Naner |
Hello guys,
About Seltyiel’s spell recharge power. Can I Choose what spell I want to recharge ?
About Call Weapon, the same question, can I choose what I want ?
Other itens too, like the horn which allows you to get a fire weapon, can I choose which fire weapon I'll get ?
Because it seems too overwhelming if it allows me to do that.
Andrew K |
I don't want to sound mean, but there may be something wrong. Everyone seems to be in consensus that the difficulty was definitely upped from Runelords.
From the sound of your latest post, it sounds like you're somehow choosing cards from you're deck for things, maybe even for Seltyiel's power? If so, you are still limited to using your hand just like everything else.
If not, what do you mean by "choose anything from my deck"? That sounds like something is off.
Raynair |
I don't want to sound mean, but there may be something wrong. Everyone seems to be in consensus that the difficulty was definitely upped from Runelords.
From the sound of your latest post, it sounds like you're somehow choosing cards from you're deck for things, maybe even for Seltyiel's power? If so, you are still limited to using your hand just like everything else.
If not, what do you mean by "choose anything from my deck"? That sounds like something is off.
Call Weapon allows you to search any characters deck at your location for a weapon and put it in to your hand. Powder Horn allows you to search your own deck for a Firearm and put it into your hand.
Seltyiel's power DOES NOT allow him to search for things. He picks a 1-handed weapon from his hand and a spell with the Attach trait in his hand. He chooses one for combat and recharges the other for a d6. Both of these cards have to be in your hand.
While it is correct that Seltyiel excels at combat, remember that he has a d4 in one of the (if not THE) most important skills, which is Wisdom. While he generally decimates anything in combat, he is likely to fail at any other check he has to make.
SkyeGuy |
I wouldn't say my "average" combat check with Seltyiel is 22, I'd say an exceptional check is 22, but there's FAR LESS COMBAT in S&S than in RotR. Good old Selty can kick the crap out of monsters but is suffering with... almost everything else.
So the number sounds a little high, but otherwise, I agree that combat is easier, and I'd agree also it's the other stuff that's harder.
Naner |
Man... I can do combos...I can keeping recharging spells endless with Seltyiel, and I can recharge call weapon and give it (the weapon) to other character ate the next turn, and recharge the spell and do it again, in 2~3 turns everyone has the best weapon of the deck in their hands.
I can do that with the horn too but for the other character which uses that (I dont remember her name).
I agree with you guys, I was talking only about combat, since it has less combats I use my blessings more often. The other checks are harder. Maybe I must start to keep my blessings for then.
In general the combat seems easier, but the other checks are more balanced, forcing you to develop your character in a different way then RoRL.
Btw, I haven't played S&S Lems yet, but he seems a pretty solid character for this new box.
Andrew K |
Ok there it is, you say in 2-3 turns everyone has their best weapon. I don't think you're recharging properly. Recharge puts the card at the very bottom of your deck, so it's gonna be a while till you get it again. Recharge is always the bottom of your deck unless a power tells you otherwise.
Same with recharging your spells "endlessly". Spells are a fairly small portion of his deck, so if you're recharging them you're going to be waiting a bit for them again, as with the weapons you recharge for the power.
Naner |
Ok there it is, you say in 2-3 turns everyone has their best weapon. I don't think you're recharging properly. Recharge puts the card at the very bottom of your deck, so it's gonna be a while till you get it again. Recharge is always the bottom of your deck unless a power tells you otherwise.
Same with recharging your spells "endlessly". Spells are a fairly small portion of his deck, so if you're recharging them you're going to be waiting a bit for them again, as with the weapons you recharge for the power.
You are right.
I've misunderstood the rules.Andrew K |
I hope I wasn't sounding insulting or anything, I really was just trying to find out if someone misinterpreted the rules (which I'd like to help), or if there was some ultimate Seltyiel combo I was missing (of course I want to know if there was!!).
Out of curiosity, were you recharging to your hand or the top of your deck?
Hawkmoon269 |
Andrew K wrote:Ok there it is, you say in 2-3 turns everyone has their best weapon. I don't think you're recharging properly. Recharge puts the card at the very bottom of your deck, so it's gonna be a while till you get it again. Recharge is always the bottom of your deck unless a power tells you otherwise.
Same with recharging your spells "endlessly". Spells are a fairly small portion of his deck, so if you're recharging them you're going to be waiting a bit for them again, as with the weapons you recharge for the power.
You are right.
I've misunderstood the rules.
Don't worry. It pretty much happens to all of us. Just correct what you misunderstood and keep having fun.