Crimlock NL |
Hi all,
We're going to start a new game and I would like to get some opinions about how we should handle the following character idea: A ranger with the ability to change into a raccoon at will.
The shape is mainly a flavor thing and fun for roleplaying and I would say it is a supernatural ability which I want to allow as a Trait.
The stats of the raccoon shape are identical as the characters shape. Only the size changes. Further we would like to allow the use of gear and weapons.
Any reasons to not allow this as a trait? Will this hurt the mechanics of the game and unbalance things? Is a trait to light for this power, should this be allowed in exchange for letting some other skills go?
Greetings!