 Future? I haven't looked at that book in years lol.


Is the plan to post character ideas/concepts in this thread, or will new recruitment threads for all three be made? All of them sound interesting.


Svala, new threads.


I'm fond of a lot the fun tech in that book, like the cybernetics and gadgets.


Looking through the book, MOST of the tech from d20 Future would be available, Monkeygod. Some of it would be reskinned as 'magitech'. I presume this is no issue for you, correct? By the way, I hear that you know my two friends, TheSilverPrince and RedVelvetTiger.


I do indeed. I'm in TSP's WotW that you posted in, as Veldrin the Necromancer :)

And yes, such reskining is fine. I'm kinda the type that prefers either solid fantasy or solid sci-fi, and not much mixing. Like, Dragonstar is awesome, but Iron Gods doesn't have as much appeal to me.


Count me in also for Council of Thieves. :)


Monkeygod, it seems to me that Golarion's space setting has examples of tech, magic, and magitech, so I would be remiss to not include all examples of them.

Another Council of Thieves applicant, huh? Seems a popular choice! I imagine that most people would love a good urban AP though, so it is understandable.


Looking forward to your recruitment thread! I am definitely interested in applying for Council of Thrones as well :)


Council of Thieves thread is up!

The other recruitments will be up soon!


Ok everyone who has posted, I have a bit of an issue that has come up.

Many people I know, with quite a bit of board presence, believe that the Bloody-Handed Justice idea will not receive very many applications, due to there being so many people wanting to PLAY WotW and there not being as many GMs willing to run is.

As such, it seems like that idea may fall through when applications are opened. Thus, I am considering dropping that campaign idea before it even begins, to avoid disappointment.

The question is: what would replace it? Thoughts?

Also, The Void Saga is nearing recruitment phase, so be on the lookout for it folks!


Why not replace it with actual WotW? You are guaranteed to have enough players to run it for as long as you want.

Void Saga sounds promising, though I'm not sure how well could PF handle higher TLs.


Nyaa, have you seen the technology guide? It is amazing! In regards to your suggestion, I have some qualms about running WotW. My primary concern is, of course, keeping the party unified without railroading them with a contrived method of compliance. So I may not be interested in doing so.

I am thinking, for the replacement campaign, having a Law vs Chaos campaign, with PCs belonging to one side or the other. Law vs Chaos is a trope seldom explored in RPGs these days, with all the evil outsider frenzy still going on, but is a VERY fun conflict to play out.


Man is WoTW popular, a bit confusing to me as I have no interest in playing it personally. I'd suggest running two campaigns and starting a third later myself. If you really want to run a third why not go down the order of your AP and run CoTCT maybe?

You could do a lot of things with Law Vs Chaos. Set it in the Riverlands as a sort of reverse Kingmaker trying to keep the land wild in the face of Brevoy colonisation.... a Wild West with PCs either on the side of the lawless towns or the incoming railroad companies trying to settle the land... something in Galt with anarchist idealogy vs more centralized government philosophy.

Please no PvP though. Not something I enjoy at all.


Law vs Chaos would be fun to play, I think.

Depends what side the PCs are on, if any side (could be interesting to see the PCs caught between two opposing forces, both well intentioned but extreme in their views, and trying to stop things from escalating on a cosmic scale).


Hah a classic devils vs demons thing? Maybe devils and demons invade some poor region at the same time and the PCs try to play them against each other. There really is a lot of stuff that can be done. Fun to throw ideas out there.


Ehhh, Devils and Demons are overdone.

I was talking more Inevitables vs Proteans type of thing, or simply a Republic versus a Monarchy. Neither is Evil or Good, inherently.


I would kill to play in a Razor Coast game, and you seem to have the gusto to do the setting justice. That would be my vote.

Or Dark Sun, but I realize that's a wet dream that'll never happen. :)

Edit: Oooh, or an idea I had the other day. A game completely centered around dragons. The PCs would begin battling kobolds and work their way all the way up to elder wyrms. I guess kind of like a pathfinder version of the new 5e adventure path (the name is escaping me at the moment). I have yet to encounter any dragons in pathfinder and I think it would be a cool classic theme to riff on.


Dark Sun, you say? Hmmm... forgot all about good old Dark Sun! I do recall a 3.X fan-made update for the setting that could easily be made Pathfinder. Sixteenbiticon, you may not know what you have done! :)


Please don't toy with my emotions like that sir, for it is awful cruel!

Edit: For an absolutely stunning rendition of Dark Sun using PFRPG rules, please see this thread.


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DARK SUN CAMPAIGN SETTING IT IS!!!

Here are some free, fan-made books about Athas and the Dark Sun setting. Pick up the Dark Sun 3 book for setting info and some rules, Athasian Emportium to familiarize yourself with some of the equipment, the Life Shaping Handbook if you are interested in doing biomancy-like life-shaping, and both Prestige Class Appendix volumes to look at some of the Prestige Classes which, if you make enough of a case for, I may homebrew into an archetype for you to begin the game with! We MAY go into mythic VERY late into the game and, if we do, then picking up Legends of Athas would be a good idea. Also, the link that Sixteenbiticon placed is excellent. I am unsure of which I will utilize when all is said and done, given that I may do my own conversions, but it looks great so far. Here is a nice run-down of Athas, though there ARE divine casters that worship ideals, nature, or the Dragon Kings (And/or Queens!).

Sixteenbiticon, I have you to thank for reviving my interest with regards to Dark Sun! It's been so many years that I had almost forgot about it. Now just to sort through the books and such, so I can get a recruitment thread up. :)

I will be houseruling a 'Mana Point' system that makes it easier to keep track of spells cast and such, just like psionics has the Power Point system. It will be relatively simple and would allow for magic users to feel more 'magical', especially given the Defiler Magic that people can utilize and the fact that magic is pretty rare on Athas. After all, if you are one of the few people who can still cast arcane magic, do you think your magic is going to follow Vancian traditions? I think not!
EDIT: Spontaneous casters get much deeper mana pools, while prepared casters keep their versatility. Balance of spontaneous and prepared casting with this system will make more sense when the system is up for your perusal!


I am staring slack-jawed at my phone right now. I don't even know what to say... Thank you? Hahaha. You can guarantee I will be submitting something!!


Ha! No need to thank me. As soon as I read 'Dark Sun' as a prospective campaign idea, nostalgia kicked in for a few moments and I decided on Dark Sun!


Is my purchasing the books necessary to play? The setting sounds great (and I've heard great things about it) but I'm a bit too broke to buy a bunch of books for a setting I'd only get to play in rarely if at all.


No, the books are FREE! They are all fan-made conversions of the TSR material! There will be SOME canon changes I am making, but very few.


Ah, I see. I clicked on one and it had a link to an Amazon page so I didn't bother to look any further.

So, Psionics fits in well here, it seems. Would we be using Dreamscarred's Psionics, or some alternative?

I'll take the time to look over the stuff tomorrow. Beddy-bye time now. Looking forward to it. =)


Dreamscarred Press, of course! As the saying goes, "If it isn't broke, don't fix it!".


Zomg, I have been a big fan of Dark Sun, but never got to actually play in a game in that setting. It just seems so badass and hardcore and awesome.

Count me for both this and Void Saga! :)


Champion_of_the_Blessed wrote:
Nyaa, have you seen the technology guide? It is amazing!

It's not? I mean if the government gives me few of these toys for a dangerous exploration mission I won't mind, but buying them with my own WBL is simply not viable. Weapons are still outdamaged by a bow or any 2H stick in the hands of a barbarian.

I'm very interested in reading campaign setting you have in mind for that game though.

Champion_of_the_Blessed wrote:
I will be houseruling a 'Mana Point' system

May I see numbers and suggest http://www.giantitp.com/forums/showthread.php?194002-3-5-A-Translation-of-V ancian-Spellcasting-to-Psionic-Mechanics ? UA mana point wizard is like STP Erudite on steroids.


Monkeygod, a common occurrence it seems! Everyone has heard of it, but no one has played it. I have had the good fortune to have an amazing GM for the past... 13 years, has it been? You know of whom I speak, yes? I'll give you a hint: he's the proud sponsor of a certain Drow Necromancer/Oracle. :)


Exciting, I never thought Dark Sun would be played on these boards. When you make a thread you can bet I'll apply.


That is excellent Frogfoot! Based on what I have seen on the boards with people talking about you, I'm sure that you would be a great addition to the party. My apologies for not running Bloody-Handed Justice, but I was advised against it, given that like 90% of the messageboards pretty much want to play the campaign that it contains massive spoilers for. I obviously want a robust recruitment, so I decided against it. I am glad you found an alternate setting to your liking!

EDIT: Nyaa, I apologize for looking over your post momentarily. The system used on the link is similar to mine, but not precisely. You will see after it is posted. It just makes more sense in a setting with Defiler Magic and such to go ahead and utilize a Mana Point system. I also dislike Vancian systems in general, because it feels more 'magical programmer with mystic subroutines' rather than a true wielder of the most powerful force in the universe.


Rise of the Runelords would be my recommendation. It's been errata'd again and again, then reprinted, so it's about as squeaky clean as something can be concerning issues. Plus, it's an awesome AP.


Jimibones83, thus far Dark Sun and a space campaign are options! I have already opened a CoT recruitment, since it requires much less work prepping. The others will probably follow within a week.


Champion_of_the_Blessed wrote:
'magical programmer with mystic subroutines' rather than a true wielder of the most powerful force in the universe.

Trust me, Vancian magic isn't NEARLY as interesting as this idea.

That was the magic that the main character of the book series The Wiz came up with (he was a computer programmer dropped into a magic world).

It was definitely wielding the most powerful force in the universe, just in an odd way. =)

Good series, you should check it out.


Champion_of_the_Blessed wrote:
Jimibones83, thus far Dark Sun and a space campaign are options! I have already opened a CoT recruitment, since it requires much less work prepping. The others will probably follow within a week.

I always wanted to check out dark sun, never got to. Sounds awesome. I've also wanted to get into a space campaign for quite some time, but not as bad as a dark sun game.


Champion_of_the_Blessed wrote:
Dark Sun 3 book

How will LA be handled?


Level Adjustment? What were you planning on playing? Remember, Pathfinder has higher power levels than 3.X.

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