Gm wu's pfs feast of ravenmore
(Inactive)
Game Master
doctor_wu
female
I am starting this now since recuritment is now closed
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
Player's Name: Rogar Valertis
Character's Name: Thror Tjarkson
Faction: Silver Crusade
PFS #: 100733-11
Gold: 2008gp
XP TRACK: Standard
Day Job roll: Profession (Smith): 1d20 + 6 ⇒ (1) + 6 = 7
Notes: Before the start of the game Thror will buy a MW full plate armor for 1650gp and a MW Dwarven Waraxe for 330 gp. He will sell his Scale Mail for 25gp and his dwarven waraxe for 15gp. This will leave him with 68gp.
gm 3
Anyone have any questions for me? I would like to know which characters for thoose who said they have multiple ccharacters and if anyone wants a specific image for their character I may be able to put that on the map but how I do maps I normall use 80 by 80 pixels.
He/Him
Nothing comes to mind. Going to spend tonight working on characters and hopefully have the information for you before tomorrow.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
I will bring him. I should be able to update this afternoon
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Players Name: Jason Rodarte
Character Name: Remy LeBeau
Faction: Dark ArchivePFS: 43330-20
Standard
Day ROll Gambler ProfessionTake 10+5 for 15
gm 3
Remy LeBeau wrote: Stat block is updated. Ok althuogh I hope you know you can only purchase higher caster level wands if you have them on a chronicle which I think burning hands might be on a chronicle just not sure if you have one.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
It is. He ran through the confirmation
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
Player: Steven
Character: Tanithil Narberel
Faction: Dark Archive
PFS #: 3217-24
XP Progression: Standard
Day Job roll: Craft (Alchemy): 1d20 + 10 ⇒ (16) + 10 = 26
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Merry Christmas to everyone!
gm 3
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Dis magus be ready to get goin' :)
gm 3
I still want to see if tanathil will respond.
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Player's Name: Banesama
Character Name: Hskoro Tailfeather
PFS# 138079-5
Faction: Liberty's Edge
XP Progression: Standard
Day Job: Profession (Soldier): 1d20 + 5 ⇒ (8) + 5 = 13
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
Hi there, I just wanted to give you the heads up on my posting status. Due to new year’s celebrations and their aftermath I won’t be able to post until january the 2nd.
Thanks for your understanding and in the meanwhile best wishes for a GREAT 2018.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
GM, how do we move our figures on the board? Everytime I try the map just gets bigger.
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
I believe he will update our positions based on our actions. The alphanumeric characters on the border are for us to identify the squares we are moving to.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Like Chess. Each square has a designation.
gm 3
Yes it is like chess but tell me where I will move.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Right now he hasnt moved since Magic Missle has a great range.
female
I have a very busy week next week not sure how well I can keep it updated and a convention at the end.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
How long are these little games going to be?
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
Quick, someone set something on fire so the paladin can accuse people!
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
I'll be checking in to see if I am needed but these little games in the module are getting to be a bit much.
gm 3
Well the last one I am about to start is important.
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
Implying that the last month of posts has been unimportant, which is probably the issue Remy is having.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Ya. I think that one would have been fun but a whole month of not doing much has been a bit tiresome.
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
I'm afraid I will have to drop out of the game. This game is just to slow for my taste. Sorry to everyone about this.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
Hskoro can morph into a pregen. I'm good with that or calling a mulligan, either way.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
gm 3
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Are we dead in the water?
gm 3
I have still been checking this everyday.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
It looks like we are dying off here :(
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
DM, what would you like to do?
gm 3
I am not sure at this point...
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
I am having fun but the module is beginning to drag a bit. What can we, players and DM do to help speed things up?
gm 3
Yes I am really enjoying the banter at some points.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Gm can we just get our chronicles?
gm 3
OK I think did a few roleplaying endcourters so not sure how the rules for not completing this works exactly... can someone remind me where that rule is?
It's on page 12.
Multi-Session Adventures and Extended Play wrote:
Roleplaying Guild characters can only played in
one scenario, module, or Adventure Path at a time.
Characters are considered to be playing in a scenario,
module or Adventure Path until they receive a Chronicle
sheet for sanctioned content. GMs are advised to work
with players who do not finish a scenario, module, or
Adventure Path to receive their Chronicle sheets. Players
may receive partial credit for modules and Adventure
Paths based on the amount of sanctioned material they
completed. If they have completed less than half of the
adventure, they receive half of the adventure’s gold and
prestige reward and access to the items that they found
during play. If they have completed more than half of
the adventure, they receive full credit for the adventure.
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