motrax |
In a 4-man game (Seelah, Ezren, Harsk, and Seoni) Seelah ended up Mike-Tyson-ing the villain Nualia in her first turn.
Her first hand draw (4 cards) she got a shield, so didn't have a card to bury to take all damage when Nualia force-attacked for 4 damage. (Handwipe!)
Luckily, Harsk and Seoni each had 1 blessing of the gods, and the timer blessing was Lamashtu! (Bury, 2 dice vs monster)
Was still a tight fight, due to Nualia's anti-blessing buff, but the 2nd check was just high enough to punch her lights out. Of course she ran away, but it was an EPIC first turn location-close.
If defeating a villain's checks with NO HAND isn't an achievement I don't know what is.
Pixel Hunter |
Let's see: I've rolled a 6 on 5d10. I think I closed 3 locations personally in my first 3 turns in a 6-player game. Can't really think of anything else. I usually wind up being the boring guy at the table, never collecting good boons, failing as many checks as I make, and generally being pretty average.
kysmartman |
Hummm, well, I just finished the 3rd scenario of AP5 with my first 6-character group, and I had 3 locations closed with just the Villain left at the 4th location (The Academy with Ezren) in the first round. Though Meri had the advantage of a Magic Spyglass revealing 2 monsters and a Lini Scrying to bury them.
Bad luck that you only got to banish 25 cards. My 5-character group banished 34 monsters alone (17 or half in the first scenario alone) though my 6-character group is well behind that pace as they keep running into Veterans and AP5 monsters.
Ironvein |
Hummm, well, I just finished the 3rd scenario of AP5 with my first 6-character group, and I had 3 locations closed with just the Villain left at the 4th location (The Academy with Ezren) in the first round. Though Meri had the advantage of a Magic Spyglass revealing 2 monsters and a Lini Scrying to bury them.
Bad luck that you only got to banish 25 cards. My 5-character group banished 34 monsters alone (17 or half in the first scenario alone) though my 6-character group is well behind that pace as they keep running into Veterans and AP5 monsters.
I was talking total number of cards removed in a SINGLE scenario, not multiple... although total monsters removed by that point (5-1) was only about 15, so 34 monster removed is quite impressive too.
kysmartman |
Hehe, I just got another one today. In the last scenario of AP5, I didn't even have to roll to defeat the villain (Combat 28) because all of the bonuses totaled 29 (Sajan dumped his light crossbow+1 and used the Swipe from his Emerald Codex, Harsk dumped one of his magic longbows either frost of shock and used his snipe power, both Val--first time I've ever used Haste to move anyone btw and Lem were at the location, Lem rolled a lousy 6; base is a 5--d10+4 for crying out loud, on his new Staff of Shadows, Amiri had a Greatclub+3 and the Belt and Buried a card with his power along with his Melee+5 (Strength +3 and Melee +2). So +1+3+1+3+3+2+6+3+1+1+5=29.
Pretty sure I haven't had that happen before since AP2.