Stephen Ede |
5 people marked this as FAQ candidate. |
The rules say that a Paladin that take a Special Mount as their Divine Bond treats it as per an animal Companion.
And give a limited choice, which includes a Horse.
It then says this is a Heavy Horse. A Heavy Horse is defined as a Horse with the Advance template added to it.
Does this mean the mount is treated as the Horse Animal Companion but has the Advanced Template added to it?
Or is it something else.
Also at 4th Druid lev the Horse gains "War Training". Does this mean it gets the 6 "War Training" trick package or does it mean something else?
I've looked through the rules and can't find any official clarification on it. Have I missed it or has it just been left to GM's choice?
Thanks
Claxon |
A "heavy horse" is a horse that isn't a pony. Just use the stats listed in the druid animal companions for horse. Those are the correct stats regardless of anything else.
Horse companions get combat training at 4th druid level advancement (or the equivalent for the appropriate class), which is I think what you meant by war training. And yes, it means it knows the six tricks listed in combat training.
Akerlof |
Claxon wrote:A "heavy horse" is a horse that isn't a pony.No, a heavy horse is a horse that isn't a light horse. Going to the entry for horse in PFSRD, it is actually listed as "Horse, Light." Then there is "Horse, Heavy" as a separate entry. t's very clear which one the paladin gets.
Except that neither of those horses in the Bestiary are animal companions. The Paladin gets the Horse animal companion, no templates applied (outside of those applied explicitly by the class feature) and nothing out of the Bestiary entry.
Claxon |
1 person marked this as a favorite. |
The Horse animal companion starts as a "horse, light" and becomes a "horse, heavy" when it gets its 4th level advancement. The Paladin automatically obtains a mount that has already reached this advancement. No further templates or adjustments are necessary.
Exactly. The paladin gets divine bond at level 5, and treats his paladin level as druid level for animal companion statistics, except his mount has an int of 6. At level 5, the horse animal companion has heavy horse statistics, because it would have normally advanced at level 4. The "heavy horse" mentioned is just sort of flavor text. For animal companions there is no such thing as light or heavy.
The Diplomat |
Heavy Horse: A heavy horse gains the advanced simple template. In addition, it also gains a bite attack that inflicts 1d4 damage, and its hoof damage increases to 1d6. As with a light horse, a heavy horse can be specifically trained for combat with the Handle Animal skill.
Since the animal companion template already has these bite and hoof attacks recorded, it would seem that's it's already a heavy horse from level 1.
Diego Rossi |
Bestiary p178 wrote:Heavy Horse: A heavy horse gains the advanced simple template. In addition, it also gains a bite attack that inflicts 1d4 damage, and its hoof damage increases to 1d6. As with a light horse, a heavy horse can be specifically trained for combat with the Handle Animal skill.Since the animal companion template already has these bite and hoof attacks recorded, it would seem that's it's already a heavy horse from level 1.
Divine Bond (Sp): Upon reaching 5th level, a paladin forms a divine bond with her god.
...
The second type of bond allows a paladin to gain the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is usually a heavy horse (for a Medium paladin) or a pony (for a Small paladin), although more exotic mounts, such as a boar, camel, or dog are also suitable. This mount functions as a druid's animal companion, using the paladin's level as her effective druid level. Bonded mounts have an Intelligence of at least 6.
Table: Animal Companion Base Statistics reformattedClass Level 5th HD 5 BAB +3 Fort +4 Ref +4 Will +1 Skills 5 Feats 3 Natural Armor Bonus +2 Str/Dex Bonus +1 Bonus Tricks 2 Special Link, share spells, Evasion, Ability score increase
...
Horse
Starting Statistics: Size Large; Speed 50 ft.; AC +4 natural armor; Attack bite (1d4), 2 hooves* (1d6); Ability Scores Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent. *This is a secondary natural attack, see Combat for more information on how secondary attacks work.
4th-Level Advancement: Ability Scores Str +2, Con +2; Special Qualities combat trained (see the Handle Animal skill).
Pony
Starting Statistics: Size Medium; Speed 40 ft.; AC +2 natural armor; Attack 2 hooves (1d3); Ability Scores Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4; Special Qualities low-light vision, scent.
4th-Level Advancement: Ability Scores Str +2, Con +2; Special Qualities combat trained (see the Handle Animal skill).
As it has already been said, there is no "level 1" Divine bond. It start at level 5.
Diego Rossi |
1 person marked this as a favorite. |
I have a Paladin's warhorse in PFS and it is a horse from the animal companion list with a advantage template.
A "Heavy horse" is distinctly different to a "Horse". In the same way a "small cat" is distinct to a "large cat". Check out the Bestiary. They very definitely different.
But it is different from an animal companion. If you get a heavy horse it isn't an animal companion and can't benefit from the divine bond.
You are applying the wrong set of stats.Check with a VC, but you risk problems when you change tables if the §DM check your character sheet.
Chess Pwn |
2 people marked this as a favorite. |
I have a Paladin's warhorse in PFS and it is a horse from the animal companion list with a advantage template.
A "Heavy horse" is distinctly different to a "Horse". In the same way a "small cat" is distinct to a "large cat". Check out the Bestiary. They very definitely different.
Yeah, If I saw this in PFS I'd let you know you're breaking the rules. You can't add the advanced template onto stuff just cause you want it. You get a horse for a paladin. That's it.
Sledgehammer |
No the rules are specific. Core RAW It states the Paladin get a "HEAVY horse"- specific rules over rule general.
By saying a paladin get "horse" you are choosing to ignore the rule.
Rules also state the AC must come from the list - and it does - the horse come from the companion list then is upgraded according to the definition of a heavy Horse RAW.
Your assumption seems to be that the use of "Heavy Horse" is a mistake and should be ignored.
Protoman |
1 person marked this as a favorite. |
The "heavy horse" part IS a mistake, it's holdover text from 3.5 D&D.
3.5: "Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is usually a heavy warhorse (for a Medium paladin) or a warpony (for a Small paladin)."
PRD: "The second type of bond allows a paladin to gain the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is usually a heavy horse (for a Medium paladin) or a pony (for a Small paladin), although more exotic mounts, such as a boar, camel, or dog are also suitable. This mount functions as a druid's animal companion, using the paladin's level as her effective druid level. Bonded mounts have an Intelligence of at least 6."
Back in 3.5 the paladin used specific heavy horse stats with a much different advancement than Pathfinder's druid's animal companion system.
While Pathfinder's paladin says it's a heavy horse for medium paladins that's only a description of the whole thing. It states the "mount functions as a druid's animal companion" and you're supposed to use the regular horse animal companion but apply an Intelligence of at least 6 to it, which by a paladin's 5th level, would essentially be very similar to a horse with the advanced template.
A horse with the advanced template isn't a distinctly different creature. . It's a horse with the template on. Big cat isn't a small cat with a template.
And even then, the templates are applied to bestiary creatures, which the animal companions are not. They're class features with their own rules. And would need something way more specific like Vampiric Companion does.