Divine Coincidence Saves the Town of Turtleback Ferry (Spoilers)


Rise of the Runelords


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So last night we went through the section involving the flooding of Turtleback Ferry and the Black Magga. Our three person party of a Paladin, Monk, and Summoner had just routed the Ogres at Fort Rannick and captured Lucrecia. I, the monk, had been given the Boots of the Mire by the Paladin.

Unfortunately, I had suffered a by the book will drain of 12(1d4+10) from Lucrecia's wis drain spell. I read that a very low wis score pc should be played as unassuming, naive, and trusting.

The Paladin wanted to interrogate her to see if she would yield any useful info. Through a series of botched rolls on his part, she escaped by teleport. Our summoner, by a crit arcane check, knew she was within a few hundred feet. Our paladin jumped to the conclusion that she was headed for the town to kill innocents. He ran out to me (I having been told to stay away from the bad snake lady because I was super gullible) and told me we had to get to town asap.

Taking that LITERALLY, as a gullible and trusting guy would, I used my monk speed of 60 and ran full throttle(X4 movement) to the town. It being raining and starting to minorly flood, the Boots of the Mire prevented any hindrance due to mud. I ALSO had taken Endurance as a feat back a few levels, so I passed the fort rolls to run back to town.

I arrived on scene just in time to save the boat of children and KO the Boa.

The table couldn't stop laughing. In Character it all seemed as if the Pally's God had interceded and guided him to the one course of actions that would put someone at Turtleback Ferry in time to save the people.

Of course, after that I was almost instantly KOed by the Black Magga's 1d6 wis damage breath and nearly drowned.


Lucrecia's Wisdom damage ability was a typo (supposed to be 1d4+1), that is an insane amount of ability damage.

Funny story though.

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