Can my armor really stop a bullet?


Rules Questions and Gameplay Discussion


just to be funny.

My brother plays Valeros (Weapons Master)and it seems that he can take any amount of damage and not be harmed by simply recharging his armor.

Can anyone think of a time this is not true.

Disregarding the fact that the card says can not be reduced.

My brother gets cards like

before the encounter .... deal 1d4-1... damage
if you fail the check you are dealt 1d4... damage
he loses the fight and takes damage (at times it is massive)

In all those instance he says "no big deal I will recharge my armor and take no damage"

it is in all cases fire, poison, mental, cold...he just takes no damage. again not if it states on the card that it can not be reduced.

Sovereign Court

Well he would have to have 3 pieces of armor for that example, is it being played correctly? Also, 9 times out of 10, the before encounter and after encounter damages cannot be reduced by recharges since they are not combat damage, he'd have to bury the armor to reduce these.

It sounds less like invincible Valeros (though he is extremely powerful, I rarely see our group's Valeros fail combat), and more misunderstanding how the armor works.


I think he might be doing that wrong. Lets look at Magic Half-Plate

Magic Half Plate wrote:

Recharge this card to reduce Combat damage dealt to you by 3.

Banish this card to reduce all damage dealt to you to 0; if you are proficient with heavy armors, bury this card instead.
If you are proficient with heavy armors, you may recharge this card when you reset your hand.

So, if Valeros is dealt combat damage, he can recharge this to reduce it by 3. That means if he is dealt 1, 2 or 3 combat damage, this can absorb all of it. But if he's deal 4 or more combat damage, he'll reduce to to a lower amount, but he'll still take some damage. Lets say he failed to defeat the Falling Bell, which says

Falling Bell wrote:
...if a character fails to defeat the barrier, it deals 1d4+1 Combat dealt to her.

And lets say Valero rolls a 4 on the 1d4. Add +1 to it and that is 5. He can recharge his Magic Half Plate to reduce that by 3, so now he only has to take 2 damage.

But the other important thing to notice is that the Magic Half Plate's recharge power only reduces combat damage. So you can't recharge it to reduce Fire, Cold, Force, Electricity, or any other kind of damage besides Combat (or Ranged Combat, which is also a type of Combat damage.)

He can use the Bury power against any type of damage though, because that power on Magic Half Plate lacks any qualification on what kind of damage. But if you Bury it, it is obviously gone until the next scenario.

I hope that helps.


With Valeros (Guardian) and the power checked to be able to recharge armor instead of discarding it would would work with Invincible Breastplate from AP5. (It has the ability to discard to reduce damage to 0) But all other armors that I've seen are buried to reduce damage to 0, so the power wouldn't apply.

I think he's misunderstanding the ability to recharge at the end of the turn. That doesn't apply if you've already discarded, buried or banished the card.

That and the damage isn't cumulative and applied at the end of combat. Deal with each part of damage as it happens.


I think I'm missing something. How does the recharge when you reset your hand part work? I always thought it was bury to reduce damage to 0 and then recharge if you are proficient with heavy armor when you reset your hand,is that incorrect?


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Once it's buried, you can't get it back.

When resetting your hand, you can discard any number of cards, then you can draw up to your hand size. But "recharge when you reset your hand" lets you recharge it instead of discarding it, if you want to get it out of the way to get more useful cards.

A related point - Valeros has the ability to recharge weapons instead of discarding them when he plays them - he can't use that to recharge them if he discards them for any reason other than playing them as weapons. (So if he discards them because he takes damage, or because he ends his turn and wants to clear a spot in his hand to draw something more useful, those remain discards.)


Ah I see, thinking on it now, the way I was playing it would make Valeros's Gaurdian power to recharge armor kind of useless. Thanks for clarifying that : ).


It is very sad to announce that on Adv #6 Scenario #1 My brother Valeros will not be recharging his armor to take all damage. He is very frustrated but it is what it is. We will be playing again. I have to say Lini is an incredible character but I think that Lem is a better fit for me, because he can cast any spell (and keep it) and I believe I will like him more but I am only on A2S2. The part on the card that says you can recharge your cards when you reset your hand caught him. He is very sad about this mistake but I call our first game a Beta test to get all the kinks out.

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