
Cthulhudrew |
3 people marked this as a favorite. |

Things were eerily quiet this time last year, too. I think the Paizocon attendees enjoy keeping us in the dark.
Maybe we should make up some Paizocon news, instead?
Just Announced: The Adventure Path to follow Iron Gods will be a return to the classic modules of old, entitled, "Return to the Hidden Shrine on the Borderlands of the Slave Lords above the Vaults of the Giants in the Desert of the Lost Caverns."

Cthulhudrew |

As technotrooper posts, this is from Jason Bulmahn's twitter feed:
"Just announced, the spring 2015 release Pathfinder Unchained! The rules team tinkers with the game! New barbarian, monk, rogue and summoner!"
Sounds like an Unearthed Arcana for Pathfinder.
Also, this from Wolfgang Baur's twitter feed:
"Next up Pathfinder ACG with @mikeselinker talking about future Skull & Shackles path ."
Not sure what that means. Maybe a sequel or something to Skull and Shackles (featuring the Swashbuckler) or possibly the new pirate themed module that's coming up?

Cthulhudrew |

I'm guessing the Giant Slayer AP will be like I hypothesized about in another thread, with the Rune Giants taking control and leading the other giants against humanity (and possibly starting with pushing the orcs of Belkzen in early adventures?). Might also be a way to tie things in with more Runelord stuff as a result, possibly leading into the fall AP (which I'm assuming will have Runelord connections simply because issue #100 will fall in there, and they've gotta do something big for 100!)

Ashram |
1 person marked this as a favorite. |

If you nerfed them further they might as well not exist. ;)
My one question is if these new versions of the aforementioned classes will be backwards-compatible with the old archetypes, and whether or not these new updates will be supported, or if they will simply be considered "alternate class variants" of the old ones.
Also, we need a better name than "Unchained". :P

Hobbun |

Hobbun wrote:Any word on future Pathfinder Battles sets beyond Lost Coast?Don't see anything yet, but there are more mini-mates coming:
"Mini mates figures including iconics and goblins. Parts interchangeable with other Mini Mates (batman?). Hmmm."
Undecided yet on the mini-mates. They are intriguing at best for me right now. I guess I just don't see the practicality for them in my games. Yes, you can take them apart and mix and match, but that was things I did with my action figures as a kid. :)
I'll take a look at them at GenCon. Erik said there will be four of them available.
I was sitting right next to one of the screens. My wife took pictures of everything and I took notes. I plan on posting all of it. It'll take me a bit, but stuff is on the way. (-:
Ok, thanks Drogon. :)

Fnipernackle |

Fnipernackle wrote:This is FANTASTIC news. This should put to rest all those Pathfinder 2.0 threads/theories.Kinda suspect they're more likely to fan the flames of them, actually.
I doubt it. If a new edition were gonna come out, it'd mean a new Core Rulebook, and such, and I don't see them doing that.

MagusJanus |

Kajehase wrote:I doubt it. If a new edition were gonna come out, it'd mean a new Core Rulebook, and such, and I don't see them doing that.Fnipernackle wrote:This is FANTASTIC news. This should put to rest all those Pathfinder 2.0 threads/theories.Kinda suspect they're more likely to fan the flames of them, actually.
Unless they remember the end of 3.0, where WotC playtested some newer rules that were part of 3.5...

Ravingdork |

I'm counting well over 20 characters.
I'm sure whatever changes they make to those classes will be great, promoting balance and fun, but man is it going to stir up trouble. I sure hope they've put a lot of thought into how they intend to handle it. It will likely upset a number of popular builds (while simultaneously creating new, awesome ones).

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Ravingdork |

Umm if I'm not mistaken wont the only change be that the new classes will be "Unleashed Rogue" as opposed to "Rogue." Paizo hasn't stated that the new book will make the old book unuseable.
Also maybe he mityped "fighter" as "Barbarian"
According to Drogon's link above "...it is described as the book that the developers got to write without being chained down by something like backwards compatibility. So, a more powerful rogue, a monk with full BAB, a summoner that isn't broken beyond belief. These are the kinds of optional rules they plan to introduce, allowing GMs to swap out pieces of existing rules that they don't like."
I am excited to see what they've done with the rogue.

magnuskn |

Fnipernackle wrote:This is FANTASTIC news. This should put to rest all those Pathfinder 2.0 threads/theories.Kinda suspect they're more likely to fan the flames of them, actually.
Yeah, it's more that they are testing the waters for their ideas for PF 2.0. Sorry, Fnipernackle, but it's coming sooner or later. Maybe a bit later with this release, but it's coming.

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Okay, notes are all posted at the link I provided above.
Also, you can find pictures of everything they showed here: LINK to Paizocon photos.
I apologize that the book pages didn't come out. I gave up after realizing they weren't going to be readable and just stuck to art.
Also, to answer Ravingdork and Insain Dragoon: no, they weren't talking about Pathfinder Unchained replacing anything. They were talking about it being something that they could uphold as what they COULD do if they didn't have to worry about little things like backward compatibility with the 3.5 rules. So, totally new concepts. I'm unsure how they would plug into existing rules, as that was not talked about. But it was mentioned as a set of largely optional rules systems, much like Ultimate Campaign.

BPorter |
1 person marked this as a favorite. |

Kajehase wrote:Yeah, it's more that they are testing the waters for their ideas for PF 2.0. Sorry, Fnipernackle, but it's coming sooner or later. Maybe a bit later with this release, but it's coming.Fnipernackle wrote:This is FANTASTIC news. This should put to rest all those Pathfinder 2.0 threads/theories.Kinda suspect they're more likely to fan the flames of them, actually.
Perhaps. However, this sounds much more like an evolution/refinement of a game (you know, what almost every RPG means when they use the word "edition") rather than the major rules re-write every edition that we get with D&D.
I'm all for tweaks & refinements. However, I'm done with the "blow up the game & start over" approach to editions. If PF 2.0 (whenever it happens) is a shift on par with 3e -> 4e -> 5e, I'm done.

magnuskn |

magnuskn wrote:Kajehase wrote:Yeah, it's more that they are testing the waters for their ideas for PF 2.0. Sorry, Fnipernackle, but it's coming sooner or later. Maybe a bit later with this release, but it's coming.Fnipernackle wrote:This is FANTASTIC news. This should put to rest all those Pathfinder 2.0 threads/theories.Kinda suspect they're more likely to fan the flames of them, actually.Perhaps. However, this sounds much more like an evolution/refinement of a game (you know, what almost every RPG means when they use the word "edition") rather than the major rules re-write every edition that we get with D&D.
I'm all for tweaks & refinements. However, I'm done with the "blow up the game & start over" approach to editions. If PF 2.0 (whenever it happens) is a shift on par with 3e -> 4e -> 5e, I'm done.
My wallet also ain't happy about the idea, but OTOH they maybe, maybe could fix their high-level game with a new edition. If they listen to the people who actually play there, for once.

Ravingdork |
2 people marked this as a favorite. |

I apologize that the book pages didn't come out. I gave up after realizing they weren't going to be readable and just stuck to art.
I'm a graphic designer. I will be working to improve your photos' legibility. Coming soon.

Scavion |

Insain Dragoon wrote:Umm if I'm not mistaken wont the only change be that the new classes will be "Unleashed Rogue" as opposed to "Rogue." Paizo hasn't stated that the new book will make the old book unuseable.
Also maybe he mityped "fighter" as "Barbarian"
According to Drogon's link above "...it is described as the book that the developers got to write without being chained down by something like backwards compatibility. So, a more powerful rogue, a monk with full BAB, a summoner that isn't broken beyond belief. These are the kinds of optional rules they plan to introduce, allowing GMs to swap out pieces of existing rules that they don't like."
I am excited to see what they've done with the rogue.
I am absolutely giddy at the voice of the mechanics driven side of the forums being heard.
Much excitement.
As a fellow who tries to be positively critical of generally most things, Paizo does a damn good job keeping folks interested.

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Drogon wrote:I apologize that the book pages didn't come out. I gave up after realizing they weren't going to be readable and just stuck to art.I'm a graphic designer. I will be working to improve your photos' legibility. Coming soon.
Then I'm sorry I didn't take more pictures of book pages. I'll know better for next time. (-:

Ravingdork |

Matthew Shelton |

Rogue and Barbarian doesn't need anything. I don't know Summoner enough to say one way or the other.
I won't disagree that Monk needs tweaking but that's what archetypes are for. As with any class, Monk does (or should) do some things really well, other things so-so, and a few things not well at all. If Paizo's idea of how the Monk is supposed to work differs from this, then they should make a whole new class that does those things instead of trying to "fix" the monk and thereby invalidate all the Monk archetypes that are hooked into the class's existing abilities.

Devilkiller |

I wonder why the Barbarian made the list. Maybe they just really love Barbarians.
I kind of wonder if Pathfinder Unchained might be a glimpse from Pathfinder into Pathfinder 2.0 kind of like Tome of Battle seemed like a glimpse from 3.5 into 4e. The groups I play with were initially excited about ToB but then banned it for various reasons and never adopted 4e. Hopefully Pathfinder Unchained will work out better.
Anyhow, the pictures are interesting though I couldn't make out much besides that there will be a "Grabbing Master" feat. Maybe that means there could be a system to augment or replace the current grappling rules. They're certainly a spot in the rules which could use a little improvement and clarification.