Nine-section whip


Rules Questions

Sczarni

Silly question perhaps. Is a Nine-section whip a whip: insofar as it gets 15' reach? I don't see as it does (other than the description saying it is a whip). Seems like it would be 8 1/2' long (1 foot sections) with 1 foot being the handle.

Anyone have a "better description" of this item and its "whip" characteristics? Or is it simply as described, and thus having no reach?

Also, is there a "reach" style whip that does more damage than 1d3? or 1d4? TY in advance.


Nine-section whip does not have reach. It is an exotic weapon with blocking, distracting, monk and trip special qualities, not reach.


maouse wrote:

Silly question perhaps. Is a Nine-section whip a whip: insofar as it gets 15' reach? I don't see as it does (other than the description saying it is a whip). Seems like it would be 8 1/2' long (1 foot sections) with 1 foot being the handle.

Anyone have a "better description" of this item and its "whip" characteristics? Or is it simply as described, and thus having no reach?

Also, is there a "reach" style whip that does more damage than 1d3? or 1d4? TY in advance.

the point of the whip, is to trade damage for great range. The fact that you can potentially get aoo at 15 feet is pretty awesome.

Sczarni

Rogar Stonebow wrote:
maouse wrote:

Silly question perhaps. Is a Nine-section whip a whip: insofar as it gets 15' reach? I don't see as it does (other than the description saying it is a whip). Seems like it would be 8 1/2' long (1 foot sections) with 1 foot being the handle.

Anyone have a "better description" of this item and its "whip" characteristics? Or is it simply as described, and thus having no reach?

Also, is there a "reach" style whip that does more damage than 1d3? or 1d4? TY in advance.

the point of the whip, is to trade damage for great range. The fact that you can potentially get aoo at 15 feet is pretty awesome.

Whip master build/idea Level 1 Fighter/human = 3 feats

+1 BAB, proficient, weapon focus (whip), CE, D
+2 BAB Whip Mastery - lethal & nonlethal
+3 Doesn't matter, relearn to SA at 4th level
+4 SA, BAB, CE, D, M, SA, Dex 13, Int 13 - WWA 1 attack vs all in reach at full BAB; no bonuses or extra attacks

+5 BAB, WF(Whip), WM, Improved Whip Mastery +5 feet reach, grabbing unattended, grappling hook
Weapon Training(Ex) Flails
+6 Lunge +5 reach, -2 AC
+7 Doesn't matter, relearn to Improved Critical(Whip) at +8
+8 IC(Whip), BAB, WF(Whip), WM, IWM, No drop on fail disarm/trip; grapple

So at 6th level any human fighter can get 25'... And whirlwind attack at this range as well. Seems pretty nice for large quantities of foes. Non-human fighters could probably do better damage, and somewhere in there I don't thing fighters get proficiency with whips, but otherwise pretty nice. (perhaps a trait grants whip proficiency?)

It isn't very useful for range, but melee is decent enough. (sorry for using abbreviations for skill prerequisites)

Shadow Lodge

I believe the Scorpion Whip is a Whip that does a d4 damage, though nobody is certain how it works.


maouse wrote:
Rogar Stonebow wrote:
the point of the whip, is to trade damage for great range. The fact that you can potentially get aoo at 15 feet is pretty awesome.

<--SNIP-->

+5 BAB, WF(Whip), WM, Improved Whip Mastery +5 feet reach, grabbing unattended, grappling hook
Weapon Training(Ex) Flails
+6 Lunge +5 reach, -2 AC
<--SNIP-->

So at 6th level any human fighter can get 25'...
<--SNIP-->

Normally with a Whip you don't threaten at all. Improved Whip mastery makes is so you threaten at your natural reach + 5'. So a standard non-enlarged human with Improved Whip Mastery would threaten at 10'.

Lunge only extends your reach until the end of your turn... so during your turn you would have a 20' reach with the whip. Outside of your turn you would threaten out to 10'. Still not shabby at all.


maouse wrote:

Silly question perhaps. Is a Nine-section whip a whip: insofar as it gets 15' reach? I don't see as it does (other than the description saying it is a whip). Seems like it would be 8 1/2' long (1 foot sections) with 1 foot being the handle.

Anyone have a "better description" of this item and its "whip" characteristics? Or is it simply as described, and thus having no reach?

Also, is there a "reach" style whip that does more damage than 1d3? or 1d4? TY in advance.

It's not a whip like you might see Catwoman use. Their mechanics are as far as the east is from the west. But does it have reach? In real life, yes. 15 feet? No.

Nine-Section Whip is Paizo's take on a Chain Whip (which universally includes the Nine-Section Whip...often with more than "nine" sections). Since "Balance" is the key, not logical, historical, or practical use, these often extremely long weapons do not have Reach in Pathfinder for no reason other than game mechanics. When I'm using a Chain Whip in katas, you can be ga-ding-dang sure I've got a LOT of reach.

Pathfinder was written by gamers, not fighters. But that's okay. It's just a game and you have to draw the line somewhere.

I generally House Rule most weapons to resemble reality, such as the use of the thrusting tip of most swords, which Pathfinder rules say do not exist, and the curious omission of a rapier's razor sharp cutting edge. Having said that, show your DM a picture of a chain whip, or go to youtube and show him a video of someone doing a kata, like THIS or THIS) and ask him if HE THINKS it can have reach (let alone having a Piercing option, but don't get me started on that...hehe).

The weapon, like most Pathfinder/D&D weapons as written was either "game mechanics illogic" or a simple oversight or misunderstanding of the weapon on the part of Paizo. Let your DM be your guide.


Roelandt wrote:
maouse wrote:

Silly question perhaps. Is a Nine-section whip a whip: insofar as it gets 15' reach? I don't see as it does (other than the description saying it is a whip). Seems like it would be 8 1/2' long (1 foot sections) with 1 foot being the handle.

Anyone have a "better description" of this item and its "whip" characteristics? Or is it simply as described, and thus having no reach?

Also, is there a "reach" style whip that does more damage than 1d3? or 1d4? TY in advance.

It's not a whip like you might see Catwoman use. Their mechanics are as far as the east is from the west. But does it have reach? In real life, yes. 15 feet? No.

Nine-Section Whip is Paizo's take on a Chain Whip (which universally includes the Nine-Section Whip...often with more than "nine" sections). Since "Balance" is the key, not logical, historical, or practical use, these often extremely long weapons do not have Reach in Pathfinder for no reason other than game mechanics. When I'm using a Chain Whip in katas, you can be ga-ding-dang sure I've got a LOT of reach.

Pathfinder was written by gamers, not fighters. But that's okay. It's just a game and you have to draw the line somewhere.

I generally House Rule most weapons to resemble reality, such as the use of the thrusting tip of most swords, which Pathfinder rules say do not exist, and the curious omission of a rapier's razor sharp cutting edge. Having said that, show your DM a picture of a chain whip, or go to youtube and show him a video of someone doing a kata, like THIS or THIS) and ask him if HE THINKS it can have reach (let alone having a Piercing option, but don't get me started on that...hehe).

The weapon, like most Pathfinder/D&D weapons as written was either "game mechanics illogic" or a simple oversight or misunderstanding of the weapon on the part of Paizo. Let your DM be...

I'd agree on the piercing option, but as for reach? It doesn't seem as though it has reach. It sure can reach a guy 5 feet away, but that's the normal one square. The videos don't make it look like it can reach 2 squares, or 10 feet, away, like it would have to in order to have reach.


I agree with you Ipslore. The Chain Whips in the videos may not have reach. But they are fully 6 feet long (longer than any one handed weapon I can think of off the top of my head), and in my hands (I'm 6'4", it is trivial for me to hit someone 10 or 12 feet just by widening my stance...my rapier lunges are that long too). And many Chain Whips are even longer than 9-Sectioned Whips.

Still, if I were the OPs DM, I would not give it reach to preserve the one-handed/two-handed options, assuming that their chain whip is 9 sectioned. But if someone went out and made one that was longer, I would allow it, but in 25 years of gameplay, no one ever has in my game.

Still, my point remains...show the videos to the DM and let him decide. He might say yes. Who can tell.

And yes, I give chain whips piercing/bludgeoning.

Back to the OP. Get a Chain Whip and take Lunge. That won't help you with attacks of opportunity with the narliness of the chain whip, that's awesome. Then, work up to Combat Patrol and OWN the battlefield!! "No one may move without my permission!!!"

Or take a regular Whip with reach and get flaming or other damage bonus.

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