Psionic Game


Recruitment

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I'm in!

I would prefer gestalt to mythic, but i'm fine with whatever.

gestalt is only a lot of bookkeeping if you go double manifester.

races i'd like to play:

13. Star Crystal Synthetics- Synthetic lifeform made of levitating psionic crystal and strange metallic circuits. WARNING: selecting this race will forfeit the first level of one half of your gestalt, because of the various powers you gain! And I will only allow ONE of these in a group because there are only a handful in the entire campaign setting.

14. Half-Phrenics- A humanoid who survived implantation by a Phrenic Scourge, but emerged... changed. WARNING: selecting this race will force you to take part of the 5 level racial class! And I will only allow ONE of these in a group because there are only a handful in the entire campaign setting.

17. Fluxminxes- Humanoids genetically created to be natural shapeshifters. Their bodies are silicate-based and can assume the form of nearly any similarly sized creature.

19. Khymer- Sentient pools of blood created from the mass deaths of hundreds or thousands of people. Strangely non-evil almost as a whole, these creatures must inhabit the bodies of the dead or else they risk drying up and dying a permanent death.

22. Crystalids- Living creatures made of psionic crystal who first taught humans how to utilize psionics and crystal technology during the Age of Awakening.

24. Mantids- Insect-like humanoids who are the more sophisticated cousins of the Dromites. They are a cultured, yet expansionist culture that is a study in contradictions.

26. Igran-Kriders- Bioluminescent humanoid keepers of hidden lore from the twisting tunnels that run beneath the earth.

28. Enlighteneds- Psionic humanoids who resemble the classic 'Grey' aliens. The race is mute, but has telepathy and can temporarily turn into pure thought for a few minutes a day.

29. Coalescent Swarms- Sentient hivemind formed by a swarm of creatures that can form a roughly humanoid shape. WARNING: You must take the 10 level Coalescent racial class on one side of your gestalt!

30. Ceptus- Human-sized race of hyper-intelligent jellyfish with powerful telekinetic powers.

35. Synads- An offshoot of the human raceborn with three minds which allow for a great deal of multitasking and information retention.


Monkeygod, the Eberron version souped up to Pathfinder standards.

MDT, that concept is fine! Do you mean an actual awakened animal or a sentient one? There IS a difference! I have a whole book on stats for sentient animals... including a system for rewards apart from treasure, since many animals cannot use humanoid treasure.

Redblade8, Githyanki are really good combatants and have a predilection to melee slaughter or blasting.

Te'Shen, ha! That's a pretty funny idea.

Going to open up the thread for my Zeitgeist campaign and go to bed soon. I will check back tomorrow to see what people have posted.

EDIT: Tenro, any preferences?


I'd meant one awakened with the awakened spell, mainly because then their thought process is completely alien to humanoids. Most sentient animals I've run into tend to be protrayed as humans with no hands and four feet. :) But I can work with either.


So I am thinking a Marksman/Psychic Warrior. Race, I have no idea. Maybe something know for it's ranged combat? This I would like to know more about though:

9. Forgeborn
13. Star Crystal Synthetics
17. Fluxminxes
21. Charioteers
22. Crystalids
23. Futureborns
24. Mantids
28. Enlighteneds
32. Silvers
34. Thri-Kreens
35. Synads

Or anyone you think might work well with this combination.


Tenro wrote:

I'm in!

I would prefer gestalt to mythic, but i'm fine with whatever.

gestalt is only a lot of bookkeeping if you go double manifester.

How? Wouldn't you just use the better pool of power points?


Oh, those races are very hard to choose from. I didn't read other people's character entries yet, but if someone picked one, I'd be almost entirely unlikely to pick it.

gm:

I'd lean toward the following (class/es) with the following races:

Star Crystal Synthetics- Marksman (Cannoneer), it would be pretty awesome.

Half-Phrenics- this one, not sure what class i would play with it, but it would be quite an interesting idea. Probably something to play up a minion-master type role, or more likely a Dread and go into the darker side of things.

Fluxminxes- Metamorph (PrC) for sure, it speaks for itself. I have wanted to play a Metamorph through several levels for a long time, and have as yet been unsuccessful.

Khymer- Body Snatcher (PrC) seems most appropriate for this, and would be quite interesting. Not sure if the class's abilities would conflict with the base creature, in which case an Ectopic Artisan would be a better fit (making constructs with crystallized blood)

Crystalids- This one would also likely be a Cannoneer, or alternatively an Aegis (but i have played a lot of Aegii)

Mantids- I'd have to see the writeup for the race before i could see what i would play this as.

Igran-Kriders- Probably a Metamind or Cerebremancer. Cerebremancer would be best at playing up his access to strange knowledge.

Enlighteneds- this would be best as a Thrallherd

Coalescent Swarms- this would also make an interesting Metamorph, although depending on just what comprises their form, lots of interesting options abount.

Ceptus- Telekinetic Weaponmaster or perhaps Psion Uncarnate

Synads- This one would be tough as well. I'd have to see how the racial powers interact with various class abilities, but I would most likely go for Cerebremancer.

As for preference, I would edge towards something that filled a role the party needed, but as you can see many of my choices lean towards manifesting classes.


Azten wrote:
Tenro wrote:

I'm in!

I would prefer gestalt to mythic, but i'm fine with whatever.

gestalt is only a lot of bookkeeping if you go double manifester.

How? Wouldn't you just use the better pool of power points?

Not unless TSP is ruling that. Just like a gestalt Wizard/Sorceror, you would have two separate pools of spells. A Psion/Wilder would have two separate pools of power points.


The Silver Prince wrote:

Redblade8, Githyanki are really good combatants and have a predilection to melee slaughter or blasting.

Sure, I'm going to have to figure something that doesn't lean on the mental stats (last githyanki stats I ever saw had their only mental stat adjustment as a -2 Wis, so something that downplays a more manifest-y style would be in order).


Actually, I'm curious what racial Gith stats you're using, before I settle on Kalashtar.


wow you guys blew this thing wide open since i checked it yesterday lol. let me catch up. ill read a bit and comment, read a bit and comment. so far i noticed a comment about it being 3.x vs PF. I was assuming PF. 3.5 psionics were fantastic, but DSP perfected them just a bit more in my opinion, especially with the release of Ultimate Psionics now.


@Silver jadepunk, thats awesome. never heard the term before but im totally using it from now on. perfect description for what i was talking about.

I would indeed be interested in gestalt or mythic, or even both. playing with all that power.... yur getting me excited lol

full doppelganger would be great for sure, but most GM's wont allow it so I shoot for the changling reskin. id certainly play a doppelganger if you'd allow it. They and mindflayers are my favorite monsters

Im not sure if theres a way to hand the thread over or not. ill try to find a way after im finished catching up here though

P.S. I did read a comment somewhere by jeremy smith that said mythic madness met the mark to include mythic psionics. i was pretty stoked!


@Viluki the typical way to mix gestalt and non gestalt is for gestalt characters to be 2 levels lower then the non gestalts. it works best if its either everyone or no one though

@YoricksRequiem in my opinion the extra class features add more versatility than power. characters can go longer without resting and can cover more bases. i've never been interested in the npc class gestalt idea. i understand why some people are, but for me its the extra class features that are fun, not just a boost in numbers


yeah i agree DSP really improved psionics compared to what it was. i used to love 3.5 psionics, now i cant even look at them


Tenro wrote:
Azten wrote:
Tenro wrote:

I'm in!

I would prefer gestalt to mythic, but i'm fine with whatever.

gestalt is only a lot of bookkeeping if you go double manifester.

How? Wouldn't you just use the better pool of power points?
Not unless TSP is ruling that. Just like a gestalt Wizard/Sorceror, you would have two separate pools of spells. A Psion/Wilder would have two separate pools of power points.

Actually, you would indeed just have one large pool of power points. thats the flexibility of psionics. a power point is a power point and it can be spent on anything that costs power points:)


i don't see how it would work like that. especially so if you have two separate power lists. if that were the case, you could use the super high sum of Psion PP to manifest Psychic Warrior powers (that typically have a lesser cost as they are lower level powers for a Psychic Warrior)


Multiclass Psions

Scroll down just a bit for multiclass psions

it was the same in 3.5 as well


@Silver Im having trouble figuring out how to pass a thread

Also, while im thinking about it, if we get to play gestalt i would probably play a psion (telepath)/rogue or ninja


jimibones83 wrote:

Multiclass Psions

Scroll down just a bit for multiclass psions

it was the same in 3.5 as well

hmm, hadn't seen that, so in the future i would be more amenable to your point of view, however multiclass =/= gestalt


Ope, I changed my mind. I would positively be submitting a psion (telepath)/wilder, I'd just cover a bunch of rogue skills with my many skill points because they're fun


Are you amenable to the new classes from the ACG? Based on what I remember of githyanki, I think one could be a fun/awesome slayer/nomad going into elocater.

Dark Archive

Sweet! Three of my all time favourite rulesets ever, count me in, now just let me think of a character idea. Something involving fighter(archer)

EDITS: Oh, what alignments should we congregate around? And vote for both gestalt + mythic

Githzerai Psychic warrior with the archer path/ Fighter with the archer archetype


Alright... Making crunch (assuming gestalt) meow.

Basic Stats (25 pts.):

Talori Lyons
LG Female Half-Giant (or Athenian... Need to get those stats) Aegis 3/Metaforge 2/Soulknife 5

Str: 20 (17 base, +2 racial, +1 levels, +2 suit)
Con: 12
Dex: 10
Int: 13
Wis: 16 (14 base, +2 racial)
Cha: 10


Blade Skill and Suit Augmentations:

Blade Skills
-Furious Charge
-Combat Slide

Augmentations (Armor Form)
-Powerful Build
-Crystallize Weapon
-Ranged Attack
-Stalwart
-Flight
-Improved Damage
-Brawn
-Flexible Suit

And a mega campaign is a lot of players running around in a massive world that you create, meeting up with other characters to form temporary parties that go on adventures that are about 1/3 the length of an AP volume, that occasionally touch on the main plot. If a player has a storyline tied to his character, he can go on his own and progress with that, or go with other characters and go on the main plot. For example, in the Lost Lands Mega-Campaign Grimmy is running, the main plot is Orcus trying to rise and walk the earth again. However, my character, Talric, has his own little storyline in which he has to take the heads of three powerful foes and bring them to his tribe to gain chieftainship.

Does that clear it up a bit? It's actually a bit like PFS, but with a smaller group of people, and your actions impact the world more directly.


At the risk of sounding like an utter noob, I am familiar with neither mythic rules nor gestalt. I know the former can be found on d20pfsrd, how about gestalt?


Dotting for interest, I've only played a Soulknife (and then respec'ed him into Soulbolt/Gifted Blade after a reincarnation), so going a bit deeper into psionics sounds neat.


Redblade8 wrote:
At the risk of sounding like an utter noob, I am familiar with neither mythic rules nor gestalt. I know the former can be found on d20pfsrd, how about gestalt?

Gestalt originally appeared in a 3.5 optional rule book, so it's in another srd.


Te'Shen wrote:
Redblade8 wrote:
At the risk of sounding like an utter noob, I am familiar with neither mythic rules nor gestalt. I know the former can be found on d20pfsrd, how about gestalt?
Gestalt originally appeared in a 3.5 optional rule book, so it's in another srd.

Ah, in that case I may still even have the original book (may have been purged, that was like 2 previous addresses ago :) ). I'll check.

Dark Archive

I'm going to assume the Githzerai from the 3.5 Expanded Psionics Handbook, am I correct in doing so?


Almost forgot-another +1 for gestalt. Never done mythic rules before, but I'm willing to try anything. I was thinking of doing something like an Aegis/Dread-someone who can just waltz into combat and then make everyone piss their pants. Although that might be just a bit MAD, so I may change it. Excited to see the stat blocks for the new races, they look awesome.


Looooots of Aegis going around. Might look at another class for my Soulknife...


5d6 ⇒ (6, 4, 2, 2, 2) = 16 = 12
5d6 ⇒ (2, 3, 3, 4, 5) = 17 = 12
5d6 ⇒ (5, 2, 2, 6, 3) = 18 = 14
5d6 ⇒ (6, 2, 6, 3, 1) = 18 = 15
5d6 ⇒ (6, 5, 1, 5, 5) = 22 = 16
5d6 ⇒ (4, 5, 1, 6, 6) = 22 = 17
5d6 ⇒ (6, 1, 3, 5, 6) = 21 = 17

right at 2.5 avg modifier

+1 also excited to see stat blocks and writeups for new races


The Silver Prince wrote:
MDT, that concept is fine! Do you mean an actual awakened animal or a sentient one? There IS a difference! I have a whole book on stats for sentient animals... including a system for rewards apart from treasure, since many animals cannot use humanoid treasure.

Wait. Hold the phone.

You've got The Noble Wild? The Pathfinder version? O.o


Azten wrote:
Looooots of Aegis going around. Might look at another class for my Soulknife...

The way I see it, there's gonna be a lot of Soulknives and Aegises (Aegii?) if we do gestalt. I don't know about you guys, but when I gestalt I really like to try and get at least one full-BAB class in. If we're only doing psionic classes (plus whatever the GM has), then that leaves the Soulknife, Aegis and Marksman as options for that. And the Soulknife and Aegis are waaaaaay more versatile than Marksman, if you're speccing into that class just for the BAB and other stats.


And a Soulbolt/Marksman could be devastating.


alexgndl wrote:
Azten wrote:
Looooots of Aegis going around. Might look at another class for my Soulknife...
The way I see it, there's gonna be a lot of Soulknives and Aegises (Aegii?) if we do gestalt. I don't know about you guys, but when I gestalt I really like to try and get at least one full-BAB class in. If we're only doing psionic classes (plus whatever the GM has), then that leaves the Soulknife, Aegis and Marksman as options for that. And the Soulknife and Aegis are waaaaaay more versatile than Marksman, if you're speccing into that class just for the BAB and other stats.

I agree, but Marksman IS pretty fun. I've got one running around Eberron at the moment, sniping people with Chakram.


Haven't done up crunch since I'm not sure if the build rules yet, but assuming Gestalt, I'm going with a Blue Psion with either Cryptic or Dread.


Ok everyone, I will get races by request posted soon! Let me go through and answer questions first!

REMEMBER! ONLY ONE HALF OF THE GESTALT HAS TO BE PSIONIC! THOSE WHO WANT MAGIC, REMEMBER THAT MAGIC IS VIEWED IN A VERY NEGATIVE LIGHT! YOU WOULDN'T BE EXECUTED FOR NO REASON, BUT THE BURDEN OF SUSPICION WOULD BE ON YOU ALWAYS!

Two psionic classes in a gestalt give one combined pool.

Jimibones, I could stat up the Doppelganger race for you. Also, once I select characters I will make a 'dummy recruitment' for the campaign.

Redblade8, yes ACG is an option if you are amenable to changing your stats later if the final version is different than the playtest.

Cr500cricket, any alignment is fine as long as you can make it work and keep up group cohesion.

Talori, how does that work? Is it all in one thread or is it in multiple threads? Never ran one, so I am clueless! :/

Tenro, what were the rolls for? Stats are point buy! :)

Azten, yes I do! Why do you ask?


When would you like us to post our characters for consideration by? Also, any particular format/amount of backstory you'd like?


- What's the Point Buy amount? 20? 25?
- What's the starting level? I think you said 5th or 6th but didn't clarify.


GM Oculus Crystalarum wrote:
Azten, yes I do! Why do you ask?

I got it too! Time to make that Bunnybarian... >.>

Or anything really. ^^


GM Oculus Crystalarum wrote:

Ok everyone, I will get races by request posted soon! Let me go through and answer questions first!

REMEMBER! ONLY ONE HALF OF THE GESTALT HAS TO BE PSIONIC! THOSE WHO WANT MAGIC, REMEMBER THAT MAGIC IS VIEWED IN A VERY NEGATIVE LIGHT! YOU WOULDN'T BE EXECUTED FOR NO REASON, BUT THE BURDEN OF SUSPICION WOULD BE ON YOU ALWAYS!

Two psionic classes in a gestalt give one combined pool.

Jimibones, I could stat up the Doppelganger race for you. Also, once I select characters I will make a 'dummy recruitment' for the campaign.

Redblade8, yes ACG is an option if you are amenable to changing your stats later if the final version is different than the playtest.

Cr500cricket, any alignment is fine as long as you can make it work and keep up group cohesion.

Talori, how does that work? Is it all in one thread or is it in multiple threads? Never ran one, so I am clueless! :/

Tenro, what were the rolls for? Stats are point buy! :)

Azten, yes I do! Why do you ask?

Multiple threads. I'll put DM Grimmy in contact with you on how to do it. Also, helpful link..

Feats/skills/combat/rest of the backstory up soon, got to go for now.


YoricksRequiem wrote:
Haven't done up crunch since I'm not sure if the build rules yet, but assuming Gestalt, I'm going with a Blue Psion with either Cryptic or Dread.

Ha! Our character (concepts) could be related, possibly even cousins. :)


@GM - We can get concepts and builds up, but need specs on the build rules (point buy vs rolls, level, houserules, etc).


@GM: Woops! got myself confused with another recruitment i was going for.


@GM I read The West Marches info and was enthralled. I'd love to play in a RL game like that. I tried to get into one of DM Grimmy's games, but no luck so far.


@Silver that would be awesome! Tyvm


Concept!

Akula Bloodwing, a deadly killer capable of draining the blood from her targets... and their lifeforce with it.

A Noble Bat with the gestalt of Vitalist(Soulthief method)/Ninja, using hit-and-fly tactics.


Concept: Chmmr, a Star Crystal Synthetic Ascetic/Philosopher. He usually spends his time meditating on a remote mountain top, but a vision has convinced him that he must go on a journey.

He would be a Tactician(Amplifier)/Monk(Sensei) focused on making the rest of the group as potent as possible.

I'll start putting some basic crunch together.


Character Concept: Takesh:
Brief Backstory
The blue goblins are generally untrusted by other goblins due to their higher intelligence and crafty ways. This has lead to many of them being wiped out by other tribes over the years. As a means to survive, many blues have infiltrated unknowing tribes composed of ‘normal’ goblins for breeding, leaving soon after in search of other tribes. In this way, the race has survived.

Takesh was born into such a tribe, her father long gone before she came into the world. From a young age, others noticed she was different, more intelligent. Having had no They gave her the name “Takesh”, meaning “Whisper” in the goblin tongue, for no matter how quietly the words came from her mouth, they always seemed able to hear her.

Before she had reached the age of 10, she had begun to hone her abilities, and left the goblin tribe behind, thinking that they were only holding her back. Within a few years, she had found herself shipwrecked on an unknown beach, facing wilderness all alone. She managed not only to survive, but thrive - befriending or repelling dangerous creatures. And so she traveled for years, learning and growing more powerful.

Build Info
- Going with a Blue goblin Psion (Telepath), Dread. Focusing primarily on mind-controlling powers, being a skill monkey, and having some decent manipulation. Intelligent for a goblin, dangerously so.

- Would like if I could swap out the Weapon Familiarity racial trait with something more like Cat's Claws if possible. I don't plan on carrying / using a weapon, but having claws as a backup would be cool.

Te'Shen wrote:
YoricksRequiem wrote:
Haven't done up crunch since I'm not sure if the build rules yet, but assuming Gestalt, I'm going with a Blue Psion with either Cryptic or Dread.
Ha! Our character (concepts) could be related, possibly even cousins. :)

Oh, I hadn't even seen yours! That's awesome, haha. I'm up for intertwining backstories if you'd like to.


Oh man this is like the game I was waiting for.

Definitely statting up somebody for this.

Edit: On magic, and people being wary of it.

1.) Does this extend to ALL magic (arcane AND divine)?

2.) Where does Alchemy fall on that scale? Nearer the Psionic/Science side, or the magic side?

3.) Likewise, Supernatural abilities such as Lay on Hands? If I were to make something like a Paladin, taking the archetype that removes casting, would people still see me as a spellcaster?

4.) And finally (probably), if you ARE a spellcaster, will people be able to tell just by looking at you ("Oh, you have a spell component pouch? SHUN THE WITCH!") or will it be more of a "I probably won't know unless you cast something" type of deal?

5.) (sorry, just thought of one last thing): Psionic/Magic transparency, yes or no?


@GM, Yes, naturally I'm fine with rewriting/whatever you want to call it once the book is out for reals.

Below is just a little backstory thrown together. It assumes all the "basics" about githyanki society (the lich queen, astral ships, yadda yadda). If I'm off-base on anything, let me know.

My githyanki:
Daanith Tuvenix* was second officer on a small githyanki astral frigate. The ship crashed for reasons unknown, with more survivors than one would have expected, but inexplicably, the captain started running amok, killing the rest of the crew. By the time the smoke cleared, Daanith was the last one standing. He's now trying to see if there's any way to piece together what that was all about, whether it's safe for him to go home, and whether he even wants to.

*Wacky gith-style hyphens to be placed later. :)

Gonna need to know at your earliest convenience, how are we determining ability scores, starting level, anything else you need to tell us. Oh, and what a gith's racial stats look like, too.

Thanks,
Ghorrin

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