What exactly qualifies for being "Precision Damage"?


Rules Questions


Self-explanatory question.

I've seen several abilities call out including or excluding Precision Damage in multiplication and some effects stating "This is Precision(-based) Damage." Most notably, Sneak Attack and Elemental Properties (that aren't Bursts, that is).

So what are the qualifications for a property being (or not being) Precision-based Damage? Does it have to say "This is Precision Damage," like with Death Effects, does it have to deal a static amount of dice damage that never changes, or what?

I'm also curious if something like Fighter Weapon Training or Weapon Specialization would count as being Precision-based Damage, as I've seen some people claim it is, and others saying it's not. Thanks in advance!

Shadow Lodge

I believe it has to specify that it is Precision damage for it to count. Mainly because I can't think of a single instance where something that is Precision or at least Precision-based damage is not called out as such.

Scarab Sages

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Yeah, if it's precision damage, it says it is. If it doesn't say it is, it isn't.

Sczarni

Hopefully the next FAQ set will sort all "precision damage" into a damage type. Thus ending the questions of "what is it", "does it have to say", "does it get blocked by any concealment", etc...

Suffice to say it does need to be described as precision damage to be precision damage. Otherwise it would be "un-typed" damage.

As far as weapon training: Fighters' = nope, not precision (it even adds to CMD, which is an obvious give-away that it is not precision). Ninja and Rogues actually give Weapon Focus feat - which is actually only on TO HIT, so no damage of any type from that weapon training.

Weapon specialization does not say it is precision, so it isn't. Unless someone can find a copy of text which says it is. It doesn't even describe it as a "more precise" hit. You just do extra damage with that weapon. Ie. you hit harder, not better.


It's only Precision damage if it's noted as such. Why would it be Precision damage if it wasn't noted? If it doesn't state any type/kind, it's just bonus damage, fighters' Weapon Training and the Weapon Specialization feat does not grant Precision damage.


Pathfinder Starfinder Maps Subscriber

Is there a maximum range for precision damage?

I know Sneak Attack is limited to 30 ft, because the skill description says so. But what about a Pistolero Gunslinger's "Up Close and Deadly" feat? It's listed as precision damage, but nothing is said as to how far away it can be used from.

Shadow Lodge

niteowl24 wrote:

Is there a maximum range for precision damage?

I know Sneak Attack is limited to 30 ft, because the skill description says so. But what about a Pistolero Gunslinger's "Up Close and Deadly" feat? It's listed as precision damage, but nothing is said as to how far away it can be used from.

Not unless it gives a range. Up Close and Deadly could in theory be used at the maximum distance, assuming you could hit. Of course, the average Pistolero will be within Twenty feet anyways, because getting to attack touch AC is nice.


Pathfinder Starfinder Maps Subscriber

I have used Up Close from long range (couldn't get to within 20' and still fire). Missed badly. Target still took 1 point of damage (half of the precision damage on a miss). Then I ate a flying great axe...

Sczarni

niteowl24, additionally, precision damage can be added at any range with sniper goggles or improved sniper goggles... check them out. A must for any precision damage based ranged attacker. Generally, sneak attack is a type of precision damage limited to 30 feet... ninjas can add 10 feet increments with ninja tricks... I don't know of many other precision damage feats that indicate range limits, but I am sure there are 1 or 2. Goggles are the schniznits.

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