MehWhyNot |
@Imbicatus, I love the spells with the Swamp Domain, but the first ability is almost entirely useless for a Cleric, especially since none of my other players will have a companion.
@Victor, Javaed, and Castarr4, I like the Animal subdomains better than the domain itself, but my DM was a little weird when I suggested it. He didn't like the idea of me having both a familiar and an animal companion.
For a little background on the character, he grew up in the Mushfens, tribe was wiped out by boggards, left for Magnimar where he was a servant on a few ships, met a Cleric of Gozreh on a few voyages and learned about the faith from him, then was shipwrecked near the Eye of Abednego. He was eventually rescued by a merchant ship and ended up in Sandpoint. He lives just south of the town now, and spends most of his time fishing.
I was thinking Oceans or Wind might make sense, but I've never played a Cleric before.
Imbicatus |
@Imbicatus, I love the spells with the Swamp Domain, but the first ability is almost entirely useless for a Cleric, especially since none of my other players will have a companion.
It does give you double uses of Channel Energy though. You can use them to power a Grayflame weapon.
MehWhyNot |
MehWhyNot wrote:@Imbicatus, I love the spells with the Swamp Domain, but the first ability is almost entirely useless for a Cleric, especially since none of my other players will have a companion.It does give you double uses of Channel Energy though. You can use them to power a Grayflame weapon.
Hmm, interesting point. I wonder if I could use it for feats or other abilities.