Considering +6 strength, BAB 9, average die roll of 10, a -3 penalty on accuracy for power attack, means you have an average attack roll of 22. I merely accounted for the penalty you get for using power attack, you didn't. I was imagining you would power attack every round. There are feats and whatnot that can boost this. Ideally if you could get it to 27 that would be nice. A combo with a lot of stuff however does add up. And of course, you rarely just get a single cr 12 monster to face with your team, you normally get a whole bunch of weaker ones. That's without going even into spells. You should be fine. :)
Ahhhhh forgot Aboutaleb the penalty :-) i am interested in the feats you talked about. I found furious focus, is this what you meant? I prefere feats who also have ability fighting in my beast forms in addition to the 2handed weapon. Furious focus is only for two handed alas :-(
I also lik math and don't understand the whole sports thing... We can shake hands ;-) haha
You should also account for ac. On average your attack roll is 22. If I'm reading your strength score correctly. The average ac for Cr 12 is 27. That means on an average roll you'll miss, but when you hit you hit hard!
How did you reach the averige? If I take my bab at level 12... It's 9, strength mod is 6... So with the dice roll of 10 is come to 25... Still below 27... But I still got an feat to spent at level 7.. :-)
Thanks for all the reactions!!
Im making a feral hunter melee character. This is what I got for damage without spell boost , summons or items:
Weapon great sword with power attack
Is this an ok damage?
Would you allow a natural lycanthrope race? I know there is the skinwalker race, but the don't get a real animal shape...
I don't like how the progression is for a lycanthrope according to the rules... But it is also an option to just let a player choose it as a race? Maybe allow the animal shape from around level 8 to become active? Or when wanting to use it earlier there is a chance the PCs becomes controlled by the dm?
So would you allow it and if so... How would you integrate it in your game??
I think we're still off :-)
The example will be:
Right or still wrong :-)
Cleave is out :-) was in doubt about that one.
I did the damage of the claws and the bite attack twice... One for the first and one for the second bab I get at level 8. I splitted the examples where something interesting happened :-)
I took claws as being one attack with 2 claws.. Not like an attack with two weapons. Therefor I gave powerattack bonus to the claws and the bite...
I've been playing around with a Feral Hunter build, but I am wondering how I can increase the damage done by my PC further... Who can help with my build??
I'm a not so skilled in all rules and modifiers... so correct me where I'm wrong!!! I made some sample damage calculations to base the additional feats and spells I want to add on...
I want to do some hurt with a greatsword and as a bear. I choose the skinwalker coldborn as my race. (It's not optimal but I like the flavor...).
My stats are (high fantasy point buy):
My feats are (If I'm right they both have also usage while wildshaped..):
When I do some math I come to the following damages:
Off course these values are without damage from summoned animals and flanking bonus... Also I left out spell damage and bonus attacks from cleave...
What would you change? What spells would you choose? What feats are also great?
A while back I decided to prepare for our upcoming adventure, I want to play a "monster hunter" martial wildshaper. A kind of like van helsing who also happens to be a werecreature. He uses a 2 handed weapon and shapes for combat. The shapes are also used for utility.
My race will be a Coldborn skinwalker. For the classes I have 2 options: The feral hunter or a multiclass Demonslayer Ranger / Menhir Savant Druid. (Both are based on personal preference and features I like in my characters... I already had some topics about the classes, so those I'm not going to change..)
For feats I need for my concept to work for the druid/ranger the Shaping focus and Shapeshifting hunter feats. For both concepts I like the eldritch claws feat and the power attack feat. The rest is still open... I'm looking into feats that give extra damage in both combat styles...
Now that my two options are more clear and I eliminated all other classes and races... how do these 2 compare?
Really looking foreward to what you think :-)
I really like the inquisitor and want to take the skinwalker coldborne race. Im going for a monster hunting monsters kinda pc. The only thing i miss is wildshape... I really like it and love it for my pc concept. From wildshape i only want the bear shapes that function like a druids wildshape. 4 levels of Druid would do the trick with the feat shaping focus but this really hurts the progression of the inquisitor... So my question is this...
Can i effectively multiclass with 4 levels of Druid or is there Some other way of getting wildshape??
How much damage will the life shield spell do? It does half the damage done back to the undead attacker... So an incorporeal suffers the half of the half??
Also all elemental damage spells with fire or cold for example deal half damage right? And wall of flame does double damage to undead so normal damage to incorporeal?
Char-gen; It sounds like a Nice build, but isnt a feral hunter close to this? Also martial weapons and armour without castin restrictions for the Druid spells up to 6th level? Also access to ranger spells... The BAB is worse but does the strength animal focus compensate? You do get a lot more duration wild shaping... Or am I missing something :-)
I have always hoped paizo would make a supernatural hunter lycanthrope, become a beast to hunt the beasts... A inquisitor/ranger/Druid... There is the feral hunter or a Druid/ranger multiclass or skinwalker race... But they miss that ghost/undead/demon hunting flavour... What if van helsing was a werebear?
Hi all, anybody got some good tips on how to tackle these foes? I know there are items, but I was wondering what spells and feats u could also use. We're going to play the carrion crown adventure, so there should be all kinds of incorporeal, undead and stuff I think that we're up against :-) I'm either playing a feral hunter or ranger/Druid, all tips are welcom :-)
Race is not set yet... I'm thinking human for an extra feat. Also thinking about taking 4 levels of Druid with the feats shaping focus and shapeshifting hunter... I like the natural flavour and some wildshape, but don't want a melee wildshape fighting Druid. I like the whole natural vs unnatural thug the ranger has. Archtype is not set also...
Hi all! I was wondering how exactly the spirit sense ability alters detect undead. How I read it it adds more types, not only undead but also fey and outsiders. When detecting undead you can also detect the sub type, ethereal and incorporeal... Or normal offcourse.